mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-31 22:35:32 -05:00
483 lines
12 KiB
C++
483 lines
12 KiB
C++
#include "scene-item-selection.hpp"
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#include <obs-module.h>
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constexpr std::string_view typeSaveName = "type";
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constexpr std::string_view itemSaveName = "item";
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constexpr std::string_view idxSaveName = "idx";
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constexpr std::string_view idxTypeSaveName = "idxType";
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void SceneItemSelection::Save(obs_data_t *obj, const char *name) const
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{
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auto data = obs_data_create();
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obs_data_set_int(data, typeSaveName.data(), static_cast<int>(_type));
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obs_data_set_int(data, idxTypeSaveName.data(),
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static_cast<int>(_idxType));
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if (_idxType == IdxType::INDIVIDUAL) {
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obs_data_set_int(data, idxSaveName.data(), _idx);
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} else {
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obs_data_set_int(data, idxSaveName.data(), 0);
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}
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if (_type == SceneItemSelection::Type::SOURCE) {
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obs_data_set_string(data, itemSaveName.data(),
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GetWeakSourceName(_sceneItem).c_str());
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} else {
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auto var = _variable.lock();
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if (var) {
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obs_data_set_string(data, itemSaveName.data(),
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var->Name().c_str());
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}
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}
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obs_data_set_obj(obj, name, data);
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obs_data_release(data);
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}
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// TODO: Remove in future version
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void SceneItemSelection::Load(obs_data_t *obj, const char *name,
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const char *typeName, const char *idxName)
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{
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_type = Type::SOURCE;
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_idxType = static_cast<IdxType>(obs_data_get_int(obj, typeName));
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_idx = obs_data_get_int(obj, idxName);
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auto sceneItemName = obs_data_get_string(obj, name);
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_sceneItem = GetWeakSourceByName(sceneItemName);
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}
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void SceneItemSelection::Load(obs_data_t *obj, const char *name)
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{
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// TODO: Remove in future version
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if (!obs_data_has_user_value(obj, name)) {
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Load(obj, "sceneItem", "sceneItemTarget", "sceneItemIdx");
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return;
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}
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auto data = obs_data_get_obj(obj, name);
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_type = static_cast<Type>(obs_data_get_int(data, typeSaveName.data()));
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_idxType = static_cast<IdxType>(
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obs_data_get_int(data, idxTypeSaveName.data()));
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_idx = obs_data_get_int(data, idxSaveName.data());
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const auto itemName = obs_data_get_string(data, itemSaveName.data());
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switch (_type) {
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case SceneItemSelection::Type::SOURCE:
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_sceneItem = GetWeakSourceByName(itemName);
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break;
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case SceneItemSelection::Type::VARIABLE:
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_variable = GetWeakVariableByName(itemName);
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break;
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default:
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break;
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}
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obs_data_release(data);
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}
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struct ItemInfo {
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std::string name;
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std::vector<obs_sceneitem_t *> items = {};
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};
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static bool getSceneItems(obs_scene_t *, obs_sceneitem_t *item, void *ptr)
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{
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ItemInfo *moveInfo = reinterpret_cast<ItemInfo *>(ptr);
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auto sourceName = obs_source_get_name(obs_sceneitem_get_source(item));
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if (moveInfo->name == sourceName) {
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obs_sceneitem_addref(item);
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moveInfo->items.push_back(item);
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}
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if (obs_sceneitem_is_group(item)) {
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obs_scene_t *scene = obs_sceneitem_group_get_scene(item);
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obs_scene_enum_items(scene, getSceneItems, ptr);
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}
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return true;
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}
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std::vector<obs_scene_item *> getSceneItemsWithName(obs_scene_t *scene,
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std::string &name)
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{
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ItemInfo itemInfo = {name};
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obs_scene_enum_items(scene, getSceneItems, &itemInfo);
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return itemInfo.items;
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}
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struct ItemCountData {
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std::string name;
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int count = 0;
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};
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static bool countSceneItem(obs_scene_t *, obs_sceneitem_t *item, void *ptr)
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{
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auto data = reinterpret_cast<ItemCountData *>(ptr);
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if (obs_sceneitem_is_group(item)) {
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obs_scene_t *scene = obs_sceneitem_group_get_scene(item);
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obs_scene_enum_items(scene, countSceneItem, ptr);
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}
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auto name = obs_source_get_name(obs_sceneitem_get_source(item));
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if (name == data->name) {
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data->count++;
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}
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return true;
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}
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int getCountOfSceneItemOccurance(const SceneSelection &s,
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const std::string &name,
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bool enumAllScenes = true)
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{
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ItemCountData data{name};
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if (enumAllScenes && (s.GetType() != SceneSelection::Type::SCENE)) {
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auto enumScenes = [](void *param, obs_source_t *source) {
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if (!source) {
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return true;
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}
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auto data = reinterpret_cast<ItemCountData *>(param);
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auto scene = obs_scene_from_source(source);
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obs_scene_enum_items(scene, countSceneItem, data);
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return true;
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};
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obs_enum_scenes(enumScenes, &data);
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} else {
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auto source = obs_weak_source_get_source(s.GetScene(false));
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auto scene = obs_scene_from_source(source);
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obs_scene_enum_items(scene, countSceneItem, &data);
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obs_source_release(source);
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}
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return data.count;
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}
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std::vector<obs_scene_item *>
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SceneItemSelection::GetSceneItems(SceneSelection &sceneSelection)
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{
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std::vector<obs_scene_item *> ret;
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auto s = obs_weak_source_get_source(sceneSelection.GetScene(false));
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auto scene = obs_scene_from_source(s);
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std::string name;
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if (_type == Type::VARIABLE) {
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auto var = _variable.lock();
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if (!var) {
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return ret;
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}
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name = var->Value();
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} else {
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name = GetWeakSourceName(_sceneItem);
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}
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int count = getCountOfSceneItemOccurance(sceneSelection, name, false);
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auto items = getSceneItemsWithName(scene, name);
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obs_source_release(s);
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if (_idxType == SceneItemSelection::IdxType::ALL ||
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_idxType == SceneItemSelection::IdxType::ANY) {
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ret = items;
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} else {
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// Index order starts at the bottom and increases to the top
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// As this might be confusing reverse that order internally
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int idx = count - 1 - _idx;
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if (idx >= 0 && idx < (int)items.size()) {
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obs_sceneitem_addref(items[idx]);
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ret.emplace_back(items[idx]);
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}
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for (auto item : items) {
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obs_sceneitem_release(item);
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}
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}
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return ret;
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}
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std::string SceneItemSelection::ToString()
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{
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if (_type == Type::VARIABLE) {
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auto var = _variable.lock();
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if (!var) {
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return "";
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}
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return var->Name();
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}
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return GetWeakSourceName(_sceneItem);
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}
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static bool enumSceneItem(obs_scene_t *, obs_sceneitem_t *item, void *ptr)
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{
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QStringList *names = reinterpret_cast<QStringList *>(ptr);
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if (obs_sceneitem_is_group(item)) {
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obs_scene_t *scene = obs_sceneitem_group_get_scene(item);
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obs_scene_enum_items(scene, enumSceneItem, ptr);
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}
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auto name = obs_source_get_name(obs_sceneitem_get_source(item));
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names->append(name);
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return true;
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}
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void populateSceneItemSelection(QComboBox *list)
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{
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QStringList names;
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obs_scene_enum_items(nullptr, enumSceneItem, &names);
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names.removeDuplicates();
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names.sort();
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list->addItems(names);
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addSelectionEntry(list, obs_module_text("AdvSceneSwitcher.selectItem"));
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list->setCurrentIndex(0);
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}
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QStringList GetSceneItemsList(SceneSelection &s)
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{
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QStringList names;
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if (s.GetType() != SceneSelection::Type::SCENE) {
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auto enumScenes = [](void *param, obs_source_t *source) {
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if (!source) {
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return true;
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}
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QStringList *names =
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reinterpret_cast<QStringList *>(param);
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auto scene = obs_scene_from_source(source);
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obs_scene_enum_items(scene, enumSceneItem, names);
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return true;
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};
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obs_enum_scenes(enumScenes, &names);
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} else {
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auto source = obs_weak_source_get_source(s.GetScene(false));
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auto scene = obs_scene_from_source(source);
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obs_scene_enum_items(scene, enumSceneItem, &names);
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obs_source_release(source);
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}
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names.removeDuplicates();
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names.sort();
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return names;
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}
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void SceneItemSelectionWidget::Reset()
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{
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auto previousSel = _currentSelection;
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PopulateItemSelection();
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SetSceneItem(previousSel);
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}
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void SceneItemSelectionWidget::PopulateItemSelection()
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{
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_sceneItems->clear();
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addSelectionEntry(_sceneItems,
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obs_module_text("AdvSceneSwitcher.selectItem"));
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_sceneItems->insertSeparator(_sceneItems->count());
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const QStringList variables = GetVariablesNameList();
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addSelectionGroup(_sceneItems, variables);
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_variablesEndIdx = _sceneItems->count();
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const QStringList sceneItmes = GetSceneItemsList(_scene);
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addSelectionGroup(_sceneItems, sceneItmes, false);
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_itemsEndIdx = _sceneItems->count();
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_sceneItems->setCurrentIndex(0);
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}
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SceneItemSelectionWidget::SceneItemSelectionWidget(QWidget *parent,
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bool showAll,
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AllSelectionType type)
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: QWidget(parent), _hasAllEntry(showAll), _allType(type)
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{
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_sceneItems = new QComboBox();
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_idx = new QComboBox();
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_sceneItems->setSizeAdjustPolicy(QComboBox::AdjustToContents);
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_idx->setSizeAdjustPolicy(QComboBox::AdjustToContents);
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populateSceneItemSelection(_sceneItems);
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QWidget::connect(_sceneItems,
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SIGNAL(currentTextChanged(const QString &)), this,
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SLOT(SelectionChanged(const QString &)));
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QWidget::connect(_idx, SIGNAL(currentIndexChanged(int)), this,
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SLOT(IdxChanged(int)));
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// Variables
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QWidget::connect(window(), SIGNAL(VariableAdded(const QString &)), this,
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SLOT(ItemAdd(const QString &)));
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QWidget::connect(window(), SIGNAL(VariableRemoved(const QString &)),
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this, SLOT(ItemRemove(const QString &)));
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QWidget::connect(
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window(),
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SIGNAL(VariableRenamed(const QString &, const QString &)), this,
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SLOT(ItemRename(const QString &, const QString &)));
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auto layout = new QHBoxLayout;
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layout->setContentsMargins(0, 0, 0, 0);
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layout->addWidget(_idx);
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layout->addWidget(_sceneItems);
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setLayout(layout);
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_idx->hide();
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}
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void SceneItemSelectionWidget::SetSceneItem(const SceneItemSelection &item)
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{
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int itemIdx = 0;
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switch (item._type) {
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case SceneItemSelection::Type::SOURCE: {
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int idx = item._idx;
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if (_hasAllEntry) {
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idx += 1;
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}
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_idx->setCurrentIndex(idx);
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itemIdx = findIdxInRagne(_sceneItems, _variablesEndIdx,
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_itemsEndIdx,
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GetWeakSourceName(item._sceneItem));
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_sceneItems->setCurrentIndex(itemIdx);
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break;
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}
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case SceneItemSelection::Type::VARIABLE: {
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auto var = item._variable.lock();
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if (!var) {
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break;
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}
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itemIdx = findIdxInRagne(_sceneItems, _selectIdx,
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_variablesEndIdx, var->Name());
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_sceneItems->setCurrentIndex(itemIdx);
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break;
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}
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}
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switch (item._idxType) {
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case SceneItemSelection::IdxType::ALL:
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case SceneItemSelection::IdxType::ANY:
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_allType = AllSelectionType::ALL;
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_idx->setCurrentIndex(0);
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break;
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case SceneItemSelection::IdxType::INDIVIDUAL:
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int idx = item._idx;
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if (_hasAllEntry) {
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idx += 1;
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}
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_idx->setCurrentIndex(idx);
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break;
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}
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_currentSelection = item;
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}
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void SceneItemSelectionWidget::SetScene(const SceneSelection &s)
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{
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_scene = s;
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_sceneItems->clear();
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_idx->hide();
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PopulateItemSelection();
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}
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void SceneItemSelectionWidget::SetShowAll(bool value)
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{
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_hasAllEntry = value;
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}
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void SceneItemSelectionWidget::SetShowAllSelectionType(AllSelectionType t)
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{
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_allType = t;
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_sceneItems->setCurrentIndex(0);
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}
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void SceneItemSelectionWidget::SceneChanged(const SceneSelection &s)
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{
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SetScene(s);
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adjustSize();
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}
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void SceneItemSelectionWidget::SelectionChanged(const QString &name)
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{
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SceneItemSelection s;
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int sceneItemCount =
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getCountOfSceneItemOccurance(_scene, name.toStdString());
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if (sceneItemCount > 1) {
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_idx->show();
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SetupIdxSelection(sceneItemCount);
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} else {
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_idx->hide();
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}
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if (_hasAllEntry) {
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switch (_allType) {
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case SceneItemSelectionWidget::AllSelectionType::ALL:
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s._idxType = SceneItemSelection::IdxType::ALL;
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break;
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case SceneItemSelectionWidget::AllSelectionType::ANY:
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s._idxType = SceneItemSelection::IdxType::ANY;
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break;
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}
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}
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const int idx = _sceneItems->currentIndex();
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if (idx < _variablesEndIdx) {
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s._type = SceneItemSelection::Type::VARIABLE;
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s._variable = GetWeakVariableByQString(name);
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} else if (idx < _itemsEndIdx) {
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s._type = SceneItemSelection::Type::SOURCE;
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s._sceneItem = GetWeakSourceByQString(name);
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}
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_currentSelection = s;
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emit SceneItemChanged(s);
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}
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void SceneItemSelectionWidget::IdxChanged(int idx)
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{
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if (idx < 0) {
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return;
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}
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_currentSelection._idx = idx;
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if (_hasAllEntry && idx == 0) {
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switch (_allType) {
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case SceneItemSelectionWidget::AllSelectionType::ALL:
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_currentSelection._idxType =
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SceneItemSelection::IdxType::ALL;
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break;
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case SceneItemSelectionWidget::AllSelectionType::ANY:
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_currentSelection._idxType =
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SceneItemSelection::IdxType::ANY;
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break;
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}
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}
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if (_hasAllEntry && idx > 0) {
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_currentSelection._idx -= 1;
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_currentSelection._idxType =
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SceneItemSelection::IdxType::INDIVIDUAL;
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}
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emit SceneItemChanged(_currentSelection);
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}
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void SceneItemSelectionWidget::ItemAdd(const QString &)
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{
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blockSignals(true);
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Reset();
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blockSignals(false);
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}
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void SceneItemSelectionWidget::ItemRemove(const QString &)
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{
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Reset();
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}
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void SceneItemSelectionWidget::ItemRename(const QString &, const QString &)
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{
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blockSignals(true);
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Reset();
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blockSignals(false);
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}
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void SceneItemSelectionWidget::SetupIdxSelection(int sceneItemCount)
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{
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_idx->clear();
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if (_hasAllEntry) {
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if (_allType == AllSelectionType::ALL) {
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_idx->addItem(obs_module_text(
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"AdvSceneSwitcher.sceneItemSelection.all"));
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} else {
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_idx->addItem(obs_module_text(
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"AdvSceneSwitcher.sceneItemSelection.any"));
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}
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}
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for (int i = 1; i <= sceneItemCount; ++i) {
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_idx->addItem(QString::number(i) + ".");
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}
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adjustSize();
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}
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