SceneSwitcher/src/utils/variable.cpp
2022-10-01 08:24:11 -07:00

236 lines
6.8 KiB
C++

#include "variable.hpp"
#include <switcher-data-structs.hpp>
Variable::Variable() : Item() {}
void Variable::Load(obs_data_t *obj)
{
Item::Load(obj);
_saveAction =
static_cast<SaveAction>(obs_data_get_int(obj, "saveAction"));
_defaultValue = obs_data_get_string(obj, "defaultValue");
if (_saveAction == SaveAction::SAVE) {
_value = obs_data_get_string(obj, "value");
} else if (_saveAction == SaveAction::SET_DEFAULT) {
_value = _defaultValue;
}
}
void Variable::Save(obs_data_t *obj) const
{
Item::Save(obj);
obs_data_set_int(obj, "saveAction", static_cast<int>(_saveAction));
if (_saveAction == SaveAction::SAVE) {
obs_data_set_string(obj, "value", _value.c_str());
}
obs_data_set_string(obj, "defaultValue", _defaultValue.c_str());
}
bool Variable::DoubleValue(double &value) const
{
char *end = nullptr;
value = strtod(_value.c_str(), &end);
return end != _value.c_str() && *end == '\0' && value != HUGE_VAL;
}
void Variable::SetValue(double value)
{
_value = std::to_string(value);
}
Variable *GetVariableByName(const std::string &name)
{
for (const auto &v : switcher->variables) {
if (v->Name() == name) {
return dynamic_cast<Variable *>(v.get());
}
}
return nullptr;
}
Variable *GetVariableByQString(const QString &name)
{
return GetVariableByName(name.toStdString());
}
std::weak_ptr<Variable> GetWeakVariableByName(const std::string &name)
{
for (const auto &v : switcher->variables) {
if (v->Name() == name) {
std::weak_ptr<Variable> wp =
std::dynamic_pointer_cast<Variable>(v);
return wp;
}
}
return std::weak_ptr<Variable>();
}
std::weak_ptr<Variable> GetWeakVariableByQString(const QString &name)
{
return GetWeakVariableByName(name.toStdString());
}
QStringList GetVariablesNameList()
{
QStringList list;
for (const auto &var : switcher->variables) {
list << QString::fromStdString(var->Name());
}
list.sort();
return list;
}
void SwitcherData::saveVariables(obs_data_t *obj)
{
obs_data_array_t *variablesArray = obs_data_array_create();
for (const auto &v : variables) {
obs_data_t *array_obj = obs_data_create();
v->Save(array_obj);
obs_data_array_push_back(variablesArray, array_obj);
obs_data_release(array_obj);
}
obs_data_set_array(obj, "variables", variablesArray);
obs_data_array_release(variablesArray);
}
void SwitcherData::loadVariables(obs_data_t *obj)
{
variables.clear();
obs_data_array_t *variablesArray = obs_data_get_array(obj, "variables");
size_t count = obs_data_array_count(variablesArray);
for (size_t i = 0; i < count; i++) {
obs_data_t *array_obj = obs_data_array_item(variablesArray, i);
auto var = Variable::Create();
variables.emplace_back(var);
variables.back()->Load(array_obj);
obs_data_release(array_obj);
}
obs_data_array_release(variablesArray);
}
static void populateSaveActionSelection(QComboBox *list)
{
list->addItem(
obs_module_text("AdvSceneSwitcher.variable.save.dontSave"));
list->addItem(obs_module_text("AdvSceneSwitcher.variable.save.save"));
list->addItem(
obs_module_text("AdvSceneSwitcher.variable.save.default"));
}
VariableSettingsDialog::VariableSettingsDialog(QWidget *parent,
const Variable &settings)
: ItemSettingsDialog(settings, switcher->variables,
"AdvSceneSwitcher.variable.select",
"AdvSceneSwitcher.variable.add", parent),
_value(new QLineEdit()),
_defaultValue(new QLineEdit()),
_save(new QComboBox())
{
QWidget::connect(_save, SIGNAL(currentIndexChanged(int)), this,
SLOT(SaveActionChanged(int)));
_value->setText(QString::fromStdString(settings._value));
_defaultValue->setText(QString::fromStdString(settings._defaultValue));
populateSaveActionSelection(_save);
_save->setCurrentIndex(static_cast<int>(settings._saveAction));
QGridLayout *layout = new QGridLayout;
int row = 0;
layout->addWidget(
new QLabel(obs_module_text("AdvSceneSwitcher.variable.name")),
row, 0);
QHBoxLayout *nameLayout = new QHBoxLayout;
nameLayout->addWidget(_name);
nameLayout->addWidget(_nameHint);
layout->addLayout(nameLayout, row, 1);
++row;
layout->addWidget(
new QLabel(obs_module_text("AdvSceneSwitcher.variable.value")),
row, 0);
layout->addWidget(_value, row, 1);
++row;
layout->addWidget(
new QLabel(obs_module_text("AdvSceneSwitcher.variable.save")),
row, 0);
auto saveLayout = new QVBoxLayout;
saveLayout->addWidget(_save);
saveLayout->addWidget(_defaultValue);
saveLayout->addStretch();
layout->addLayout(saveLayout, row, 1);
++row;
layout->addWidget(_buttonbox, row, 0, 1, -1);
layout->setSizeConstraint(QLayout::SetFixedSize);
setLayout(layout);
}
void VariableSettingsDialog::SaveActionChanged(int idx)
{
const Variable::SaveAction action =
static_cast<Variable::SaveAction>(idx);
_defaultValue->setVisible(action == Variable::SaveAction::SET_DEFAULT);
adjustSize();
updateGeometry();
}
bool VariableSettingsDialog::AskForSettings(QWidget *parent, Variable &settings)
{
VariableSettingsDialog dialog(parent, settings);
dialog.setWindowTitle(obs_module_text("AdvSceneSwitcher.windowTitle"));
if (dialog.exec() != DialogCode::Accepted) {
return false;
}
settings._name = dialog._name->text().toStdString();
settings._value = dialog._value->text().toStdString();
settings._defaultValue = dialog._defaultValue->text().toStdString();
settings._saveAction =
static_cast<Variable::SaveAction>(dialog._save->currentIndex());
return true;
}
static bool AskForSettingsWrapper(QWidget *parent, Item &settings)
{
Variable &VariableSettings = dynamic_cast<Variable &>(settings);
return VariableSettingsDialog::AskForSettings(parent, VariableSettings);
}
VariableSelection::VariableSelection(QWidget *parent)
: ItemSelection(switcher->variables, Variable::Create,
AskForSettingsWrapper,
"AdvSceneSwitcher.variable.select",
"AdvSceneSwitcher.variable.add", parent)
{
// Connect to slots
QWidget::connect(
window(),
SIGNAL(VariableRenamed(const QString &, const QString &)), this,
SLOT(RenameItem(const QString &, const QString &)));
QWidget::connect(window(), SIGNAL(VariableAdded(const QString &)), this,
SLOT(AddItem(const QString &)));
QWidget::connect(window(), SIGNAL(VariableRemoved(const QString &)),
this, SLOT(RemoveItem(const QString &)));
// Forward signals
QWidget::connect(
this, SIGNAL(ItemRenamed(const QString &, const QString &)),
window(),
SIGNAL(VariableRenamed(const QString &, const QString &)));
QWidget::connect(this, SIGNAL(ItemAdded(const QString &)), window(),
SIGNAL(VariableAdded(const QString &)));
QWidget::connect(this, SIGNAL(ItemRemoved(const QString &)), window(),
SIGNAL(VariableRemoved(const QString &)));
}
void VariableSelection::SetVariable(const std::string &variable)
{
const QSignalBlocker blocker(_selection);
if (!!GetVariableByName(variable)) {
_selection->setCurrentText(QString::fromStdString(variable));
} else {
_selection->setCurrentIndex(0);
}
}