mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-21 17:34:57 -05:00
The "core" macro conditions and actions have been extracted out to the "base" plugin. The library now mostly contains functionality which is required across all plugins and (e.g. definitions for macro segments). The goal is to reduce the complexity and cross-dependencies and group the source files in a better way. This should relsove the "library limit of 65535 objects exceeded" build issue occuring in some Windows build environments.
170 lines
3.8 KiB
C++
170 lines
3.8 KiB
C++
#include "duration.hpp"
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#include "obs-module-helper.hpp"
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#include "utility.hpp"
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#include <sstream>
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#include <iomanip>
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namespace advss {
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Duration::Duration(double initialValueInSeconds) : _value(initialValueInSeconds)
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{
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}
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void Duration::Save(obs_data_t *obj, const char *name) const
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{
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auto data = obs_data_create();
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_value.Save(data, "value");
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obs_data_set_int(data, "unit", static_cast<int>(_unit));
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obs_data_set_int(data, "version", 1);
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obs_data_set_obj(obj, name, data);
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obs_data_release(data);
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}
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static int durationUnitToMultiplier(Duration::Unit u);
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void Duration::Load(obs_data_t *obj, const char *name)
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{
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auto data = obs_data_get_obj(obj, name);
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// TODO: remove this fallback
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if (!data || !obs_data_has_user_value(data, "version") ||
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obs_data_get_int(data, "version") != 1) {
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bool usingDefaultArgs = strcmp("duration", name) == 0;
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if (usingDefaultArgs) {
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_value = obs_data_get_double(obj, "seconds");
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}
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if (_value.GetValue() == 0.0) {
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_value = obs_data_get_double(obj, name);
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}
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if (usingDefaultArgs) {
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_unit = static_cast<Duration::Unit>(
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obs_data_get_int(obj, "displayUnit"));
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} else if (_value.GetValue() >= 86400) {
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_unit = (_value.GetValue() / 60 >= 86400)
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? Duration::Unit::HOURS
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: Duration::Unit::MINUTES;
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} else {
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_unit = Duration::Unit::SECONDS;
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}
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_value = _value / durationUnitToMultiplier(_unit);
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obs_data_release(data);
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return;
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}
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_value.Load(data, "value");
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_unit = static_cast<Duration::Unit>(obs_data_get_int(data, "unit"));
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obs_data_release(data);
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}
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bool Duration::DurationReached()
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{
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if (IsReset()) {
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_startTime = std::chrono::high_resolution_clock::now();
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}
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auto runTime = std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::high_resolution_clock::now() - _startTime);
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return runTime.count() >= Milliseconds();
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}
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bool Duration::IsReset() const
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{
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return _startTime.time_since_epoch().count() == 0;
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}
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double Duration::Seconds() const
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{
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return _value.GetValue() * durationUnitToMultiplier(_unit);
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}
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double Duration::Milliseconds() const
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{
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return Seconds() * 1000.0;
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}
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double Duration::TimeRemaining() const
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{
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if (IsReset()) {
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return Seconds();
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}
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auto runTime = std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::high_resolution_clock::now() - _startTime);
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if (runTime.count() >= Milliseconds()) {
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return 0;
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}
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return (Milliseconds() - runTime.count()) / 1000.0;
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}
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void Duration::SetTimeRemaining(double remaining)
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{
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long long msPassed = (Seconds() - remaining) * 1000;
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_startTime = std::chrono::high_resolution_clock::now() -
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std::chrono::milliseconds(msPassed);
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}
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void Duration::Reset()
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{
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_startTime = {};
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}
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static std::string durationUnitToString(Duration::Unit u)
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{
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switch (u) {
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case Duration::Unit::SECONDS:
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return obs_module_text("AdvSceneSwitcher.unit.secends");
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case Duration::Unit::MINUTES:
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return obs_module_text("AdvSceneSwitcher.unit.minutes");
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case Duration::Unit::HOURS:
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return obs_module_text("AdvSceneSwitcher.unit.hours");
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default:
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break;
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}
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return "";
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}
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std::string Duration::ToString() const
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{
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std::ostringstream ss;
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ss << std::fixed << std::setprecision(2) << _value.GetValue() << " "
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<< durationUnitToString(_unit);
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if (!_value.IsFixedType()) {
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ss << " [" << GetWeakVariableName(_value.GetVariable()) << "]";
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}
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return ss.str();
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}
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// TODO: Remove the code below
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// Only used for backwards compatibility
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static int durationUnitToMultiplier(Duration::Unit u)
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{
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switch (u) {
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case Duration::Unit::SECONDS:
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return 1;
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case Duration::Unit::MINUTES:
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return 60;
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case Duration::Unit::HOURS:
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return 3600;
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default:
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break;
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}
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return 0;
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}
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void Duration::SetUnit(Unit u)
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{
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double prevMultiplier = durationUnitToMultiplier(_unit);
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double newMultiplier = durationUnitToMultiplier(u);
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_unit = u;
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_value = _value * (prevMultiplier / newMultiplier);
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}
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} // namespace advss
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