mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-21 17:34:57 -05:00
111 lines
2.7 KiB
C++
111 lines
2.7 KiB
C++
#include "duration-modifier.hpp"
|
|
|
|
namespace advss {
|
|
|
|
void DurationModifier::Save(obs_data_t *obj, const char *name,
|
|
const char *duration) const
|
|
{
|
|
auto data = obs_data_create();
|
|
obs_data_set_int(data, name, static_cast<int>(_type));
|
|
_duration.Save(data, duration);
|
|
obs_data_set_obj(obj, "durationModifier", data);
|
|
obs_data_release(data);
|
|
}
|
|
|
|
void DurationModifier::Load(obs_data_t *obj, const char *name,
|
|
const char *duration)
|
|
{
|
|
obs_data_t *data = nullptr;
|
|
if (obs_data_has_user_value(obj, "durationModifier")) {
|
|
data = obs_data_get_obj(obj, "durationModifier");
|
|
} else {
|
|
// For backwards compatibility
|
|
obs_data_addref(obj);
|
|
data = obj;
|
|
}
|
|
|
|
// For backwards compatibility check if duration value exist without
|
|
// time constraint condition - if so assume DurationCondition::MORE
|
|
if (!obs_data_has_user_value(data, name) &&
|
|
obs_data_has_user_value(data, duration)) {
|
|
obs_data_set_int(data, name, static_cast<int>(Type::MORE));
|
|
}
|
|
|
|
_type = static_cast<Type>(obs_data_get_int(data, name));
|
|
_duration.Load(data, duration);
|
|
|
|
// TODO: remove this fallback
|
|
if (obs_data_has_user_value(data, "displayUnit")) {
|
|
_duration.SetUnit(static_cast<Duration::Unit>(
|
|
obs_data_get_int(data, "displayUnit")));
|
|
}
|
|
|
|
obs_data_release(data);
|
|
}
|
|
|
|
void DurationModifier::SetTimeRemaining(double seconds)
|
|
{
|
|
_duration.SetTimeRemaining(seconds);
|
|
}
|
|
|
|
bool DurationModifier::DurationReached()
|
|
{
|
|
switch (_type) {
|
|
case DurationModifier::Type::NONE:
|
|
return true;
|
|
case DurationModifier::Type::MORE:
|
|
return _duration.DurationReached();
|
|
case DurationModifier::Type::EQUAL:
|
|
if (_duration.DurationReached() && !_durationWasReached) {
|
|
_durationWasReached = true;
|
|
return true;
|
|
}
|
|
break;
|
|
case DurationModifier::Type::LESS:
|
|
return !_duration.DurationReached();
|
|
case DurationModifier::Type::WITHIN:
|
|
if (_duration.IsReset()) {
|
|
return false;
|
|
}
|
|
return !_duration.DurationReached();
|
|
default:
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void DurationModifier::ResetDuration()
|
|
{
|
|
_durationWasReached = false;
|
|
_duration.Reset();
|
|
}
|
|
|
|
bool DurationModifier::CheckConditionWithDurationModifier(bool conditionValue)
|
|
{
|
|
if (_type != DurationModifier::Type::WITHIN && !conditionValue) {
|
|
ResetDuration();
|
|
}
|
|
if (_type == DurationModifier::Type::WITHIN && conditionValue) {
|
|
ResetDuration();
|
|
}
|
|
|
|
switch (_type) {
|
|
case DurationModifier::Type::NONE:
|
|
case DurationModifier::Type::MORE:
|
|
case DurationModifier::Type::EQUAL:
|
|
case DurationModifier::Type::LESS:
|
|
return conditionValue && DurationReached();
|
|
case DurationModifier::Type::WITHIN:
|
|
if (conditionValue) {
|
|
SetTimeRemaining(_duration.Seconds());
|
|
}
|
|
return conditionValue || DurationReached();
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return conditionValue;
|
|
}
|
|
|
|
} // namespace advss
|