Files
SceneSwitcher/src/scene-round-trip.cpp
WarmUpTill 8d023ee385 Add audio tab (#36)
* add volumemeter widget

* add audio tab UI

* add checkAudioSwitch functionality

* use constexpr instead of preprocessing
2020-09-21 00:52:42 +02:00

501 lines
14 KiB
C++

#include <QFileDialog>
#include <QTextStream>
#include <QMessageBox>
#include <obs.hpp>
#include "headers/advanced-scene-switcher.hpp"
#define SECONDS_INDEX 0
#define MINUTES_INDEX 1
#define HOURS_INDEX 2
void SceneSwitcher::on_sceneRoundTripDelayUnits_currentIndexChanged(int index)
{
if (loading)
return;
std::lock_guard<std::mutex> lock(switcher->m);
double val = ui->sceneRoundTripSpinBox->value();
switch (switcher->sceneRoundTripUnitMultiplier) {
case 1:
val /= pow(60, index);
break;
case 60:
val /= pow(60, index - 1);
break;
case 3600:
val /= pow(60, index - 2);
break;
}
ui->sceneRoundTripSpinBox->setValue(val);
switch (index) {
case SECONDS_INDEX:
switcher->sceneRoundTripUnitMultiplier = 1;
break;
case MINUTES_INDEX:
switcher->sceneRoundTripUnitMultiplier = 60;
break;
case HOURS_INDEX:
switcher->sceneRoundTripUnitMultiplier = 3600;
break;
}
}
void SceneSwitcher::on_sceneRoundTripAdd_clicked()
{
QString scene1Name = ui->sceneRoundTripScenes1->currentText();
QString scene2Name = ui->sceneRoundTripScenes2->currentText();
QString transitionName = ui->sceneRoundTripTransitions->currentText();
if (scene1Name.isEmpty() || scene2Name.isEmpty())
return;
double delay = ui->sceneRoundTripSpinBox->value() *
switcher->sceneRoundTripUnitMultiplier;
if (scene1Name == scene2Name)
return;
OBSWeakSource source1 = GetWeakSourceByQString(scene1Name);
OBSWeakSource source2 = GetWeakSourceByQString(scene2Name);
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
QString text = MakeSceneRoundTripSwitchName(scene1Name, scene2Name,
transitionName, delay);
QVariant v = QVariant::fromValue(text);
int idx = SceneRoundTripFindByData(scene1Name);
if (idx == -1) {
QListWidgetItem *item =
new QListWidgetItem(text, ui->sceneRoundTrips);
item->setData(Qt::UserRole, v);
std::lock_guard<std::mutex> lock(switcher->m);
switcher->sceneRoundTripSwitches.emplace_back(
source1, source2, transition, delay,
(scene2Name == QString(previous_scene_name)),
text.toUtf8().constData());
} else {
QListWidgetItem *item = ui->sceneRoundTrips->item(idx);
item->setText(text);
{
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->sceneRoundTripSwitches) {
if (s.scene1 == source1) {
s.scene2 = source2;
s.delay = delay;
s.transition = transition;
s.usePreviousScene =
(scene2Name ==
QString(previous_scene_name));
s.sceneRoundTripStr =
text.toUtf8().constData();
break;
}
}
}
}
}
void SceneSwitcher::on_sceneRoundTripRemove_clicked()
{
QListWidgetItem *item = ui->sceneRoundTrips->currentItem();
if (!item)
return;
std::string text =
item->data(Qt::UserRole).toString().toUtf8().constData();
{
std::lock_guard<std::mutex> lock(switcher->m);
auto &switches = switcher->sceneRoundTripSwitches;
for (auto it = switches.begin(); it != switches.end(); ++it) {
auto &s = *it;
if (s.sceneRoundTripStr == text) {
switches.erase(it);
break;
}
}
}
delete item;
}
void SceneSwitcher::on_sceneRoundTripSave_clicked()
{
QString directory = QFileDialog::getSaveFileName(
this, tr("Save Scene Round Trip to file ..."),
QDir::currentPath(), tr("Text files (*.txt)"));
if (directory.isEmpty())
return;
QFile file(directory);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text))
return;
obs_data_t *obj = obs_data_create();
switcher->saveSceneRoundTripSwitches(obj);
obs_data_save_json(obj, file.fileName().toUtf8().constData());
obs_data_release(obj);
}
// to be removed once support for old file format is dropped
bool oldSceneRoundTripLoad(QFile *file)
{
QTextStream in(file);
std::vector<QString> lines;
std::vector<SceneRoundTripSwitch> newSceneRoundTripSwitch;
while (!in.atEnd()) {
QString line = in.readLine();
lines.push_back(line);
if (lines.size() == 5) {
OBSWeakSource scene1 = GetWeakSourceByQString(lines[0]);
OBSWeakSource scene2 = GetWeakSourceByQString(lines[1]);
OBSWeakSource transition =
GetWeakTransitionByQString(lines[4]);
if (WeakSourceValid(scene1) &&
((lines[1] == QString(previous_scene_name)) ||
(WeakSourceValid(scene2))) &&
WeakSourceValid(transition)) {
newSceneRoundTripSwitch.emplace_back(
SceneRoundTripSwitch(
GetWeakSourceByQString(lines[0]),
GetWeakSourceByQString(lines[1]),
GetWeakTransitionByQString(
lines[4]),
lines[2].toDouble() / 1000.,
(lines[1] ==
QString(previous_scene_name)),
lines[3].toStdString()));
}
lines.clear();
}
}
if (lines.size() != 0 || newSceneRoundTripSwitch.size() == 0)
return false;
switcher->sceneRoundTripSwitches.clear();
switcher->sceneRoundTripSwitches = newSceneRoundTripSwitch;
return true;
}
void SceneSwitcher::on_sceneRoundTripLoad_clicked()
{
std::lock_guard<std::mutex> lock(switcher->m);
QString directory = QFileDialog::getOpenFileName(
this, tr("Select a file to read Scene Round Trip from ..."),
QDir::currentPath(), tr("Text files (*.txt)"));
if (directory.isEmpty())
return;
QFile file(directory);
if (!file.open(QIODevice::ReadOnly | QIODevice::Text))
return;
obs_data_t *obj = obs_data_create_from_json_file(
file.fileName().toUtf8().constData());
if (!obj) {
QMessageBox Msgbox;
QString txt =
"Advanced Scene Switcher failed to import settings!\n";
txt += "Falling back to old format.";
Msgbox.setText(txt);
Msgbox.exec();
if (oldSceneRoundTripLoad(&file)) {
QString txt =
"Advanced Scene Switcher settings imported successfully!\n";
txt += "Please resave settings as support for old format will be dropped in next version.";
Msgbox.setText(txt);
Msgbox.exec();
close();
} else {
Msgbox.setText(
"Advanced Scene Switcher failed to import settings!");
Msgbox.exec();
}
return;
}
switcher->loadSceneRoundTripSwitches(obj);
obs_data_release(obj);
QMessageBox Msgbox;
Msgbox.setText(
"Advanced Scene Switcher settings imported successfully!");
Msgbox.exec();
close();
}
void SwitcherData::checkSceneRoundTrip(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition,
std::unique_lock<std::mutex> &lock)
{
bool sceneRoundTripActive = false;
obs_source_t *currentSource = obs_frontend_get_current_scene();
obs_weak_source_t *ws = obs_source_get_weak_source(currentSource);
for (SceneRoundTripSwitch &s : sceneRoundTripSwitches) {
if (s.scene1 == ws) {
sceneRoundTripActive = true;
int dur = s.delay * 1000 - interval;
if (dur > 0) {
waitScene = currentSource;
if (verbose)
blog(LOG_INFO,
"Advanced Scene Switcher sequence sleep %d",
dur);
cv.wait_for(lock,
std::chrono::milliseconds(dur));
waitScene = nullptr;
}
obs_source_t *currentSource2 =
obs_frontend_get_current_scene();
// only switch if user hasn't changed scene manually
if (currentSource == currentSource2) {
match = true;
scene = (s.usePreviousScene) ? previousScene
: s.scene2;
transition = s.transition;
}
obs_source_release(currentSource2);
break;
}
}
obs_source_release(currentSource);
obs_weak_source_release(ws);
}
void SceneSwitcher::on_sceneRoundTrips_currentRowChanged(int idx)
{
if (loading)
return;
if (idx == -1)
return;
QListWidgetItem *item = ui->sceneRoundTrips->item(idx);
QString sceneRoundTrip = item->text();
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->sceneRoundTripSwitches) {
if (sceneRoundTrip.compare(s.sceneRoundTripStr.c_str()) == 0) {
std::string scene1 = GetWeakSourceName(s.scene1);
std::string scene2 = GetWeakSourceName(s.scene2);
std::string transitionName =
GetWeakSourceName(s.transition);
double delay = s.delay /
switcher->sceneRoundTripUnitMultiplier;
ui->sceneRoundTripScenes1->setCurrentText(
scene1.c_str());
ui->sceneRoundTripScenes2->setCurrentText(
scene2.c_str());
ui->sceneRoundTripTransitions->setCurrentText(
transitionName.c_str());
ui->sceneRoundTripSpinBox->setValue(delay);
break;
}
}
}
int SceneSwitcher::SceneRoundTripFindByData(const QString &scene1)
{
QRegExp rx(scene1 + " ->.*");
int count = ui->sceneRoundTrips->count();
int idx = -1;
for (int i = 0; i < count; i++) {
QListWidgetItem *item = ui->sceneRoundTrips->item(i);
QString itemString = item->data(Qt::UserRole).toString();
if (rx.exactMatch(itemString)) {
idx = i;
break;
}
}
return idx;
}
void SceneSwitcher::on_sceneRoundTripUp_clicked()
{
int index = ui->sceneRoundTrips->currentRow();
if (index != -1 && index != 0) {
ui->sceneRoundTrips->insertItem(
index - 1, ui->sceneRoundTrips->takeItem(index));
ui->sceneRoundTrips->setCurrentRow(index - 1);
std::lock_guard<std::mutex> lock(switcher->m);
iter_swap(switcher->sceneRoundTripSwitches.begin() + index,
switcher->sceneRoundTripSwitches.begin() + index - 1);
}
}
void SceneSwitcher::on_sceneRoundTripDown_clicked()
{
int index = ui->sceneRoundTrips->currentRow();
if (index != -1 && index != ui->sceneRoundTrips->count() - 1) {
ui->sceneRoundTrips->insertItem(
index + 1, ui->sceneRoundTrips->takeItem(index));
ui->sceneRoundTrips->setCurrentRow(index + 1);
std::lock_guard<std::mutex> lock(switcher->m);
iter_swap(switcher->sceneRoundTripSwitches.begin() + index,
switcher->sceneRoundTripSwitches.begin() + index + 1);
}
}
void SwitcherData::saveSceneRoundTripSwitches(obs_data_t *obj)
{
obs_data_array_t *sceneRoundTripArray = obs_data_array_create();
for (SceneRoundTripSwitch &s : switcher->sceneRoundTripSwitches) {
obs_data_t *array_obj = obs_data_create();
obs_source_t *source1 = obs_weak_source_get_source(s.scene1);
obs_source_t *source2 = obs_weak_source_get_source(s.scene2);
obs_source_t *transition =
obs_weak_source_get_source(s.transition);
if (source1 && (s.usePreviousScene || source2) && transition) {
const char *sceneName1 = obs_source_get_name(source1);
const char *sceneName2 = obs_source_get_name(source2);
const char *transitionName =
obs_source_get_name(transition);
obs_data_set_string(array_obj, "sceneRoundTripScene1",
sceneName1);
obs_data_set_string(array_obj, "sceneRoundTripScene2",
s.usePreviousScene
? previous_scene_name
: sceneName2);
obs_data_set_string(array_obj, "transition",
transitionName);
obs_data_set_double(array_obj, "delay", s.delay);
obs_data_set_string(array_obj, "sceneRoundTripStr",
s.sceneRoundTripStr.c_str());
obs_data_array_push_back(sceneRoundTripArray,
array_obj);
obs_source_release(source1);
obs_source_release(source2);
obs_source_release(transition);
}
obs_data_release(array_obj);
}
obs_data_set_array(obj, "sceneRoundTrip", sceneRoundTripArray);
obs_data_array_release(sceneRoundTripArray);
}
void SwitcherData::loadSceneRoundTripSwitches(obs_data_t *obj)
{
switcher->sceneRoundTripSwitches.clear();
obs_data_array_t *sceneRoundTripArray =
obs_data_get_array(obj, "sceneRoundTrip");
size_t count = obs_data_array_count(sceneRoundTripArray);
for (size_t i = 0; i < count; i++) {
obs_data_t *array_obj =
obs_data_array_item(sceneRoundTripArray, i);
const char *scene1 =
obs_data_get_string(array_obj, "sceneRoundTripScene1");
const char *scene2 =
obs_data_get_string(array_obj, "sceneRoundTripScene2");
const char *transition =
obs_data_get_string(array_obj, "transition");
double delay = 0;
// To be removed in future version
// to be compatible with older versions
if (!obs_data_has_user_value(array_obj, "delay")) {
delay = double(obs_data_get_int(array_obj,
"sceneRoundTripDelay"));
delay = delay * 1000. +
double(obs_data_get_int(
array_obj, "sceneRoundTripDelayMs"));
delay /= 1000.;
} else {
delay = obs_data_get_double(array_obj, "delay");
}
std::string str = MakeSceneRoundTripSwitchName(
scene1, scene2, transition, delay)
.toUtf8()
.constData();
const char *sceneRoundTripStr = str.c_str();
switcher->sceneRoundTripSwitches.emplace_back(
GetWeakSourceByName(scene1),
GetWeakSourceByName(scene2),
GetWeakTransitionByName(transition), delay,
(strcmp(scene2, previous_scene_name) == 0),
sceneRoundTripStr);
obs_data_release(array_obj);
}
obs_data_array_release(sceneRoundTripArray);
}
void SceneSwitcher::setupSequenceTab()
{
populateSceneSelection(ui->sceneRoundTripScenes1, false);
populateSceneSelection(ui->sceneRoundTripScenes2, true);
populateTransitionSelection(ui->sceneRoundTripTransitions);
double smallestDelay = double(switcher->interval) / 1000;
for (auto &s : switcher->sceneRoundTripSwitches) {
std::string sceneName1 = GetWeakSourceName(s.scene1);
std::string sceneName2 = (s.usePreviousScene)
? previous_scene_name
: GetWeakSourceName(s.scene2);
std::string transitionName = GetWeakSourceName(s.transition);
QString text = MakeSceneRoundTripSwitchName(
sceneName1.c_str(), sceneName2.c_str(),
transitionName.c_str(), s.delay);
QListWidgetItem *item =
new QListWidgetItem(text, ui->sceneRoundTrips);
item->setData(Qt::UserRole, text);
if (s.delay < smallestDelay)
smallestDelay = s.delay;
}
(smallestDelay * 1000 < switcher->interval)
? ui->intervalWarning->setVisible(true)
: ui->intervalWarning->setVisible(false);
ui->sceneRoundTripDelayUnits->addItem("seconds");
ui->sceneRoundTripDelayUnits->addItem("minutes");
ui->sceneRoundTripDelayUnits->addItem("hours");
switch (switcher->sceneRoundTripUnitMultiplier) {
case 1:
ui->sceneRoundTripDelayUnits->setCurrentIndex(0);
break;
case 60:
ui->sceneRoundTripDelayUnits->setCurrentIndex(1);
break;
case 3600:
ui->sceneRoundTripDelayUnits->setCurrentIndex(2);
break;
default:
break;
}
}