SceneSwitcher/src/screen-region-switch.cpp
c3r1c3 14d78100c1 Most files: Move files into subdirectories
Almost all the files have been moved into folders and subfolders to keep everything organized and clean.
2019-02-09 01:35:46 -06:00

166 lines
3.9 KiB
C++

#include "headers/advanced-scene-switcher.hpp"
void SwitcherData::checkScreenRegionSwitch(bool& match, OBSWeakSource& scene, OBSWeakSource& transition)
{
pair<int, int> cursorPos = getCursorPos();
int minRegionSize = 99999;
for (auto& s : screenRegionSwitches)
{
if (cursorPos.first >= s.minX && cursorPos.second >= s.minY
&& cursorPos.first <= s.maxX && cursorPos.second <= s.maxY)
{
int regionSize = (s.maxX - s.minX) + (s.maxY - s.minY);
if (regionSize < minRegionSize)
{
match = true;
scene = s.scene;
transition = s.transition;
minRegionSize = regionSize;
}
}
}
}
void SceneSwitcher::updateScreenRegionCursorPos()
{
pair<int, int> position = getCursorPos();
ui->cursorXPosition->setText(QString::number(position.first));
;
ui->cursorYPosition->setText(QString::number(position.second));
}
void SceneSwitcher::on_screenRegionAdd_clicked()
{
QString sceneName = ui->screenRegionScenes->currentText();
QString transitionName = ui->screenRegionsTransitions->currentText();
if (sceneName.isEmpty())
return;
int minX = ui->screenRegionMinX->value();
int minY = ui->screenRegionMinY->value();
int maxX = ui->screenRegionMaxX->value();
int maxY = ui->screenRegionMaxY->value();
string regionStr = to_string(minX) + ", " + to_string(minY) + " x " + to_string(maxX) + ", "
+ to_string(maxY);
QString region = QString::fromStdString(regionStr);
OBSWeakSource source = GetWeakSourceByQString(sceneName);
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
QVariant v = QVariant::fromValue(region);
QString text = MakeScreenRegionSwitchName(sceneName, transitionName, minX, minY, maxX, maxY);
int idx = ScreenRegionFindByData(region);
if (idx == -1)
{
QListWidgetItem* item = new QListWidgetItem(text, ui->screenRegions);
item->setData(Qt::UserRole, v);
lock_guard<mutex> lock(switcher->m);
switcher->screenRegionSwitches.emplace_back(
source, transition, minX, minY, maxX, maxY, regionStr);
}
else
{
QListWidgetItem* item = ui->screenRegions->item(idx);
item->setText(text);
string curRegion = region.toUtf8().constData();
{
lock_guard<mutex> lock(switcher->m);
for (auto& s : switcher->screenRegionSwitches)
{
if (s.regionStr == curRegion)
{
s.scene = source;
s.transition = transition;
break;
}
}
}
ui->screenRegions->sortItems();
}
}
void SceneSwitcher::on_screenRegionRemove_clicked()
{
QListWidgetItem* item = ui->screenRegions->currentItem();
if (!item)
return;
string region = item->data(Qt::UserRole).toString().toUtf8().constData();
{
lock_guard<mutex> lock(switcher->m);
auto& switches = switcher->screenRegionSwitches;
for (auto it = switches.begin(); it != switches.end(); ++it)
{
auto& s = *it;
if (s.regionStr == region)
{
switches.erase(it);
break;
}
}
}
delete item;
}
void SceneSwitcher::on_screenRegions_currentRowChanged(int idx)
{
if (loading)
return;
if (idx == -1)
return;
QListWidgetItem* item = ui->screenRegions->item(idx);
QString region = item->data(Qt::UserRole).toString();
lock_guard<mutex> lock(switcher->m);
for (auto& s : switcher->screenRegionSwitches)
{
if (region.compare(s.regionStr.c_str()) == 0)
{
string name = GetWeakSourceName(s.scene);
string transitionName = GetWeakSourceName(s.transition);
ui->screenRegionScenes->setCurrentText(name.c_str());
ui->screenRegionsTransitions->setCurrentText(transitionName.c_str());
ui->screenRegionMinX->setValue(s.minX);
ui->screenRegionMinY->setValue(s.minY);
ui->screenRegionMaxX->setValue(s.maxX);
ui->screenRegionMaxY->setValue(s.maxY);
break;
}
}
}
int SceneSwitcher::ScreenRegionFindByData(const QString& region)
{
int count = ui->screenRegions->count();
int idx = -1;
for (int i = 0; i < count; i++)
{
QListWidgetItem* item = ui->screenRegions->item(i);
QString itemRegion = item->data(Qt::UserRole).toString();
if (itemRegion == region)
{
idx = i;
break;
}
}
return idx;
}