SceneSwitcher/plugins/base/macro-action-screenshot.cpp
WarmUpTill 7d0332dd0e Restructure library and plugins
The "core" macro conditions and actions have been extracted out to the
"base" plugin.

The library now mostly contains functionality which is required across
all plugins and (e.g. definitions for macro segments).

The goal is to reduce the complexity and cross-dependencies and group
the source files in a better way.

This should relsove the "library limit of 65535 objects exceeded" build
issue occuring in some Windows build environments.
2024-01-27 14:10:34 +01:00

278 lines
7.3 KiB
C++

#include "macro-action-screenshot.hpp"
#include "utility.hpp"
namespace advss {
const uint32_t MacroActionScreenshot::_version = 1;
const std::string MacroActionScreenshot::id = "screenshot";
bool MacroActionScreenshot::_registered = MacroActionFactory::Register(
MacroActionScreenshot::id,
{MacroActionScreenshot::Create, MacroActionScreenshotEdit::Create,
"AdvSceneSwitcher.action.screenshot"});
void MacroActionScreenshot::FrontendScreenshot(OBSWeakSource &source)
{
#if LIBOBS_API_VER >= MAKE_SEMANTIC_VERSION(26, 0, 0)
if (source) {
auto s = obs_weak_source_get_source(source);
obs_frontend_take_source_screenshot(s);
obs_source_release(s);
} else {
obs_frontend_take_screenshot();
}
#endif
}
void MacroActionScreenshot::CustomScreenshot(OBSWeakSource &source)
{
if (!source && _targetType == TargetType::SCENE) {
return;
}
auto s = obs_weak_source_get_source(source);
_screenshot.~ScreenshotHelper();
new (&_screenshot) ScreenshotHelper(s, QRect(), false, 0, true, _path);
obs_source_release(s);
}
bool MacroActionScreenshot::PerformAction()
{
OBSWeakSource source = nullptr;
switch (_targetType) {
case MacroActionScreenshot::TargetType::SOURCE:
source = _source.GetSource();
break;
case MacroActionScreenshot::TargetType::SCENE:
source = _scene.GetScene(false);
break;
case MacroActionScreenshot::TargetType::MAIN_OUTPUT:
break;
}
switch (_saveType) {
case MacroActionScreenshot::SaveType::OBS_DEFAULT:
FrontendScreenshot(source);
break;
case MacroActionScreenshot::SaveType::CUSTOM:
CustomScreenshot(source);
break;
default:
break;
}
return true;
}
void MacroActionScreenshot::LogAction() const
{
switch (_targetType) {
case MacroActionScreenshot::TargetType::SOURCE:
vblog(LOG_INFO, "trigger screenshot of \"%s\"",
_source.ToString(true).c_str());
break;
case MacroActionScreenshot::TargetType::SCENE:
vblog(LOG_INFO, "trigger screenshot of \"%s\"",
_scene.ToString(true).c_str());
break;
case MacroActionScreenshot::TargetType::MAIN_OUTPUT:
vblog(LOG_INFO, "trigger screenshot of main output");
break;
}
}
bool MacroActionScreenshot::Save(obs_data_t *obj) const
{
MacroAction::Save(obj);
_scene.Save(obj);
_source.Save(obj);
obs_data_set_int(obj, "saveType", static_cast<int>(_saveType));
obs_data_set_int(obj, "targetType", static_cast<int>(_targetType));
_path.Save(obj, "savePath");
obs_data_set_int(obj, "version", _version);
return true;
}
bool MacroActionScreenshot::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_scene.Load(obj);
_source.Load(obj);
_saveType = static_cast<SaveType>(obs_data_get_int(obj, "saveType"));
_targetType =
static_cast<TargetType>(obs_data_get_int(obj, "targetType"));
_path.Load(obj, "savePath");
// TODO: Remove fallback for older versions
if (!obs_data_has_user_value(obj, "version")) {
if (!_source.GetSource() && !_scene.GetScene(false)) {
_targetType = TargetType::MAIN_OUTPUT;
}
}
return true;
}
std::string MacroActionScreenshot::GetShortDesc() const
{
if (_targetType == TargetType::SCENE) {
return _scene.ToString();
} else {
return _source.ToString();
}
return "";
}
static void populateSaveTypeSelection(QComboBox *list)
{
list->addItem(obs_module_text(
"AdvSceneSwitcher.action.screenshot.save.default"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.action.screenshot.save.custom"));
}
static void populateTargetTypeSelection(QComboBox *list)
{
list->addItem(obs_module_text(
"AdvSceneSwitcher.action.screenshot.type.source"));
list->addItem(obs_module_text(
"AdvSceneSwitcher.action.screenshot.type.scene"));
list->addItem(obs_module_text("AdvSceneSwitcher.OBSVideoOutput"));
}
MacroActionScreenshotEdit::MacroActionScreenshotEdit(
QWidget *parent, std::shared_ptr<MacroActionScreenshot> entryData)
: QWidget(parent),
_scenes(new SceneSelectionWidget(this, true, false, true, true,
true)),
_sources(new SourceSelectionWidget(this, QStringList(), true)),
_saveType(new QComboBox()),
_targetType(new QComboBox()),
_savePath(new FileSelection(FileSelection::Type::WRITE, this))
{
setToolTip(obs_module_text(
"AdvSceneSwitcher.action.screenshot.blackscreenNote"));
auto sources = GetVideoSourceNames();
sources.sort();
_sources->SetSourceNameList(sources);
populateSaveTypeSelection(_saveType);
populateTargetTypeSelection(_targetType);
QWidget::connect(_scenes, SIGNAL(SceneChanged(const SceneSelection &)),
this, SLOT(SceneChanged(const SceneSelection &)));
QWidget::connect(_sources,
SIGNAL(SourceChanged(const SourceSelection &)), this,
SLOT(SourceChanged(const SourceSelection &)));
QWidget::connect(_saveType, SIGNAL(currentIndexChanged(int)), this,
SLOT(SaveTypeChanged(int)));
QWidget::connect(_targetType, SIGNAL(currentIndexChanged(int)), this,
SLOT(TargetTypeChanged(int)));
QWidget::connect(_savePath, SIGNAL(PathChanged(const QString &)), this,
SLOT(PathChanged(const QString &)));
QHBoxLayout *layout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{sources}}", _sources},
{"{{scenes}}", _scenes},
{"{{saveType}}", _saveType},
{"{{targetType}}", _targetType},
};
PlaceWidgets(
obs_module_text("AdvSceneSwitcher.action.screenshot.entry"),
layout, widgetPlaceholders);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(layout);
mainLayout->addWidget(_savePath);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionScreenshotEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_sources->SetSource(_entryData->_source);
_scenes->SetScene(_entryData->_scene);
_saveType->setCurrentIndex(static_cast<int>(_entryData->_saveType));
_targetType->setCurrentIndex(static_cast<int>(_entryData->_targetType));
_savePath->SetPath(_entryData->_path);
SetWidgetVisibility();
}
void MacroActionScreenshotEdit::SceneChanged(const SceneSelection &s)
{
if (_loading || !_entryData) {
return;
}
auto lock = LockContext();
_entryData->_scene = s;
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
}
void MacroActionScreenshotEdit::SaveTypeChanged(int index)
{
if (_loading || !_entryData) {
}
_entryData->_saveType =
static_cast<MacroActionScreenshot::SaveType>(index);
SetWidgetVisibility();
}
void MacroActionScreenshotEdit::TargetTypeChanged(int index)
{
if (_loading || !_entryData) {
}
_entryData->_targetType =
static_cast<MacroActionScreenshot::TargetType>(index);
SetWidgetVisibility();
}
void MacroActionScreenshotEdit::PathChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
auto lock = LockContext();
_entryData->_path = text.toStdString();
}
void MacroActionScreenshotEdit::SourceChanged(const SourceSelection &source)
{
if (_loading || !_entryData) {
return;
}
auto lock = LockContext();
_entryData->_source = source;
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
}
void MacroActionScreenshotEdit::SetWidgetVisibility()
{
if (!_entryData) {
return;
}
_savePath->setVisible(_entryData->_saveType ==
MacroActionScreenshot::SaveType::CUSTOM);
_sources->setVisible(_entryData->_targetType ==
MacroActionScreenshot::TargetType::SOURCE);
_scenes->setVisible(_entryData->_targetType ==
MacroActionScreenshot::TargetType::SCENE);
adjustSize();
}
} // namespace advss