SceneSwitcher/lib/utils/condition-logic.hpp

57 lines
1.2 KiB
C++

#pragma once
#include <functional>
#include <map>
#include <obs-data.h>
#include <string>
class QComboBox;
namespace advss {
class Logic {
public:
static constexpr auto rootOffset = 100;
enum class Type {
ROOT_NONE = 0,
ROOT_NOT,
ROOT_LAST,
// leave some space for potential expansion
NONE = rootOffset,
AND,
OR,
AND_NOT,
OR_NOT,
LAST,
};
Logic(Type type) { _type = type; }
void Save(obs_data_t *obj, const char *name) const;
void Load(obs_data_t *obj, const char *name);
Type GetType() const { return _type; }
void SetType(const Type &type) { _type = type; }
bool IsRootType() const;
static bool IsNegationType(Logic::Type);
bool IsValidSelection(bool isRootCondition) const;
static bool ApplyConditionLogic(Type, bool currentMatchResult,
bool conditionMatched,
const char *context);
static bool
ApplyConditionLogic(Type, bool currentMatchResult,
const std::function<bool()> &evaluateCondition,
const char *context);
static void PopulateLogicTypeSelection(QComboBox *list,
bool isRootCondition);
private:
Type _type = Type::NONE;
static const std::map<Type, const char *> localeMap;
};
} // namespace advss