SceneSwitcher/lib/legacy/switch-window.cpp
WarmUpTill 7d0332dd0e Restructure library and plugins
The "core" macro conditions and actions have been extracted out to the
"base" plugin.

The library now mostly contains functionality which is required across
all plugins and (e.g. definitions for macro segments).

The goal is to reduce the complexity and cross-dependencies and group
the source files in a better way.

This should relsove the "library limit of 65535 objects exceeded" build
issue occuring in some Windows build environments.
2024-01-27 14:10:34 +01:00

491 lines
12 KiB
C++

#include "advanced-scene-switcher.hpp"
#include "switcher-data.hpp"
#include "platform-funcs.hpp"
#include "utility.hpp"
#include <regex>
namespace advss {
bool WindowSwitch::pause = false;
static QMetaObject::Connection addPulse;
void AdvSceneSwitcher::on_windowAdd_clicked()
{
std::lock_guard<std::mutex> lock(switcher->m);
switcher->windowSwitches.emplace_back();
listAddClicked(ui->windowSwitches,
new WindowSwitchWidget(this,
&switcher->windowSwitches.back()),
ui->windowAdd, &addPulse);
ui->windowHelp->setVisible(false);
}
void AdvSceneSwitcher::on_windowRemove_clicked()
{
QListWidgetItem *item = ui->windowSwitches->currentItem();
if (!item) {
return;
}
{
std::lock_guard<std::mutex> lock(switcher->m);
int idx = ui->windowSwitches->currentRow();
auto &switches = switcher->windowSwitches;
switches.erase(switches.begin() + idx);
}
delete item;
}
void AdvSceneSwitcher::on_windowUp_clicked()
{
int index = ui->windowSwitches->currentRow();
if (!listMoveUp(ui->windowSwitches)) {
return;
}
WindowSwitchWidget *s1 =
(WindowSwitchWidget *)ui->windowSwitches->itemWidget(
ui->windowSwitches->item(index));
WindowSwitchWidget *s2 =
(WindowSwitchWidget *)ui->windowSwitches->itemWidget(
ui->windowSwitches->item(index - 1));
WindowSwitchWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->windowSwitches[index],
switcher->windowSwitches[index - 1]);
}
void AdvSceneSwitcher::on_windowDown_clicked()
{
int index = ui->windowSwitches->currentRow();
if (!listMoveDown(ui->windowSwitches)) {
return;
}
WindowSwitchWidget *s1 =
(WindowSwitchWidget *)ui->windowSwitches->itemWidget(
ui->windowSwitches->item(index));
WindowSwitchWidget *s2 =
(WindowSwitchWidget *)ui->windowSwitches->itemWidget(
ui->windowSwitches->item(index + 1));
WindowSwitchWidget::swapSwitchData(s1, s2);
std::lock_guard<std::mutex> lock(switcher->m);
std::swap(switcher->windowSwitches[index],
switcher->windowSwitches[index + 1]);
}
void AdvSceneSwitcher::on_ignoreWindowsAdd_clicked()
{
QString windowName = ui->ignoreWindowsWindows->currentText();
if (windowName.isEmpty()) {
return;
}
QVariant v = QVariant::fromValue(windowName);
QList<QListWidgetItem *> items =
ui->ignoreWindows->findItems(windowName, Qt::MatchExactly);
if (items.size() == 0) {
QListWidgetItem *item =
new QListWidgetItem(windowName, ui->ignoreWindows);
item->setData(Qt::UserRole, v);
std::lock_guard<std::mutex> lock(switcher->m);
switcher->ignoreWindowsSwitches.emplace_back(
windowName.toUtf8().constData());
}
ui->ignoreWindowHelp->setVisible(false);
}
void AdvSceneSwitcher::on_ignoreWindowsRemove_clicked()
{
QListWidgetItem *item = ui->ignoreWindows->currentItem();
if (!item) {
return;
}
QString windowName = item->data(Qt::UserRole).toString();
{
std::lock_guard<std::mutex> lock(switcher->m);
auto &switches = switcher->ignoreWindowsSwitches;
for (auto it = switches.begin(); it != switches.end(); ++it) {
auto &s = *it;
if (s == windowName.toUtf8().constData()) {
switches.erase(it);
break;
}
}
}
delete item;
}
int AdvSceneSwitcher::IgnoreWindowsFindByData(const QString &window)
{
int count = ui->ignoreWindows->count();
int idx = -1;
for (int i = 0; i < count; i++) {
QListWidgetItem *item = ui->ignoreWindows->item(i);
QString itemRegion = item->data(Qt::UserRole).toString();
if (itemRegion == window) {
idx = i;
break;
}
}
return idx;
}
void AdvSceneSwitcher::on_ignoreWindows_currentRowChanged(int idx)
{
if (loading) {
return;
}
if (idx == -1) {
return;
}
QListWidgetItem *item = ui->ignoreWindows->item(idx);
QString window = item->data(Qt::UserRole).toString();
std::lock_guard<std::mutex> lock(switcher->m);
for (auto &s : switcher->ignoreWindowsSwitches) {
if (window.compare(s.c_str()) == 0) {
ui->ignoreWindowsWindows->setCurrentText(s.c_str());
break;
}
}
}
void checkWindowTitleSwitchDirect(WindowSwitch &s,
std::string &currentWindowTitle, bool &match,
OBSWeakSource &scene,
OBSWeakSource &transition)
{
bool focus = (!s.focus || s.window == currentWindowTitle);
bool fullscreen = (!s.fullscreen || IsFullscreen(s.window));
bool max = (!s.maximized || IsMaximized(s.window));
if (focus && fullscreen && max) {
match = true;
scene = s.getScene();
transition = s.transition;
}
}
void checkWindowTitleSwitchRegex(WindowSwitch &s,
std::string &currentWindowTitle,
std::vector<std::string> windowList,
bool &match, OBSWeakSource &scene,
OBSWeakSource &transition)
{
for (auto &window : windowList) {
try {
std::regex expr(s.window);
if (!std::regex_match(window, expr)) {
continue;
}
} catch (const std::regex_error &) {
}
bool focus = (!s.focus || window == currentWindowTitle);
bool fullscreen = (!s.fullscreen || IsFullscreen(window));
bool max = (!s.maximized || IsMaximized(window));
if (focus && fullscreen && max) {
match = true;
scene = s.getScene();
transition = s.transition;
}
}
}
bool SwitcherData::checkWindowTitleSwitch(OBSWeakSource &scene,
OBSWeakSource &transition)
{
if (WindowSwitch::pause) {
return false;
}
std::string currentWindowTitle = switcher->currentTitle;
bool match = false;
std::vector<std::string> windowList;
GetWindowList(windowList);
for (WindowSwitch &s : windowSwitches) {
if (!s.initialized()) {
continue;
}
if (std::find(windowList.begin(), windowList.end(), s.window) !=
windowList.end()) {
checkWindowTitleSwitchDirect(s, currentWindowTitle,
match, scene, transition);
} else {
checkWindowTitleSwitchRegex(s, currentWindowTitle,
windowList, match, scene,
transition);
}
if (match) {
if (verbose) {
s.logMatch();
}
break;
}
}
return match;
}
void SwitcherData::saveWindowTitleSwitches(obs_data_t *obj)
{
obs_data_array_t *windowTitleArray = obs_data_array_create();
for (WindowSwitch &s : windowSwitches) {
obs_data_t *array_obj = obs_data_create();
s.save(array_obj);
obs_data_array_push_back(windowTitleArray, array_obj);
obs_data_release(array_obj);
}
obs_data_set_array(obj, "switches", windowTitleArray);
obs_data_array_release(windowTitleArray);
obs_data_array_t *ignoreWindowsArray = obs_data_array_create();
for (std::string &window : ignoreWindowsSwitches) {
obs_data_t *array_obj = obs_data_create();
obs_data_set_string(array_obj, "ignoreWindow", window.c_str());
obs_data_array_push_back(ignoreWindowsArray, array_obj);
obs_data_release(array_obj);
}
obs_data_set_array(obj, "ignoreWindows", ignoreWindowsArray);
obs_data_array_release(ignoreWindowsArray);
}
void SwitcherData::loadWindowTitleSwitches(obs_data_t *obj)
{
windowSwitches.clear();
obs_data_array_t *windowTitleArray =
obs_data_get_array(obj, "switches");
size_t count = obs_data_array_count(windowTitleArray);
for (size_t i = 0; i < count; i++) {
obs_data_t *array_obj =
obs_data_array_item(windowTitleArray, i);
windowSwitches.emplace_back();
windowSwitches.back().load(array_obj);
obs_data_release(array_obj);
}
obs_data_array_release(windowTitleArray);
ignoreWindowsSwitches.clear();
obs_data_array_t *ignoreWindowsArray =
obs_data_get_array(obj, "ignoreWindows");
count = obs_data_array_count(ignoreWindowsArray);
for (size_t i = 0; i < count; i++) {
obs_data_t *array_obj =
obs_data_array_item(ignoreWindowsArray, i);
const char *window =
obs_data_get_string(array_obj, "ignoreWindow");
ignoreWindowsSwitches.emplace_back(window);
obs_data_release(array_obj);
}
obs_data_array_release(ignoreWindowsArray);
}
void AdvSceneSwitcher::SetupTitleTab()
{
for (auto &s : switcher->windowSwitches) {
QListWidgetItem *item;
item = new QListWidgetItem(ui->windowSwitches);
ui->windowSwitches->addItem(item);
WindowSwitchWidget *sw = new WindowSwitchWidget(this, &s);
item->setSizeHint(sw->minimumSizeHint());
ui->windowSwitches->setItemWidget(item, sw);
}
if (switcher->windowSwitches.size() == 0) {
if (!switcher->disableHints) {
addPulse =
PulseWidget(ui->windowAdd, QColor(Qt::green));
}
ui->windowHelp->setVisible(true);
} else {
ui->windowHelp->setVisible(false);
}
PopulateWindowSelection(ui->ignoreWindowsWindows);
for (auto &window : switcher->ignoreWindowsSwitches) {
QString text = QString::fromStdString(window);
QListWidgetItem *item =
new QListWidgetItem(text, ui->ignoreWindows);
item->setData(Qt::UserRole, text);
}
if (switcher->ignoreWindowsSwitches.size() == 0) {
ui->ignoreWindowHelp->setVisible(true);
} else {
ui->ignoreWindowHelp->setVisible(false);
}
}
void WindowSwitch::save(obs_data_t *obj)
{
SceneSwitcherEntry::save(obj);
obs_data_set_string(obj, "windowTitle", window.c_str());
obs_data_set_bool(obj, "fullscreen", fullscreen);
obs_data_set_bool(obj, "maximized", maximized);
obs_data_set_bool(obj, "focus", focus);
}
void WindowSwitch::load(obs_data_t *obj)
{
SceneSwitcherEntry::load(obj);
window = obs_data_get_string(obj, "windowTitle");
fullscreen = obs_data_get_bool(obj, "fullscreen");
maximized = obs_data_get_bool(obj, "maximized");
focus = obs_data_get_bool(obj, "focus") ||
!obs_data_has_user_value(obj, "focus");
}
WindowSwitchWidget::WindowSwitchWidget(QWidget *parent, WindowSwitch *s)
: SwitchWidget(parent, s, true, true)
{
windows = new QComboBox();
fullscreen = new QCheckBox(
obs_module_text("AdvSceneSwitcher.windowTitleTab.fullscreen"));
maximized = new QCheckBox(
obs_module_text("AdvSceneSwitcher.windowTitleTab.maximized"));
focused = new QCheckBox(
obs_module_text("AdvSceneSwitcher.windowTitleTab.focused"));
QWidget::connect(windows, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(WindowChanged(const QString &)));
QWidget::connect(fullscreen, SIGNAL(stateChanged(int)), this,
SLOT(FullscreenChanged(int)));
QWidget::connect(maximized, SIGNAL(stateChanged(int)), this,
SLOT(MaximizedChanged(int)));
QWidget::connect(focused, SIGNAL(stateChanged(int)), this,
SLOT(FocusChanged(int)));
PopulateWindowSelection(windows);
windows->setEditable(true);
windows->setMaxVisibleItems(20);
if (s) {
windows->setCurrentText(s->window.c_str());
fullscreen->setChecked(s->fullscreen);
maximized->setChecked(s->maximized);
focused->setChecked(s->focus);
}
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{windows}}", windows},
{"{{scenes}}", scenes},
{"{{transitions}}", transitions},
{"{{fullscreen}}", fullscreen},
{"{{maximized}}", maximized},
{"{{focused}}", focused}};
PlaceWidgets(obs_module_text("AdvSceneSwitcher.windowTitleTab.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
switchData = s;
loading = false;
}
WindowSwitch *WindowSwitchWidget::getSwitchData()
{
return switchData;
}
void WindowSwitchWidget::setSwitchData(WindowSwitch *s)
{
switchData = s;
}
void WindowSwitchWidget::swapSwitchData(WindowSwitchWidget *s1,
WindowSwitchWidget *s2)
{
SwitchWidget::swapSwitchData(s1, s2);
WindowSwitch *t = s1->getSwitchData();
s1->setSwitchData(s2->getSwitchData());
s2->setSwitchData(t);
}
void WindowSwitchWidget::WindowChanged(const QString &text)
{
if (loading || !switchData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switchData->window = text.toStdString();
}
void WindowSwitchWidget::FullscreenChanged(int state)
{
if (loading || !switchData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switchData->fullscreen = state;
}
void WindowSwitchWidget::MaximizedChanged(int state)
{
if (loading || !switchData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switchData->maximized = state;
}
void WindowSwitchWidget::FocusChanged(int state)
{
if (loading || !switchData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switchData->focus = state;
}
} // namespace advss