mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-21 17:34:57 -05:00
Fix for transition not being changed when use a file to change scene Fix for scene changes being canceled (when the transition was changed while a scene transition was active )
2967 lines
77 KiB
C++
2967 lines
77 KiB
C++
#include <obs-frontend-api.h>
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#include <obs-module.h>
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#include <obs.hpp>
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#include <util/util.hpp>
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#include <QMainWindow>
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#include <QMessageBox>
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#include <QAction>
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#include <QDir>
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#include <QFileDialog>
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#include <QTextStream>
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#include <QTimer>
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#include <condition_variable>
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#include <chrono>
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#include <string>
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#include <vector>
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#include <thread>
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#include <regex>
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#include <mutex>
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#include <fstream>
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#include "switcher-data-structs.hpp"
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#include "utility.hpp"
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#include "advanced-scene-switcher.hpp"
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using namespace std;
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struct SwitcherData
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{
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thread th;
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condition_variable cv;
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mutex m;
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mutex waitMutex;
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mutex transitionEndMutex;
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bool transitionActive = false;
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mutex threadEndMutex;
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condition_variable transitionCv;
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bool stop = false;
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vector<SceneSwitch> switches;
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OBSWeakSource nonMatchingScene;
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int interval = DEFAULT_INTERVAL;
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bool switchIfNotMatching = false;
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bool startAtLaunch = false;
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vector<ScreenRegionSwitch> screenRegionSwitches;
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vector<OBSWeakSource> pauseScenesSwitches;
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vector<string> pauseWindowsSwitches;
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vector<string> ignoreWindowsSwitches;
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vector<SceneRoundTripSwitch> sceneRoundTripSwitches;
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bool autoStopEnable = false;
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OBSWeakSource autoStopScene;
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vector<SceneTransition> sceneTransitions;
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vector<DefaultSceneTransition> defaultSceneTransitions;
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vector<ExecutableSceneSwitch> executableSwitches;
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FileIOData fileIO;
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IdleData idleData;
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vector<string> ignoreIdleWindows;
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void Thread();
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void Start();
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void Stop();
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void Prune()
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{
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for (size_t i = 0; i < switches.size(); i++)
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{
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SceneSwitch& s = switches[i];
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if (!WeakSourceValid(s.scene) || !WeakSourceValid(s.transition))
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switches.erase(switches.begin() + i--);
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}
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if (nonMatchingScene && !WeakSourceValid(nonMatchingScene))
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{
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switchIfNotMatching = false;
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nonMatchingScene = nullptr;
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}
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for (size_t i = 0; i < screenRegionSwitches.size(); i++)
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{
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ScreenRegionSwitch& s = screenRegionSwitches[i];
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if (!WeakSourceValid(s.scene) || !WeakSourceValid(s.transition))
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screenRegionSwitches.erase(screenRegionSwitches.begin() + i--);
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}
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for (size_t i = 0; i < pauseScenesSwitches.size(); i++)
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{
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OBSWeakSource& scene = pauseScenesSwitches[i];
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if (!WeakSourceValid(scene))
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pauseScenesSwitches.erase(pauseScenesSwitches.begin() + i--);
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}
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for (size_t i = 0; i < sceneRoundTripSwitches.size(); i++)
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{
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SceneRoundTripSwitch& s = sceneRoundTripSwitches[i];
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if (!WeakSourceValid(s.scene1) || !WeakSourceValid(s.scene2)
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|| !WeakSourceValid(s.transition))
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sceneRoundTripSwitches.erase(sceneRoundTripSwitches.begin() + i--);
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}
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if (!WeakSourceValid(autoStopScene))
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{
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autoStopScene = NULL;
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autoStopEnable = false;
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}
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for (size_t i = 0; i < sceneTransitions.size(); i++)
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{
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SceneTransition& s = sceneTransitions[i];
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if (!WeakSourceValid(s.scene1) || !WeakSourceValid(s.scene2)
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|| !WeakSourceValid(s.transition))
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sceneTransitions.erase(sceneTransitions.begin() + i--);
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}
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for (size_t i = 0; i < defaultSceneTransitions.size(); i++)
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{
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DefaultSceneTransition& s = defaultSceneTransitions[i];
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if (!WeakSourceValid(s.scene) || !WeakSourceValid(s.transition))
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defaultSceneTransitions.erase(defaultSceneTransitions.begin() + i--);
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}
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for (size_t i = 0; i < executableSwitches.size(); i++)
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{
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ExecutableSceneSwitch& s = executableSwitches[i];
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if (!WeakSourceValid(s.mScene) || !WeakSourceValid(s.mTransition))
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switches.erase(switches.begin() + i--);
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}
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if (!WeakSourceValid(idleData.scene) || !WeakSourceValid(idleData.transition))
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{
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idleData.scene = NULL;
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idleData.transition = NULL;
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idleData.idleEnable = false;
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}
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}
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inline ~SwitcherData()
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{
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Stop();
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}
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};
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static SwitcherData* switcher = nullptr;
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SceneSwitcher::SceneSwitcher(QWidget* parent)
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: QDialog(parent)
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, ui(new Ui_SceneSwitcher)
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{
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ui->setupUi(this);
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lock_guard<mutex> lock(switcher->m);
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switcher->Prune();
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BPtr<char*> scenes = obs_frontend_get_scene_names();
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char** temp = scenes;
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while (*temp)
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{
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const char* name = *temp;
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ui->scenes->addItem(name);
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ui->noMatchSwitchScene->addItem(name);
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ui->screenRegionScenes->addItem(name);
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ui->pauseScenesScenes->addItem(name);
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ui->sceneRoundTripScenes1->addItem(name);
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ui->sceneRoundTripScenes2->addItem(name);
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ui->autoStopScenes->addItem(name);
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ui->transitionsScene1->addItem(name);
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ui->transitionsScene2->addItem(name);
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ui->defaultTransitionsScene->addItem(name);
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ui->executableScenes->addItem(name);
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ui->idleScenes->addItem(name);
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temp++;
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}
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obs_frontend_source_list* transitions = new obs_frontend_source_list();
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obs_frontend_get_transitions(transitions);
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for (size_t i = 0; i < transitions->sources.num; i++)
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{
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const char* name = obs_source_get_name(transitions->sources.array[i]);
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ui->transitions->addItem(name);
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ui->screenRegionsTransitions->addItem(name);
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ui->sceneRoundTripTransitions->addItem(name);
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ui->transitionsTransitions->addItem(name);
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ui->defaultTransitionsTransitions->addItem(name);
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ui->executableTransitions->addItem(name);
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ui->idleTransitions->addItem(name);
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}
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obs_frontend_source_list_free(transitions);
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if (switcher->switchIfNotMatching)
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ui->noMatchSwitch->setChecked(true);
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else
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ui->noMatchDontSwitch->setChecked(true);
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ui->noMatchSwitchScene->setCurrentText(GetWeakSourceName(switcher->nonMatchingScene).c_str());
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ui->checkInterval->setValue(switcher->interval);
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vector<string> windows;
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GetWindowList(windows);
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for (string& window : windows)
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{
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ui->windows->addItem(window.c_str());
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ui->ignoreWindowsWindows->addItem(window.c_str());
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ui->pauseWindowsWindows->addItem(window.c_str());
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ui->ignoreIdleWindowsWindows->addItem(window.c_str());
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}
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QStringList processes;
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GetProcessList(processes);
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for (QString& process : processes)
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ui->executable->addItem(process);
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for (auto& s : switcher->executableSwitches)
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{
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string sceneName = GetWeakSourceName(s.mScene);
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string transitionName = GetWeakSourceName(s.mTransition);
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QString text = MakeSwitchNameExecutable(
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sceneName.c_str(), s.mExe, transitionName.c_str(), s.mInFocus);
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QListWidgetItem* item = new QListWidgetItem(text, ui->executables);
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item->setData(Qt::UserRole, s.mExe);
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}
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for (auto& s : switcher->switches)
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{
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string sceneName = GetWeakSourceName(s.scene);
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string transitionName = GetWeakSourceName(s.transition);
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QString text = MakeSwitchName(
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sceneName.c_str(), s.window.c_str(), transitionName.c_str(), s.fullscreen);
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QListWidgetItem* item = new QListWidgetItem(text, ui->switches);
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item->setData(Qt::UserRole, s.window.c_str());
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}
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for (auto& s : switcher->screenRegionSwitches)
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{
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string sceneName = GetWeakSourceName(s.scene);
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string transitionName = GetWeakSourceName(s.transition);
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QString text = MakeScreenRegionSwitchName(
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sceneName.c_str(), transitionName.c_str(), s.minX, s.minY, s.maxX, s.maxY);
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QListWidgetItem* item = new QListWidgetItem(text, ui->screenRegions);
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item->setData(Qt::UserRole, s.regionStr.c_str());
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}
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ui->autoStopSceneCheckBox->setChecked(switcher->autoStopEnable);
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ui->autoStopScenes->setCurrentText(GetWeakSourceName(switcher->autoStopScene).c_str());
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if (ui->autoStopSceneCheckBox->checkState())
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{
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ui->autoStopScenes->setDisabled(false);
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}
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else
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{
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ui->autoStopScenes->setDisabled(true);
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}
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for (auto& scene : switcher->pauseScenesSwitches)
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{
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string sceneName = GetWeakSourceName(scene);
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QString text = QString::fromStdString(sceneName);
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QListWidgetItem* item = new QListWidgetItem(text, ui->pauseScenes);
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item->setData(Qt::UserRole, text);
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}
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for (auto& window : switcher->pauseWindowsSwitches)
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{
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QString text = QString::fromStdString(window);
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QListWidgetItem* item = new QListWidgetItem(text, ui->pauseWindows);
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item->setData(Qt::UserRole, text);
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}
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for (auto& window : switcher->ignoreWindowsSwitches)
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{
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QString text = QString::fromStdString(window);
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QListWidgetItem* item = new QListWidgetItem(text, ui->ignoreWindows);
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item->setData(Qt::UserRole, text);
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}
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for (auto& s : switcher->sceneRoundTripSwitches)
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{
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string sceneName1 = GetWeakSourceName(s.scene1);
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string sceneName2 = GetWeakSourceName(s.scene2);
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string transitionName = GetWeakSourceName(s.transition);
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QString text = MakeSceneRoundTripSwitchName(
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sceneName1.c_str(), sceneName2.c_str(), transitionName.c_str(), s.delay);
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QListWidgetItem* item = new QListWidgetItem(text, ui->sceneRoundTrips);
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item->setData(Qt::UserRole, text);
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}
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for (auto& s : switcher->sceneTransitions)
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{
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string sceneName1 = GetWeakSourceName(s.scene1);
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string sceneName2 = GetWeakSourceName(s.scene2);
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string transitionName = GetWeakSourceName(s.transition);
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QString text = MakeSceneTransitionName(
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sceneName1.c_str(), sceneName2.c_str(), transitionName.c_str());
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QListWidgetItem* item = new QListWidgetItem(text, ui->sceneTransitions);
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item->setData(Qt::UserRole, text);
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}
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for (auto& s : switcher->defaultSceneTransitions)
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{
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string sceneName = GetWeakSourceName(s.scene);
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string transitionName = GetWeakSourceName(s.transition);
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QString text = MakeDefaultSceneTransitionName(
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sceneName.c_str(), transitionName.c_str());
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QListWidgetItem* item = new QListWidgetItem(text, ui->defaultTransitions);
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item->setData(Qt::UserRole, text);
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}
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for (auto& window : switcher->ignoreIdleWindows)
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{
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QString text = QString::fromStdString(window);
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QListWidgetItem* item = new QListWidgetItem(text, ui->ignoreIdleWindows);
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item->setData(Qt::UserRole, text);
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}
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ui->idleCheckBox->setChecked(switcher->idleData.idleEnable);
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ui->idleScenes->setCurrentText(GetWeakSourceName(switcher->idleData.scene).c_str());
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ui->idleTransitions->setCurrentText(GetWeakSourceName(switcher->idleData.transition).c_str());
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ui->idleSpinBox->setValue(switcher->idleData.time);
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if (ui->idleCheckBox->checkState())
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{
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ui->idleScenes->setDisabled(false);
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ui->idleSpinBox->setDisabled(false);
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ui->idleTransitions->setDisabled(false);
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}
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else
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{
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ui->idleScenes->setDisabled(true);
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ui->idleSpinBox->setDisabled(true);
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ui->idleTransitions->setDisabled(true);
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}
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ui->readPathLineEdit->setText(QString::fromStdString(switcher->fileIO.readPath.c_str()));
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ui->readFileCheckBox->setChecked(switcher->fileIO.readEnabled);
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ui->writePathLineEdit->setText(QString::fromStdString(switcher->fileIO.writePath.c_str()));
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if (ui->readFileCheckBox->checkState())
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{
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ui->browseButton_2->setDisabled(false);
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ui->readPathLineEdit->setDisabled(false);
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}
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else
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{
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ui->browseButton_2->setDisabled(true);
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ui->readPathLineEdit->setDisabled(true);
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}
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if (switcher->th.joinable())
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SetStarted();
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else
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SetStopped();
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loading = false;
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// screen region cursor position
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QTimer* screenRegionTimer = new QTimer(this);
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connect(screenRegionTimer, SIGNAL(timeout()), this, SLOT(updateScreenRegionCursorPos()));
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screenRegionTimer->start(1000);
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}
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void SceneSwitcher::closeEvent(QCloseEvent*)
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{
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obs_frontend_save();
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}
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int SceneSwitcher::FindByData(const QString& window)
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{
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int count = ui->switches->count();
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int idx = -1;
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for (int i = 0; i < count; i++)
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{
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QListWidgetItem* item = ui->switches->item(i);
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QString itemWindow = item->data(Qt::UserRole).toString();
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if (itemWindow == window)
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{
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idx = i;
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break;
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}
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}
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return idx;
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}
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int SceneSwitcher::ScreenRegionFindByData(const QString& region)
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{
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int count = ui->screenRegions->count();
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int idx = -1;
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for (int i = 0; i < count; i++)
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{
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QListWidgetItem* item = ui->screenRegions->item(i);
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QString itemRegion = item->data(Qt::UserRole).toString();
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if (itemRegion == region)
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{
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idx = i;
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break;
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}
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}
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return idx;
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}
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int SceneSwitcher::PauseScenesFindByData(const QString& scene)
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{
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int count = ui->pauseScenes->count();
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int idx = -1;
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for (int i = 0; i < count; i++)
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{
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QListWidgetItem* item = ui->pauseScenes->item(i);
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QString itemRegion = item->data(Qt::UserRole).toString();
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if (itemRegion == scene)
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{
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idx = i;
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break;
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}
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}
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return idx;
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}
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int SceneSwitcher::PauseWindowsFindByData(const QString& window)
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{
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int count = ui->pauseWindows->count();
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int idx = -1;
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for (int i = 0; i < count; i++)
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{
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QListWidgetItem* item = ui->pauseWindows->item(i);
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QString itemRegion = item->data(Qt::UserRole).toString();
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if (itemRegion == window)
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{
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idx = i;
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break;
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}
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}
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return idx;
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}
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int SceneSwitcher::IgnoreWindowsFindByData(const QString& window)
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{
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int count = ui->ignoreWindows->count();
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int idx = -1;
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for (int i = 0; i < count; i++)
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{
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QListWidgetItem* item = ui->ignoreWindows->item(i);
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QString itemRegion = item->data(Qt::UserRole).toString();
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if (itemRegion == window)
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{
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idx = i;
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break;
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}
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}
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return idx;
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}
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int SceneSwitcher::SceneRoundTripFindByData(const QString& scene1)
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{
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QRegExp rx(scene1 + " -> wait for [0-9]* seconds -> .*");
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int count = ui->sceneRoundTrips->count();
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int idx = -1;
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for (int i = 0; i < count; i++)
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{
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QListWidgetItem* item = ui->sceneRoundTrips->item(i);
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QString itemString = item->data(Qt::UserRole).toString();
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if (rx.exactMatch(itemString))
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{
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idx = i;
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break;
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}
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}
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return idx;
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}
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int SceneSwitcher::SceneTransitionsFindByData(const QString& scene1, const QString& scene2)
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{
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QRegExp rx(scene1 + " --- .* --> " + scene2);
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int count = ui->sceneTransitions->count();
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int idx = -1;
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for (int i = 0; i < count; i++)
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{
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QListWidgetItem* item = ui->sceneTransitions->item(i);
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QString itemString = item->data(Qt::UserRole).toString();
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if (rx.exactMatch(itemString))
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{
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idx = i;
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break;
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}
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}
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return idx;
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}
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int SceneSwitcher::DefaultTransitionsFindByData(const QString& scene)
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{
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QRegExp rx(scene + " --> .*");
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int count = ui->defaultTransitions->count();
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int idx = -1;
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
QListWidgetItem* item = ui->defaultTransitions->item(i);
|
|
QString itemString = item->data(Qt::UserRole).toString();
|
|
|
|
if (rx.exactMatch(itemString))
|
|
{
|
|
idx = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return idx;
|
|
}
|
|
|
|
void SceneSwitcher::on_switches_currentRowChanged(int idx)
|
|
{
|
|
if (loading)
|
|
return;
|
|
if (idx == -1)
|
|
return;
|
|
|
|
QListWidgetItem* item = ui->switches->item(idx);
|
|
|
|
QString window = item->data(Qt::UserRole).toString();
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
for (auto& s : switcher->switches)
|
|
{
|
|
if (window.compare(s.window.c_str()) == 0)
|
|
{
|
|
string name = GetWeakSourceName(s.scene);
|
|
string transitionName = GetWeakSourceName(s.transition);
|
|
ui->scenes->setCurrentText(name.c_str());
|
|
ui->windows->setCurrentText(window);
|
|
ui->transitions->setCurrentText(transitionName.c_str());
|
|
ui->fullscreenCheckBox->setChecked(s.fullscreen);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_screenRegions_currentRowChanged(int idx)
|
|
{
|
|
if (loading)
|
|
return;
|
|
if (idx == -1)
|
|
return;
|
|
|
|
QListWidgetItem* item = ui->screenRegions->item(idx);
|
|
|
|
QString region = item->data(Qt::UserRole).toString();
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
for (auto& s : switcher->screenRegionSwitches)
|
|
{
|
|
if (region.compare(s.regionStr.c_str()) == 0)
|
|
{
|
|
string name = GetWeakSourceName(s.scene);
|
|
string transitionName = GetWeakSourceName(s.transition);
|
|
ui->screenRegionScenes->setCurrentText(name.c_str());
|
|
ui->screenRegionsTransitions->setCurrentText(transitionName.c_str());
|
|
ui->screenRegionMinX->setValue(s.minX);
|
|
ui->screenRegionMinY->setValue(s.minY);
|
|
ui->screenRegionMaxX->setValue(s.maxX);
|
|
ui->screenRegionMaxY->setValue(s.maxY);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_pauseScenes_currentRowChanged(int idx)
|
|
{
|
|
if (loading)
|
|
return;
|
|
if (idx == -1)
|
|
return;
|
|
|
|
QListWidgetItem* item = ui->pauseScenes->item(idx);
|
|
|
|
QString scene = item->data(Qt::UserRole).toString();
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
for (auto& s : switcher->pauseScenesSwitches)
|
|
{
|
|
string name = GetWeakSourceName(s);
|
|
if (scene.compare(name.c_str()) == 0)
|
|
{
|
|
ui->pauseScenesScenes->setCurrentText(name.c_str());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_pauseWindows_currentRowChanged(int idx)
|
|
{
|
|
if (loading)
|
|
return;
|
|
if (idx == -1)
|
|
return;
|
|
|
|
QListWidgetItem* item = ui->pauseWindows->item(idx);
|
|
|
|
QString window = item->data(Qt::UserRole).toString();
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
for (auto& s : switcher->pauseWindowsSwitches)
|
|
{
|
|
if (window.compare(s.c_str()) == 0)
|
|
{
|
|
ui->pauseWindowsWindows->setCurrentText(s.c_str());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_ignoreWindows_currentRowChanged(int idx)
|
|
{
|
|
if (loading)
|
|
return;
|
|
if (idx == -1)
|
|
return;
|
|
|
|
QListWidgetItem* item = ui->ignoreWindows->item(idx);
|
|
|
|
QString window = item->data(Qt::UserRole).toString();
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
for (auto& s : switcher->ignoreWindowsSwitches)
|
|
{
|
|
if (window.compare(s.c_str()) == 0)
|
|
{
|
|
ui->ignoreWindowsWindows->setCurrentText(s.c_str());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_sceneRoundTrips_currentRowChanged(int idx)
|
|
{
|
|
if (loading)
|
|
return;
|
|
if (idx == -1)
|
|
return;
|
|
|
|
QListWidgetItem* item = ui->sceneRoundTrips->item(idx);
|
|
|
|
QString sceneRoundTrip = item->data(Qt::UserRole).toString();
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
for (auto& s : switcher->sceneRoundTripSwitches)
|
|
{
|
|
if (sceneRoundTrip.compare(s.sceneRoundTripStr.c_str()) == 0)
|
|
{
|
|
string scene1 = GetWeakSourceName(s.scene1);
|
|
string scene2 = GetWeakSourceName(s.scene2);
|
|
string transitionName = GetWeakSourceName(s.transition);
|
|
int delay = s.delay;
|
|
ui->sceneRoundTripScenes1->setCurrentText(scene1.c_str());
|
|
ui->sceneRoundTripScenes2->setCurrentText(scene2.c_str());
|
|
ui->sceneRoundTripTransitions->setCurrentText(transitionName.c_str());
|
|
ui->sceneRoundTripSpinBox->setValue(delay);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_sceneTransitions_currentRowChanged(int idx)
|
|
{
|
|
if (loading)
|
|
return;
|
|
if (idx == -1)
|
|
return;
|
|
|
|
QListWidgetItem* item = ui->sceneTransitions->item(idx);
|
|
|
|
QString sceneTransition = item->data(Qt::UserRole).toString();
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
for (auto& s : switcher->sceneTransitions)
|
|
{
|
|
if (sceneTransition.compare(s.sceneTransitionStr.c_str()) == 0)
|
|
{
|
|
string scene1 = GetWeakSourceName(s.scene1);
|
|
string scene2 = GetWeakSourceName(s.scene2);
|
|
string transitionName = GetWeakSourceName(s.transition);
|
|
ui->transitionsScene1->setCurrentText(scene1.c_str());
|
|
ui->transitionsScene2->setCurrentText(scene2.c_str());
|
|
ui->transitionsTransitions->setCurrentText(transitionName.c_str());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_defaultTransitions_currentRowChanged(int idx)
|
|
{
|
|
if (loading)
|
|
return;
|
|
if (idx == -1)
|
|
return;
|
|
|
|
QListWidgetItem* item = ui->defaultTransitions->item(idx);
|
|
|
|
QString sceneTransition = item->data(Qt::UserRole).toString();
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
for (auto& s : switcher->defaultSceneTransitions)
|
|
{
|
|
if (sceneTransition.compare(s.sceneTransitionStr.c_str()) == 0)
|
|
{
|
|
string scene = GetWeakSourceName(s.scene);
|
|
string transitionName = GetWeakSourceName(s.transition);
|
|
ui->defaultTransitionsScene->setCurrentText(scene.c_str());
|
|
ui->defaultTransitionsTransitions->setCurrentText(transitionName.c_str());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
int SceneSwitcher::IgnoreIdleWindowsFindByData(const QString& window)
|
|
{
|
|
int count = ui->ignoreIdleWindows->count();
|
|
int idx = -1;
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
QListWidgetItem* item = ui->ignoreIdleWindows->item(i);
|
|
QString itemRegion = item->data(Qt::UserRole).toString();
|
|
|
|
if (itemRegion == window)
|
|
{
|
|
idx = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return idx;
|
|
}
|
|
|
|
void SceneSwitcher::on_close_clicked()
|
|
{
|
|
done(0);
|
|
}
|
|
|
|
void SceneSwitcher::on_add_clicked()
|
|
{
|
|
QString sceneName = ui->scenes->currentText();
|
|
QString windowName = ui->windows->currentText();
|
|
QString transitionName = ui->transitions->currentText();
|
|
bool fullscreen = ui->fullscreenCheckBox->isChecked();
|
|
|
|
if (windowName.isEmpty() || sceneName.isEmpty())
|
|
return;
|
|
|
|
OBSWeakSource source = GetWeakSourceByQString(sceneName);
|
|
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
|
|
QVariant v = QVariant::fromValue(windowName);
|
|
|
|
QString text = MakeSwitchName(sceneName, windowName, transitionName, fullscreen);
|
|
|
|
int idx = FindByData(windowName);
|
|
|
|
if (idx == -1)
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
switcher->switches.emplace_back(
|
|
source, windowName.toUtf8().constData(), transition, fullscreen);
|
|
|
|
QListWidgetItem* item = new QListWidgetItem(text, ui->switches);
|
|
item->setData(Qt::UserRole, v);
|
|
}
|
|
else
|
|
{
|
|
QListWidgetItem* item = ui->switches->item(idx);
|
|
item->setText(text);
|
|
|
|
string window = windowName.toUtf8().constData();
|
|
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
for (auto& s : switcher->switches)
|
|
{
|
|
if (s.window == window)
|
|
{
|
|
s.scene = source;
|
|
s.transition = transition;
|
|
s.fullscreen = fullscreen;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
ui->switches->sortItems();
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_remove_clicked()
|
|
{
|
|
QListWidgetItem* item = ui->switches->currentItem();
|
|
if (!item)
|
|
return;
|
|
|
|
string window = item->data(Qt::UserRole).toString().toUtf8().constData();
|
|
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
auto& switches = switcher->switches;
|
|
|
|
for (auto it = switches.begin(); it != switches.end(); ++it)
|
|
{
|
|
auto& s = *it;
|
|
|
|
if (s.window == window)
|
|
{
|
|
switches.erase(it);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
delete item;
|
|
}
|
|
|
|
void SceneSwitcher::on_screenRegionAdd_clicked()
|
|
{
|
|
QString sceneName = ui->screenRegionScenes->currentText();
|
|
QString transitionName = ui->screenRegionsTransitions->currentText();
|
|
|
|
if (sceneName.isEmpty())
|
|
return;
|
|
|
|
int minX = ui->screenRegionMinX->value();
|
|
int minY = ui->screenRegionMinY->value();
|
|
int maxX = ui->screenRegionMaxX->value();
|
|
int maxY = ui->screenRegionMaxY->value();
|
|
|
|
string regionStr = to_string(minX) + ", " + to_string(minY) + " x " + to_string(maxX) + ", "
|
|
+ to_string(maxY);
|
|
QString region = QString::fromStdString(regionStr);
|
|
|
|
OBSWeakSource source = GetWeakSourceByQString(sceneName);
|
|
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
|
|
QVariant v = QVariant::fromValue(region);
|
|
|
|
QString text = MakeScreenRegionSwitchName(sceneName, transitionName, minX, minY, maxX, maxY);
|
|
|
|
int idx = ScreenRegionFindByData(region);
|
|
|
|
if (idx == -1)
|
|
{
|
|
QListWidgetItem* item = new QListWidgetItem(text, ui->screenRegions);
|
|
item->setData(Qt::UserRole, v);
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
switcher->screenRegionSwitches.emplace_back(
|
|
source, transition, minX, minY, maxX, maxY, regionStr);
|
|
}
|
|
else
|
|
{
|
|
QListWidgetItem* item = ui->screenRegions->item(idx);
|
|
item->setText(text);
|
|
|
|
string curRegion = region.toUtf8().constData();
|
|
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
for (auto& s : switcher->screenRegionSwitches)
|
|
{
|
|
if (s.regionStr == curRegion)
|
|
{
|
|
s.scene = source;
|
|
s.transition = transition;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
ui->screenRegions->sortItems();
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_screenRegionRemove_clicked()
|
|
{
|
|
QListWidgetItem* item = ui->screenRegions->currentItem();
|
|
if (!item)
|
|
return;
|
|
|
|
string region = item->data(Qt::UserRole).toString().toUtf8().constData();
|
|
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
auto& switches = switcher->screenRegionSwitches;
|
|
|
|
for (auto it = switches.begin(); it != switches.end(); ++it)
|
|
{
|
|
auto& s = *it;
|
|
|
|
if (s.regionStr == region)
|
|
{
|
|
switches.erase(it);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
delete item;
|
|
}
|
|
|
|
void SceneSwitcher::on_pauseScenesAdd_clicked()
|
|
{
|
|
QString sceneName = ui->pauseScenesScenes->currentText();
|
|
|
|
if (sceneName.isEmpty())
|
|
return;
|
|
|
|
OBSWeakSource source = GetWeakSourceByQString(sceneName);
|
|
QVariant v = QVariant::fromValue(sceneName);
|
|
|
|
QList<QListWidgetItem*> items = ui->pauseScenes->findItems(sceneName, Qt::MatchExactly);
|
|
|
|
if (items.size() == 0)
|
|
{
|
|
QListWidgetItem* item = new QListWidgetItem(sceneName, ui->pauseScenes);
|
|
item->setData(Qt::UserRole, v);
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
switcher->pauseScenesSwitches.emplace_back(source);
|
|
ui->pauseScenes->sortItems();
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_pauseScenesRemove_clicked()
|
|
{
|
|
QListWidgetItem* item = ui->pauseScenes->currentItem();
|
|
if (!item)
|
|
return;
|
|
|
|
QString pauseScene = item->data(Qt::UserRole).toString();
|
|
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
auto& switches = switcher->pauseScenesSwitches;
|
|
|
|
for (auto it = switches.begin(); it != switches.end(); ++it)
|
|
{
|
|
auto& s = *it;
|
|
|
|
if (s == GetWeakSourceByQString(pauseScene))
|
|
{
|
|
switches.erase(it);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
delete item;
|
|
}
|
|
|
|
void SceneSwitcher::on_pauseWindowsAdd_clicked()
|
|
{
|
|
QString windowName = ui->pauseWindowsWindows->currentText();
|
|
|
|
if (windowName.isEmpty())
|
|
return;
|
|
|
|
QVariant v = QVariant::fromValue(windowName);
|
|
|
|
QList<QListWidgetItem*> items = ui->pauseWindows->findItems(windowName, Qt::MatchExactly);
|
|
|
|
if (items.size() == 0)
|
|
{
|
|
QListWidgetItem* item = new QListWidgetItem(windowName, ui->pauseWindows);
|
|
item->setData(Qt::UserRole, v);
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
switcher->pauseWindowsSwitches.emplace_back(windowName.toUtf8().constData());
|
|
ui->pauseWindows->sortItems();
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_pauseWindowsRemove_clicked()
|
|
{
|
|
QListWidgetItem* item = ui->pauseWindows->currentItem();
|
|
if (!item)
|
|
return;
|
|
|
|
QString windowName = item->data(Qt::UserRole).toString();
|
|
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
auto& switches = switcher->pauseWindowsSwitches;
|
|
|
|
for (auto it = switches.begin(); it != switches.end(); ++it)
|
|
{
|
|
auto& s = *it;
|
|
|
|
if (s == windowName.toUtf8().constData())
|
|
{
|
|
switches.erase(it);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
delete item;
|
|
}
|
|
|
|
void SceneSwitcher::on_ignoreWindowsAdd_clicked()
|
|
{
|
|
QString windowName = ui->ignoreWindowsWindows->currentText();
|
|
|
|
if (windowName.isEmpty())
|
|
return;
|
|
|
|
QVariant v = QVariant::fromValue(windowName);
|
|
|
|
QList<QListWidgetItem*> items = ui->ignoreWindows->findItems(windowName, Qt::MatchExactly);
|
|
|
|
if (items.size() == 0)
|
|
{
|
|
QListWidgetItem* item = new QListWidgetItem(windowName, ui->ignoreWindows);
|
|
item->setData(Qt::UserRole, v);
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
switcher->ignoreWindowsSwitches.emplace_back(windowName.toUtf8().constData());
|
|
ui->ignoreWindows->sortItems();
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_ignoreWindowsRemove_clicked()
|
|
{
|
|
QListWidgetItem* item = ui->ignoreWindows->currentItem();
|
|
if (!item)
|
|
return;
|
|
|
|
QString windowName = item->data(Qt::UserRole).toString();
|
|
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
auto& switches = switcher->ignoreWindowsSwitches;
|
|
|
|
for (auto it = switches.begin(); it != switches.end(); ++it)
|
|
{
|
|
auto& s = *it;
|
|
|
|
if (s == windowName.toUtf8().constData())
|
|
{
|
|
switches.erase(it);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
delete item;
|
|
}
|
|
|
|
void SceneSwitcher::on_sceneRoundTripAdd_clicked()
|
|
{
|
|
QString scene1Name = ui->sceneRoundTripScenes1->currentText();
|
|
QString scene2Name = ui->sceneRoundTripScenes2->currentText();
|
|
QString transitionName = ui->sceneRoundTripTransitions->currentText();
|
|
|
|
if (scene1Name.isEmpty() || scene2Name.isEmpty())
|
|
return;
|
|
|
|
int delay = ui->sceneRoundTripSpinBox->value();
|
|
|
|
if (scene1Name == scene2Name)
|
|
return;
|
|
|
|
OBSWeakSource source1 = GetWeakSourceByQString(scene1Name);
|
|
OBSWeakSource source2 = GetWeakSourceByQString(scene2Name);
|
|
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
|
|
|
|
QString text = MakeSceneRoundTripSwitchName(scene1Name, scene2Name, transitionName, delay);
|
|
QVariant v = QVariant::fromValue(text);
|
|
|
|
int idx = SceneRoundTripFindByData(scene1Name);
|
|
|
|
if (idx == -1)
|
|
{
|
|
QListWidgetItem* item = new QListWidgetItem(text, ui->sceneRoundTrips);
|
|
item->setData(Qt::UserRole, v);
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
switcher->sceneRoundTripSwitches.emplace_back(
|
|
source1, source2, transition, delay, text.toUtf8().constData());
|
|
}
|
|
else
|
|
{
|
|
QListWidgetItem* item = ui->sceneRoundTrips->item(idx);
|
|
item->setText(text);
|
|
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
for (auto& s : switcher->sceneRoundTripSwitches)
|
|
{
|
|
if (s.scene1 == source1 && s.scene2 == source2)
|
|
{
|
|
s.delay = delay;
|
|
s.transition = transition;
|
|
s.sceneRoundTripStr = text.toUtf8().constData();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
ui->sceneRoundTrips->sortItems();
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_sceneRoundTripRemove_clicked()
|
|
{
|
|
QListWidgetItem* item = ui->sceneRoundTrips->currentItem();
|
|
if (!item)
|
|
return;
|
|
|
|
string text = item->data(Qt::UserRole).toString().toUtf8().constData();
|
|
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
auto& switches = switcher->sceneRoundTripSwitches;
|
|
|
|
for (auto it = switches.begin(); it != switches.end(); ++it)
|
|
{
|
|
auto& s = *it;
|
|
|
|
if (s.sceneRoundTripStr == text)
|
|
{
|
|
switches.erase(it);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
delete item;
|
|
}
|
|
|
|
void SceneSwitcher::on_autoStopSceneCheckBox_stateChanged(int state)
|
|
{
|
|
if (loading)
|
|
return;
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
if (!state)
|
|
{
|
|
ui->autoStopScenes->setDisabled(true);
|
|
switcher->autoStopEnable = false;
|
|
}
|
|
else
|
|
{
|
|
ui->autoStopScenes->setDisabled(false);
|
|
switcher->autoStopEnable = true;
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::UpdateAutoStopScene(const QString& name)
|
|
{
|
|
obs_source_t* scene = obs_get_source_by_name(name.toUtf8().constData());
|
|
obs_weak_source_t* ws = obs_source_get_weak_source(scene);
|
|
|
|
switcher->autoStopScene = ws;
|
|
|
|
obs_weak_source_release(ws);
|
|
obs_source_release(scene);
|
|
}
|
|
|
|
void SceneSwitcher::on_autoStopScenes_currentTextChanged(const QString& text)
|
|
{
|
|
if (loading)
|
|
return;
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
UpdateAutoStopScene(text);
|
|
}
|
|
|
|
void SceneSwitcher::on_sceneRoundTripSave_clicked()
|
|
{
|
|
QString directory = QFileDialog::getSaveFileName(
|
|
this, tr("Save Scene Round Trip to file ..."), QDir::currentPath(), tr("Text files (*.txt)"));
|
|
if (!directory.isEmpty())
|
|
{
|
|
QFile file(directory);
|
|
if (!file.open(QIODevice::WriteOnly | QIODevice::Text))
|
|
return;
|
|
QTextStream out(&file);
|
|
for (SceneRoundTripSwitch s : switcher->sceneRoundTripSwitches)
|
|
{
|
|
out << QString::fromStdString(GetWeakSourceName(s.scene1)) << "\n";
|
|
out << QString::fromStdString(GetWeakSourceName(s.scene2)) << "\n";
|
|
out << s.delay << "\n";
|
|
out << QString::fromStdString(s.sceneRoundTripStr) << "\n";
|
|
out << QString::fromStdString(GetWeakSourceName(s.transition)) << "\n";
|
|
}
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_sceneRoundTripLoad_clicked()
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
|
|
QString directory = QFileDialog::getOpenFileName(
|
|
this, tr("Select a file to read Scene Round Trip from ..."), QDir::currentPath(), tr("Text files (*.txt)"));
|
|
if (!directory.isEmpty())
|
|
{
|
|
QFile file(directory);
|
|
if (!file.open(QIODevice::ReadOnly | QIODevice::Text))
|
|
return;
|
|
|
|
QTextStream in(&file);
|
|
vector<QString> lines;
|
|
|
|
vector<SceneRoundTripSwitch> newSceneRoundTripSwitch;
|
|
|
|
while (!in.atEnd())
|
|
{
|
|
QString line = in.readLine();
|
|
lines.push_back(line);
|
|
if (lines.size() == 5)
|
|
{
|
|
OBSWeakSource scene1 = GetWeakSourceByQString(lines[0]);
|
|
OBSWeakSource scene2 = GetWeakSourceByQString(lines[1]);
|
|
OBSWeakSource transition = GetWeakTransitionByQString(lines[4]);
|
|
|
|
if (WeakSourceValid(scene1) && WeakSourceValid(scene2)
|
|
&& WeakSourceValid(transition))
|
|
{
|
|
newSceneRoundTripSwitch.emplace_back(SceneRoundTripSwitch(
|
|
GetWeakSourceByQString(lines[0]),
|
|
GetWeakSourceByQString(lines[1]),
|
|
GetWeakTransitionByQString(lines[4]),
|
|
lines[2].toInt(),
|
|
lines[3].toStdString()));
|
|
}
|
|
lines.clear();
|
|
}
|
|
}
|
|
//unvalid amount of lines in file or nothing valid read
|
|
if (lines.size() != 0 || newSceneRoundTripSwitch.size() == 0)
|
|
return;
|
|
|
|
switcher->sceneRoundTripSwitches.clear();
|
|
ui->sceneRoundTrips->clear();
|
|
switcher->sceneRoundTripSwitches = newSceneRoundTripSwitch;
|
|
for (SceneRoundTripSwitch s : switcher->sceneRoundTripSwitches)
|
|
{
|
|
QListWidgetItem* item = new QListWidgetItem(QString::fromStdString(s.sceneRoundTripStr), ui->sceneRoundTrips);
|
|
item->setData(Qt::UserRole, QString::fromStdString(s.sceneRoundTripStr));
|
|
}
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_transitionsAdd_clicked()
|
|
{
|
|
QString scene1Name = ui->transitionsScene1->currentText();
|
|
QString scene2Name = ui->transitionsScene2->currentText();
|
|
QString transitionName = ui->transitionsTransitions->currentText();
|
|
|
|
if (scene1Name.isEmpty() || scene2Name.isEmpty())
|
|
return;
|
|
|
|
if (scene1Name == scene2Name)
|
|
return;
|
|
|
|
OBSWeakSource source1 = GetWeakSourceByQString(scene1Name);
|
|
OBSWeakSource source2 = GetWeakSourceByQString(scene2Name);
|
|
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
|
|
|
|
QString text = MakeSceneTransitionName(scene1Name, scene2Name, transitionName);
|
|
QVariant v = QVariant::fromValue(text);
|
|
|
|
int idx = SceneTransitionsFindByData(scene1Name, scene2Name);
|
|
|
|
if (idx == -1)
|
|
{
|
|
QListWidgetItem* item = new QListWidgetItem(text, ui->sceneTransitions);
|
|
item->setData(Qt::UserRole, v);
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
switcher->sceneTransitions.emplace_back(
|
|
source1, source2, transition, text.toUtf8().constData());
|
|
}
|
|
else
|
|
{
|
|
QListWidgetItem* item = ui->sceneTransitions->item(idx);
|
|
item->setText(text);
|
|
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
for (auto& s : switcher->sceneTransitions)
|
|
{
|
|
if (s.scene1 == source1 && s.scene2 == source2)
|
|
{
|
|
s.transition = transition;
|
|
s.sceneTransitionStr = text.toUtf8().constData();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
ui->sceneTransitions->sortItems();
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_transitionsRemove_clicked()
|
|
{
|
|
QListWidgetItem* item = ui->sceneTransitions->currentItem();
|
|
if (!item)
|
|
return;
|
|
|
|
string text = item->data(Qt::UserRole).toString().toUtf8().constData();
|
|
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
auto& switches = switcher->sceneTransitions;
|
|
|
|
for (auto it = switches.begin(); it != switches.end(); ++it)
|
|
{
|
|
auto& s = *it;
|
|
|
|
if (s.sceneTransitionStr == text)
|
|
{
|
|
switches.erase(it);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
delete item;
|
|
}
|
|
|
|
void SceneSwitcher::on_defaultTransitionsAdd_clicked()
|
|
{
|
|
QString sceneName = ui->defaultTransitionsScene->currentText();
|
|
QString transitionName = ui->defaultTransitionsTransitions->currentText();
|
|
|
|
if (sceneName.isEmpty() || transitionName.isEmpty())
|
|
return;
|
|
|
|
OBSWeakSource source = GetWeakSourceByQString(sceneName);
|
|
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
|
|
|
|
QString text = MakeDefaultSceneTransitionName(sceneName, transitionName);
|
|
QVariant v = QVariant::fromValue(text);
|
|
|
|
int idx = DefaultTransitionsFindByData(sceneName);
|
|
|
|
if (idx == -1)
|
|
{
|
|
QListWidgetItem* item = new QListWidgetItem(text, ui->defaultTransitions);
|
|
item->setData(Qt::UserRole, v);
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
switcher->defaultSceneTransitions.emplace_back(
|
|
source, transition, text.toUtf8().constData());
|
|
}
|
|
else
|
|
{
|
|
QListWidgetItem* item = ui->defaultTransitions->item(idx);
|
|
item->setText(text);
|
|
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
for (auto& s : switcher->defaultSceneTransitions)
|
|
{
|
|
if (s.scene == source)
|
|
{
|
|
s.transition = transition;
|
|
s.sceneTransitionStr = text.toUtf8().constData();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
ui->defaultTransitions->sortItems();
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_defaultTransitionsRemove_clicked()
|
|
{
|
|
QListWidgetItem* item = ui->defaultTransitions->currentItem();
|
|
if (!item)
|
|
return;
|
|
|
|
string text = item->data(Qt::UserRole).toString().toUtf8().constData();
|
|
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
auto& switches = switcher->defaultSceneTransitions;
|
|
|
|
for (auto it = switches.begin(); it != switches.end(); ++it)
|
|
{
|
|
auto& s = *it;
|
|
|
|
if (s.sceneTransitionStr == text)
|
|
{
|
|
switches.erase(it);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
delete item;
|
|
}
|
|
|
|
int SceneSwitcher::executableFindByData(const QString& exe)
|
|
{
|
|
int count = ui->executables->count();
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
QListWidgetItem* item = ui->executables->item(i);
|
|
QString itemExe = item->data(Qt::UserRole).toString();
|
|
|
|
if (itemExe == exe)
|
|
return i;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
|
|
void SceneSwitcher::on_executables_currentRowChanged(int idx)
|
|
{
|
|
if (loading)
|
|
return;
|
|
if (idx == -1)
|
|
return;
|
|
|
|
QListWidgetItem* item = ui->executables->item(idx);
|
|
|
|
QString exec = item->data(Qt::UserRole).toString();
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
for (auto& s : switcher->executableSwitches)
|
|
{
|
|
if (exec.compare(s.mExe) == 0)
|
|
{
|
|
QString sceneName = GetWeakSourceName(s.mScene).c_str();
|
|
QString transitionName = GetWeakSourceName(s.mTransition).c_str();
|
|
ui->executableScenes->setCurrentText(sceneName);
|
|
ui->executable->setCurrentText(exec);
|
|
ui->executableTransitions->setCurrentText(transitionName);
|
|
ui->requiresFocusCheckBox->setChecked(s.mInFocus);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void SceneSwitcher::on_executableAdd_clicked()
|
|
{
|
|
QString sceneName = ui->executableScenes->currentText();
|
|
QString exeName = ui->executable->currentText();
|
|
QString transitionName = ui->executableTransitions->currentText();
|
|
bool inFocus = ui->requiresFocusCheckBox->isChecked();
|
|
|
|
if (exeName.isEmpty() || sceneName.isEmpty())
|
|
return;
|
|
|
|
OBSWeakSource source = GetWeakSourceByQString(sceneName);
|
|
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
|
|
QVariant v = QVariant::fromValue(exeName);
|
|
|
|
QString text = MakeSwitchNameExecutable(sceneName, exeName, transitionName, inFocus);
|
|
|
|
int idx = executableFindByData(exeName);
|
|
|
|
if (idx == -1)
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
switcher->executableSwitches.emplace_back(
|
|
source, transition, exeName.toUtf8().constData(), inFocus);
|
|
|
|
QListWidgetItem* item = new QListWidgetItem(text, ui->executables);
|
|
item->setData(Qt::UserRole, v);
|
|
}
|
|
else
|
|
{
|
|
QListWidgetItem* item = ui->executables->item(idx);
|
|
item->setText(text);
|
|
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
for (auto& s : switcher->executableSwitches)
|
|
{
|
|
if (s.mExe == exeName)
|
|
{
|
|
s.mScene = source;
|
|
s.mTransition = transition;
|
|
s.mInFocus = inFocus;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
ui->executables->sortItems();
|
|
}
|
|
}
|
|
|
|
|
|
void SceneSwitcher::on_executableRemove_clicked()
|
|
{
|
|
QListWidgetItem* item = ui->executables->currentItem();
|
|
if (!item)
|
|
return;
|
|
|
|
QString exe = item->data(Qt::UserRole).toString();
|
|
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
auto& switches = switcher->executableSwitches;
|
|
|
|
for (auto it = switches.begin(); it != switches.end(); ++it)
|
|
{
|
|
auto& s = *it;
|
|
|
|
if (s.mExe == exe)
|
|
{
|
|
switches.erase(it);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
delete item;
|
|
}
|
|
|
|
void SceneSwitcher::on_idleCheckBox_stateChanged(int state)
|
|
{
|
|
if (loading)
|
|
return;
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
if (!state)
|
|
{
|
|
ui->idleScenes->setDisabled(true);
|
|
ui->idleSpinBox->setDisabled(true);
|
|
ui->idleTransitions->setDisabled(true);
|
|
|
|
switcher->idleData.idleEnable = false;
|
|
}
|
|
else
|
|
{
|
|
ui->idleScenes->setDisabled(false);
|
|
ui->idleSpinBox->setDisabled(false);
|
|
ui->idleTransitions->setDisabled(false);
|
|
|
|
switcher->idleData.idleEnable = true;
|
|
}
|
|
}
|
|
|
|
|
|
void SceneSwitcher::UpdateIdleDataTransition(const QString& name)
|
|
{
|
|
obs_weak_source_t* transition = GetWeakTransitionByQString(name);
|
|
switcher->idleData.transition = transition;
|
|
}
|
|
|
|
void SceneSwitcher::UpdateIdleDataScene(const QString& name)
|
|
{
|
|
obs_source_t* scene = obs_get_source_by_name(name.toUtf8().constData());
|
|
obs_weak_source_t* ws = obs_source_get_weak_source(scene);
|
|
|
|
switcher->idleData.scene = ws;
|
|
|
|
obs_weak_source_release(ws);
|
|
obs_source_release(scene);
|
|
}
|
|
|
|
void SceneSwitcher::on_idleTransitions_currentTextChanged(const QString& text)
|
|
{
|
|
if (loading)
|
|
return;
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
UpdateIdleDataTransition(text);
|
|
}
|
|
|
|
void SceneSwitcher::on_idleScenes_currentTextChanged(const QString& text)
|
|
{
|
|
if (loading)
|
|
return;
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
UpdateIdleDataScene(text);
|
|
}
|
|
|
|
void SceneSwitcher::on_idleSpinBox_valueChanged(int i)
|
|
{
|
|
if (loading)
|
|
return;
|
|
lock_guard<mutex> lock(switcher->m);
|
|
switcher->idleData.time = i;
|
|
}
|
|
|
|
void SceneSwitcher::on_ignoreIdleWindows_currentRowChanged(int idx)
|
|
{
|
|
if (loading)
|
|
return;
|
|
if (idx == -1)
|
|
return;
|
|
|
|
QListWidgetItem* item = ui->ignoreIdleWindows->item(idx);
|
|
|
|
QString window = item->data(Qt::UserRole).toString();
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
for (auto& w : switcher->ignoreIdleWindows)
|
|
{
|
|
if (window.compare(w.c_str()) == 0)
|
|
{
|
|
ui->ignoreIdleWindowsWindows->setCurrentText(w.c_str());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_ignoreIdleAdd_clicked()
|
|
{
|
|
QString windowName = ui->ignoreIdleWindowsWindows->currentText();
|
|
|
|
if (windowName.isEmpty())
|
|
return;
|
|
|
|
QVariant v = QVariant::fromValue(windowName);
|
|
|
|
QList<QListWidgetItem*> items = ui->ignoreIdleWindows->findItems(windowName, Qt::MatchExactly);
|
|
|
|
if (items.size() == 0)
|
|
{
|
|
QListWidgetItem* item = new QListWidgetItem(windowName, ui->ignoreIdleWindows);
|
|
item->setData(Qt::UserRole, v);
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
switcher->ignoreIdleWindows.emplace_back(windowName.toUtf8().constData());
|
|
ui->ignoreIdleWindows->sortItems();
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_ignoreIdleRemove_clicked()
|
|
{
|
|
QListWidgetItem* item = ui->ignoreIdleWindows->currentItem();
|
|
if (!item)
|
|
return;
|
|
|
|
QString windowName = item->data(Qt::UserRole).toString();
|
|
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
auto& windows = switcher->ignoreIdleWindows;
|
|
|
|
for (auto it = windows.begin(); it != windows.end(); ++it)
|
|
{
|
|
auto& s = *it;
|
|
|
|
if (s == windowName.toUtf8().constData())
|
|
{
|
|
windows.erase(it);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
delete item;
|
|
}
|
|
|
|
void SceneSwitcher::on_browseButton_clicked()
|
|
{
|
|
QString directory = QFileDialog::getOpenFileName(
|
|
this, tr("Select a file to write to ..."), QDir::currentPath(), tr("Text files (*.txt)"));
|
|
if (!directory.isEmpty())
|
|
ui->writePathLineEdit->setText(directory);
|
|
}
|
|
|
|
void SceneSwitcher::on_readFileCheckBox_stateChanged(int state)
|
|
{
|
|
if (loading)
|
|
return;
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
if (!state)
|
|
{
|
|
ui->browseButton_2->setDisabled(true);
|
|
ui->readPathLineEdit->setDisabled(true);
|
|
switcher->fileIO.readEnabled = false;
|
|
}
|
|
else
|
|
{
|
|
ui->browseButton_2->setDisabled(false);
|
|
ui->readPathLineEdit->setDisabled(false);
|
|
switcher->fileIO.readEnabled = true;
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::on_readPathLineEdit_textChanged(const QString& text)
|
|
{
|
|
if (loading)
|
|
return;
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
if (text.isEmpty())
|
|
{
|
|
switcher->fileIO.readEnabled = false;
|
|
return;
|
|
}
|
|
switcher->fileIO.readEnabled = true;
|
|
switcher->fileIO.readPath = text.toUtf8().constData();
|
|
}
|
|
|
|
void SceneSwitcher::on_writePathLineEdit_textChanged(const QString& text)
|
|
{
|
|
if (loading)
|
|
return;
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
if (text.isEmpty())
|
|
{
|
|
switcher->fileIO.writeEnabled = false;
|
|
return;
|
|
}
|
|
switcher->fileIO.writeEnabled = true;
|
|
switcher->fileIO.writePath = text.toUtf8().constData();
|
|
}
|
|
|
|
void SceneSwitcher::on_browseButton_2_clicked()
|
|
{
|
|
QString directory = QFileDialog::getOpenFileName(
|
|
this, tr("Select a file to read from ..."), QDir::currentPath(), tr("Text files (*.txt)"));
|
|
if (!directory.isEmpty())
|
|
ui->readPathLineEdit->setText(directory);
|
|
}
|
|
|
|
void SceneSwitcher::on_startAtLaunch_toggled(bool value)
|
|
{
|
|
if (loading)
|
|
return;
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
switcher->startAtLaunch = value;
|
|
}
|
|
|
|
void SceneSwitcher::UpdateNonMatchingScene(const QString& name)
|
|
{
|
|
obs_source_t* scene = obs_get_source_by_name(name.toUtf8().constData());
|
|
obs_weak_source_t* ws = obs_source_get_weak_source(scene);
|
|
|
|
switcher->nonMatchingScene = ws;
|
|
|
|
obs_weak_source_release(ws);
|
|
obs_source_release(scene);
|
|
}
|
|
|
|
void SceneSwitcher::on_noMatchDontSwitch_clicked()
|
|
{
|
|
if (loading)
|
|
return;
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
switcher->switchIfNotMatching = false;
|
|
}
|
|
|
|
void SceneSwitcher::on_noMatchSwitch_clicked()
|
|
{
|
|
if (loading)
|
|
return;
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
switcher->switchIfNotMatching = true;
|
|
UpdateNonMatchingScene(ui->noMatchSwitchScene->currentText());
|
|
}
|
|
|
|
void SceneSwitcher::on_noMatchSwitchScene_currentTextChanged(const QString& text)
|
|
{
|
|
if (loading)
|
|
return;
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
UpdateNonMatchingScene(text);
|
|
}
|
|
|
|
void SceneSwitcher::on_checkInterval_valueChanged(int value)
|
|
{
|
|
if (loading)
|
|
return;
|
|
|
|
lock_guard<mutex> lock(switcher->m);
|
|
switcher->interval = value;
|
|
}
|
|
|
|
void SceneSwitcher::SetStarted()
|
|
{
|
|
ui->toggleStartButton->setText(obs_module_text("Stop"));
|
|
ui->pluginRunningText->setText(obs_module_text("Active"));
|
|
}
|
|
|
|
void SceneSwitcher::SetStopped()
|
|
{
|
|
ui->toggleStartButton->setText(obs_module_text("Start"));
|
|
ui->pluginRunningText->setText(obs_module_text("Inactive"));
|
|
}
|
|
|
|
void SceneSwitcher::on_toggleStartButton_clicked()
|
|
{
|
|
if (switcher->th.joinable())
|
|
{
|
|
switcher->Stop();
|
|
SetStopped();
|
|
}
|
|
else
|
|
{
|
|
switcher->Start();
|
|
SetStarted();
|
|
}
|
|
}
|
|
|
|
void SceneSwitcher::updateScreenRegionCursorPos()
|
|
{
|
|
pair<int, int> position = getCursorPos();
|
|
ui->cursorXPosition->setText(QString::number(position.first));
|
|
;
|
|
ui->cursorYPosition->setText(QString::number(position.second));
|
|
}
|
|
|
|
// TODO rename the save values (clears settings!)
|
|
static void SaveSceneSwitcher(obs_data_t* save_data, bool saving, void*)
|
|
{
|
|
if (saving)
|
|
{
|
|
lock_guard<mutex> lock(switcher->m);
|
|
obs_data_t* obj = obs_data_create();
|
|
obs_data_array_t* array = obs_data_array_create();
|
|
obs_data_array_t* screenRegionArray = obs_data_array_create();
|
|
obs_data_array_t* pauseScenesArray = obs_data_array_create();
|
|
obs_data_array_t* pauseWindowsArray = obs_data_array_create();
|
|
obs_data_array_t* ignoreWindowsArray = obs_data_array_create();
|
|
obs_data_array_t* sceneRoundTripArray = obs_data_array_create();
|
|
obs_data_array_t* sceneTransitionsArray = obs_data_array_create();
|
|
obs_data_array_t* defaultTransitionsArray = obs_data_array_create();
|
|
obs_data_array_t* ignoreIdleWindowsArray = obs_data_array_create();
|
|
|
|
switcher->Prune();
|
|
|
|
for (SceneSwitch& s : switcher->switches)
|
|
{
|
|
obs_data_t* array_obj = obs_data_create();
|
|
|
|
obs_source_t* source = obs_weak_source_get_source(s.scene);
|
|
obs_source_t* transition = obs_weak_source_get_source(s.transition);
|
|
if (source)
|
|
{
|
|
const char* sceneName = obs_source_get_name(source);
|
|
const char* transitionName = obs_source_get_name(transition);
|
|
obs_data_set_string(array_obj, "scene", sceneName);
|
|
obs_data_set_string(array_obj, "transition", transitionName);
|
|
obs_data_set_string(array_obj, "window_title", s.window.c_str());
|
|
obs_data_set_bool(array_obj, "fullscreen", s.fullscreen);
|
|
obs_data_array_push_back(array, array_obj);
|
|
obs_source_release(source);
|
|
obs_source_release(transition);
|
|
}
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
for (ScreenRegionSwitch& s : switcher->screenRegionSwitches)
|
|
{
|
|
obs_data_t* array_obj = obs_data_create();
|
|
|
|
obs_source_t* source = obs_weak_source_get_source(s.scene);
|
|
obs_source_t* transition = obs_weak_source_get_source(s.transition);
|
|
if (source)
|
|
{
|
|
const char* sceneName = obs_source_get_name(source);
|
|
const char* transitionName = obs_source_get_name(transition);
|
|
obs_data_set_string(array_obj, "screenRegionScene", sceneName);
|
|
obs_data_set_string(array_obj, "transition", transitionName);
|
|
obs_data_set_int(array_obj, "minX", s.minX);
|
|
obs_data_set_int(array_obj, "minY", s.minY);
|
|
obs_data_set_int(array_obj, "maxX", s.maxX);
|
|
obs_data_set_int(array_obj, "maxY", s.maxY);
|
|
obs_data_set_string(array_obj, "screenRegionStr", s.regionStr.c_str());
|
|
obs_data_array_push_back(screenRegionArray, array_obj);
|
|
obs_source_release(source);
|
|
obs_source_release(transition);
|
|
}
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
for (OBSWeakSource& scene : switcher->pauseScenesSwitches)
|
|
{
|
|
obs_data_t* array_obj = obs_data_create();
|
|
|
|
obs_source_t* source = obs_weak_source_get_source(scene);
|
|
if (source)
|
|
{
|
|
const char* n = obs_source_get_name(source);
|
|
obs_data_set_string(array_obj, "pauseScene", n);
|
|
obs_data_array_push_back(pauseScenesArray, array_obj);
|
|
obs_source_release(source);
|
|
}
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
for (string& window : switcher->pauseWindowsSwitches)
|
|
{
|
|
obs_data_t* array_obj = obs_data_create();
|
|
obs_data_set_string(array_obj, "pauseWindow", window.c_str());
|
|
obs_data_array_push_back(pauseWindowsArray, array_obj);
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
for (string& window : switcher->ignoreWindowsSwitches)
|
|
{
|
|
obs_data_t* array_obj = obs_data_create();
|
|
obs_data_set_string(array_obj, "ignoreWindow", window.c_str());
|
|
obs_data_array_push_back(ignoreWindowsArray, array_obj);
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
for (SceneRoundTripSwitch& s : switcher->sceneRoundTripSwitches)
|
|
{
|
|
obs_data_t* array_obj = obs_data_create();
|
|
|
|
obs_source_t* source1 = obs_weak_source_get_source(s.scene1);
|
|
obs_source_t* source2 = obs_weak_source_get_source(s.scene2);
|
|
obs_source_t* transition = obs_weak_source_get_source(s.transition);
|
|
if (source1 && source2)
|
|
{
|
|
const char* sceneName1 = obs_source_get_name(source1);
|
|
const char* sceneName2 = obs_source_get_name(source2);
|
|
const char* transitionName = obs_source_get_name(transition);
|
|
obs_data_set_string(array_obj, "sceneRoundTripScene1", sceneName1);
|
|
obs_data_set_string(array_obj, "sceneRoundTripScene2", sceneName2);
|
|
obs_data_set_string(array_obj, "transition", transitionName);
|
|
obs_data_set_int(array_obj, "sceneRoundTripDelay", s.delay);
|
|
obs_data_set_string(array_obj, "sceneRoundTripStr", s.sceneRoundTripStr.c_str());
|
|
obs_data_array_push_back(sceneRoundTripArray, array_obj);
|
|
obs_source_release(source1);
|
|
obs_source_release(source2);
|
|
obs_source_release(transition);
|
|
}
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
for (SceneTransition& s : switcher->sceneTransitions)
|
|
{
|
|
obs_data_t* array_obj = obs_data_create();
|
|
|
|
obs_source_t* source1 = obs_weak_source_get_source(s.scene1);
|
|
obs_source_t* source2 = obs_weak_source_get_source(s.scene2);
|
|
obs_source_t* transition = obs_weak_source_get_source(s.transition);
|
|
if (source1 && source2)
|
|
{
|
|
const char* sceneName1 = obs_source_get_name(source1);
|
|
const char* sceneName2 = obs_source_get_name(source2);
|
|
const char* transitionName = obs_source_get_name(transition);
|
|
obs_data_set_string(array_obj, "Scene1", sceneName1);
|
|
obs_data_set_string(array_obj, "Scene2", sceneName2);
|
|
obs_data_set_string(array_obj, "transition", transitionName);
|
|
obs_data_set_string(array_obj, "Str", s.sceneTransitionStr.c_str());
|
|
obs_data_array_push_back(sceneTransitionsArray, array_obj);
|
|
obs_source_release(source1);
|
|
obs_source_release(source2);
|
|
obs_source_release(transition);
|
|
}
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
for (DefaultSceneTransition& s : switcher->defaultSceneTransitions)
|
|
{
|
|
obs_data_t* array_obj = obs_data_create();
|
|
|
|
obs_source_t* source = obs_weak_source_get_source(s.scene);
|
|
obs_source_t* transition = obs_weak_source_get_source(s.transition);
|
|
if (source)
|
|
{
|
|
const char* sceneName = obs_source_get_name(source);
|
|
const char* transitionName = obs_source_get_name(transition);
|
|
obs_data_set_string(array_obj, "Scene", sceneName);
|
|
obs_data_set_string(array_obj, "transition", transitionName);
|
|
obs_data_set_string(array_obj, "Str", s.sceneTransitionStr.c_str());
|
|
obs_data_array_push_back(defaultTransitionsArray, array_obj);
|
|
obs_source_release(source);
|
|
obs_source_release(transition);
|
|
}
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
obs_data_array_t* executableArray = obs_data_array_create();
|
|
|
|
for (ExecutableSceneSwitch& s : switcher->executableSwitches)
|
|
{
|
|
obs_data_t* array_obj = obs_data_create();
|
|
|
|
obs_source_t* source = obs_weak_source_get_source(s.mScene);
|
|
obs_source_t* transition = obs_weak_source_get_source(s.mTransition);
|
|
|
|
if (source)
|
|
{
|
|
const char* sceneName = obs_source_get_name(source);
|
|
const char* transitionName = obs_source_get_name(transition);
|
|
obs_data_set_string(array_obj, "scene", sceneName);
|
|
obs_data_set_string(array_obj, "transition", transitionName);
|
|
obs_data_set_string(array_obj, "exefile", s.mExe.toUtf8());
|
|
obs_data_set_bool(array_obj, "infocus", s.mInFocus);
|
|
obs_data_array_push_back(executableArray, array_obj);
|
|
obs_source_release(source);
|
|
obs_source_release(transition);
|
|
}
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
for (string& window : switcher->ignoreIdleWindows)
|
|
{
|
|
obs_data_t* array_obj = obs_data_create();
|
|
obs_data_set_string(array_obj, "window", window.c_str());
|
|
obs_data_array_push_back(ignoreIdleWindowsArray, array_obj);
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
string nonMatchingSceneName = GetWeakSourceName(switcher->nonMatchingScene);
|
|
|
|
obs_data_set_int(obj, "interval", switcher->interval);
|
|
obs_data_set_string(obj, "non_matching_scene", nonMatchingSceneName.c_str());
|
|
obs_data_set_bool(obj, "switch_if_not_matching", switcher->switchIfNotMatching);
|
|
obs_data_set_bool(obj, "active", switcher->th.joinable());
|
|
|
|
obs_data_set_array(obj, "switches", array);
|
|
obs_data_set_array(obj, "screenRegion", screenRegionArray);
|
|
obs_data_set_array(obj, "pauseScenes", pauseScenesArray);
|
|
obs_data_set_array(obj, "pauseWindows", pauseWindowsArray);
|
|
obs_data_set_array(obj, "ignoreWindows", ignoreWindowsArray);
|
|
obs_data_set_array(obj, "sceneRoundTrip", sceneRoundTripArray);
|
|
obs_data_set_array(obj, "sceneTransitions", sceneTransitionsArray);
|
|
obs_data_set_array(obj, "defaultTransitions", defaultTransitionsArray);
|
|
obs_data_set_array(obj, "executableSwitches", executableArray);
|
|
obs_data_set_array(obj, "ignoreIdleWindows", ignoreIdleWindowsArray);
|
|
|
|
|
|
string autoStopSceneName = GetWeakSourceName(switcher->autoStopScene);
|
|
obs_data_set_bool(obj, "autoStopEnable", switcher->autoStopEnable);
|
|
obs_data_set_string(obj, "autoStopSceneName", autoStopSceneName.c_str());
|
|
|
|
string idleSceneName = GetWeakSourceName(switcher->idleData.scene);
|
|
string idleTransitionName = GetWeakSourceName(switcher->idleData.transition);
|
|
obs_data_set_bool(obj, "idleEnable", switcher->idleData.idleEnable);
|
|
obs_data_set_string(obj, "idleSceneName", idleSceneName.c_str());
|
|
obs_data_set_string(obj, "idleTransitionName", idleTransitionName.c_str());
|
|
obs_data_set_int(obj, "idleTime", switcher->idleData.time);
|
|
|
|
obs_data_set_bool(obj, "readEnabled", switcher->fileIO.readEnabled);
|
|
obs_data_set_string(obj, "readPath", switcher->fileIO.readPath.c_str());
|
|
obs_data_set_bool(obj, "writeEnabled", switcher->fileIO.writeEnabled);
|
|
obs_data_set_string(obj, "writePath", switcher->fileIO.writePath.c_str());
|
|
|
|
obs_data_set_obj(save_data, "advanced-scene-switcher", obj);
|
|
|
|
obs_data_array_release(array);
|
|
obs_data_array_release(screenRegionArray);
|
|
obs_data_array_release(pauseScenesArray);
|
|
obs_data_array_release(pauseWindowsArray);
|
|
obs_data_array_release(ignoreWindowsArray);
|
|
obs_data_array_release(sceneRoundTripArray);
|
|
obs_data_array_release(sceneTransitionsArray);
|
|
obs_data_array_release(defaultTransitionsArray);
|
|
obs_data_array_release(executableArray);
|
|
obs_data_array_release(ignoreIdleWindowsArray);
|
|
|
|
obs_data_release(obj);
|
|
}
|
|
else
|
|
{
|
|
switcher->m.lock();
|
|
|
|
obs_data_t* obj = obs_data_get_obj(save_data, "advanced-scene-switcher");
|
|
obs_data_array_t* array = obs_data_get_array(obj, "switches");
|
|
obs_data_array_t* screenRegionArray = obs_data_get_array(obj, "screenRegion");
|
|
obs_data_array_t* pauseScenesArray = obs_data_get_array(obj, "pauseScenes");
|
|
obs_data_array_t* pauseWindowsArray = obs_data_get_array(obj, "pauseWindows");
|
|
obs_data_array_t* ignoreWindowsArray = obs_data_get_array(obj, "ignoreWindows");
|
|
obs_data_array_t* sceneRoundTripArray = obs_data_get_array(obj, "sceneRoundTrip");
|
|
obs_data_array_t* sceneTransitionsArray = obs_data_get_array(obj, "sceneTransitions");
|
|
obs_data_array_t* defaultTransitionsArray = obs_data_get_array(obj, "defaultTransitions");
|
|
obs_data_array_t* executableArray = obs_data_get_array(obj, "executableSwitches");
|
|
obs_data_array_t* ignoreIdleWindowsArray = obs_data_get_array(obj, "ignoreIdleWindows");
|
|
|
|
if (!obj)
|
|
obj = obs_data_create();
|
|
|
|
obs_data_set_default_int(obj, "interval", DEFAULT_INTERVAL);
|
|
|
|
switcher->interval = obs_data_get_int(obj, "interval");
|
|
switcher->switchIfNotMatching = obs_data_get_bool(obj, "switch_if_not_matching");
|
|
string nonMatchingScene = obs_data_get_string(obj, "non_matching_scene");
|
|
bool active = obs_data_get_bool(obj, "active");
|
|
|
|
switcher->nonMatchingScene = GetWeakSourceByName(nonMatchingScene.c_str());
|
|
|
|
switcher->switches.clear();
|
|
size_t count = obs_data_array_count(array);
|
|
|
|
for (size_t i = 0; i < count; i++)
|
|
{
|
|
obs_data_t* array_obj = obs_data_array_item(array, i);
|
|
|
|
const char* scene = obs_data_get_string(array_obj, "scene");
|
|
const char* transition = obs_data_get_string(array_obj, "transition");
|
|
const char* window = obs_data_get_string(array_obj, "window_title");
|
|
bool fullscreen = obs_data_get_bool(array_obj, "fullscreen");
|
|
|
|
switcher->switches.emplace_back(GetWeakSourceByName(scene), window,
|
|
GetWeakTransitionByName(transition), fullscreen);
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
switcher->screenRegionSwitches.clear();
|
|
count = obs_data_array_count(screenRegionArray);
|
|
|
|
for (size_t i = 0; i < count; i++)
|
|
{
|
|
obs_data_t* array_obj = obs_data_array_item(screenRegionArray, i);
|
|
|
|
const char* scene = obs_data_get_string(array_obj, "screenRegionScene");
|
|
const char* transition = obs_data_get_string(array_obj, "transition");
|
|
int minX = obs_data_get_int(array_obj, "minX");
|
|
int minY = obs_data_get_int(array_obj, "minY");
|
|
int maxX = obs_data_get_int(array_obj, "maxX");
|
|
int maxY = obs_data_get_int(array_obj, "maxY");
|
|
string regionStr = obs_data_get_string(array_obj, "screenRegionStr");
|
|
|
|
switcher->screenRegionSwitches.emplace_back(GetWeakSourceByName(scene),
|
|
GetWeakTransitionByName(transition), minX, minY, maxX, maxY, regionStr);
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
switcher->pauseScenesSwitches.clear();
|
|
count = obs_data_array_count(pauseScenesArray);
|
|
|
|
for (size_t i = 0; i < count; i++)
|
|
{
|
|
obs_data_t* array_obj = obs_data_array_item(pauseScenesArray, i);
|
|
|
|
const char* scene = obs_data_get_string(array_obj, "pauseScene");
|
|
|
|
switcher->pauseScenesSwitches.emplace_back(GetWeakSourceByName(scene));
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
switcher->pauseWindowsSwitches.clear();
|
|
count = obs_data_array_count(pauseWindowsArray);
|
|
|
|
for (size_t i = 0; i < count; i++)
|
|
{
|
|
obs_data_t* array_obj = obs_data_array_item(pauseWindowsArray, i);
|
|
|
|
const char* window = obs_data_get_string(array_obj, "pauseWindow");
|
|
|
|
switcher->pauseWindowsSwitches.emplace_back(window);
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
obs_data_array_release(pauseWindowsArray);
|
|
|
|
switcher->ignoreWindowsSwitches.clear();
|
|
count = obs_data_array_count(ignoreWindowsArray);
|
|
|
|
for (size_t i = 0; i < count; i++)
|
|
{
|
|
obs_data_t* array_obj = obs_data_array_item(ignoreWindowsArray, i);
|
|
|
|
const char* window = obs_data_get_string(array_obj, "ignoreWindow");
|
|
|
|
switcher->ignoreWindowsSwitches.emplace_back(window);
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
switcher->sceneRoundTripSwitches.clear();
|
|
count = obs_data_array_count(sceneRoundTripArray);
|
|
|
|
for (size_t i = 0; i < count; i++)
|
|
{
|
|
obs_data_t* array_obj = obs_data_array_item(sceneRoundTripArray, i);
|
|
|
|
const char* scene1 = obs_data_get_string(array_obj, "sceneRoundTripScene1");
|
|
const char* scene2 = obs_data_get_string(array_obj, "sceneRoundTripScene2");
|
|
const char* transition = obs_data_get_string(array_obj, "transition");
|
|
int delay = obs_data_get_int(array_obj, "sceneRoundTripDelay");
|
|
const char* sceneRoundTripStr = obs_data_get_string(array_obj, "sceneRoundTripStr");
|
|
|
|
switcher->sceneRoundTripSwitches.emplace_back(GetWeakSourceByName(scene1),
|
|
GetWeakSourceByName(scene2), GetWeakTransitionByName(transition), delay,
|
|
sceneRoundTripStr);
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
switcher->sceneTransitions.clear();
|
|
count = obs_data_array_count(sceneTransitionsArray);
|
|
|
|
for (size_t i = 0; i < count; i++)
|
|
{
|
|
obs_data_t* array_obj = obs_data_array_item(sceneTransitionsArray, i);
|
|
|
|
const char* scene1 = obs_data_get_string(array_obj, "Scene1");
|
|
const char* scene2 = obs_data_get_string(array_obj, "Scene2");
|
|
const char* transition = obs_data_get_string(array_obj, "transition");
|
|
const char* sceneTransitionsStr = obs_data_get_string(array_obj, "Str");
|
|
|
|
switcher->sceneTransitions.emplace_back(GetWeakSourceByName(scene1),
|
|
GetWeakSourceByName(scene2), GetWeakTransitionByName(transition),
|
|
sceneTransitionsStr);
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
switcher->defaultSceneTransitions.clear();
|
|
count = obs_data_array_count(defaultTransitionsArray);
|
|
|
|
for (size_t i = 0; i < count; i++)
|
|
{
|
|
obs_data_t* array_obj = obs_data_array_item(defaultTransitionsArray, i);
|
|
|
|
const char* scene = obs_data_get_string(array_obj, "Scene");
|
|
const char* transition = obs_data_get_string(array_obj, "transition");
|
|
const char* sceneTransitionsStr = obs_data_get_string(array_obj, "Str");
|
|
|
|
switcher->defaultSceneTransitions.emplace_back(GetWeakSourceByName(scene),
|
|
GetWeakTransitionByName(transition),
|
|
sceneTransitionsStr);
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
switcher->executableSwitches.clear();
|
|
count = obs_data_array_count(executableArray);
|
|
|
|
for (size_t i = 0; i < count; i++)
|
|
{
|
|
obs_data_t* array_obj = obs_data_array_item(executableArray, i);
|
|
|
|
const char* scene = obs_data_get_string(array_obj, "scene");
|
|
const char* transition = obs_data_get_string(array_obj, "transition");
|
|
const char* exe = obs_data_get_string(array_obj, "exefile");
|
|
bool infocus = obs_data_get_bool(array_obj, "infocus");
|
|
|
|
switcher->executableSwitches.emplace_back(
|
|
GetWeakSourceByName(scene), GetWeakTransitionByName(transition), exe, infocus);
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
switcher->ignoreIdleWindows.clear();
|
|
count = obs_data_array_count(ignoreIdleWindowsArray);
|
|
|
|
for (size_t i = 0; i < count; i++)
|
|
{
|
|
obs_data_t* array_obj = obs_data_array_item(ignoreIdleWindowsArray, i);
|
|
|
|
const char* window = obs_data_get_string(array_obj, "window");
|
|
|
|
switcher->ignoreIdleWindows.emplace_back(window);
|
|
|
|
obs_data_release(array_obj);
|
|
}
|
|
|
|
string autoStopScene = obs_data_get_string(obj, "autoStopSceneName");
|
|
switcher->autoStopEnable = obs_data_get_bool(obj, "autoStopEnable");
|
|
switcher->autoStopScene = GetWeakSourceByName(autoStopScene.c_str());
|
|
|
|
string idleSceneName = obs_data_get_string(obj, "idleSceneName");
|
|
string idleTransitionName = obs_data_get_string(obj, "idleTransitionName");
|
|
switcher->idleData.scene = GetWeakSourceByName(idleSceneName.c_str());
|
|
switcher->idleData.transition = GetWeakTransitionByName(idleTransitionName.c_str());
|
|
switcher->idleData.idleEnable = obs_data_get_bool(obj, "idleEnable");
|
|
switcher->idleData.time = obs_data_get_int(obj, "idleTime");
|
|
|
|
switcher->fileIO.readEnabled = obs_data_get_bool(obj, "readEnabled");
|
|
switcher->fileIO.readPath = obs_data_get_string(obj, "readPath");
|
|
switcher->fileIO.writeEnabled = obs_data_get_bool(obj, "writeEnabled");
|
|
switcher->fileIO.writePath = obs_data_get_string(obj, "writePath");
|
|
|
|
obs_data_array_release(array);
|
|
obs_data_array_release(screenRegionArray);
|
|
obs_data_array_release(pauseScenesArray);
|
|
obs_data_array_release(ignoreWindowsArray);
|
|
obs_data_array_release(sceneRoundTripArray);
|
|
obs_data_array_release(sceneTransitionsArray);
|
|
obs_data_array_release(defaultTransitionsArray);
|
|
obs_data_array_release(executableArray);
|
|
obs_data_array_release(ignoreIdleWindowsArray);
|
|
|
|
obs_data_release(obj);
|
|
|
|
switcher->m.unlock();
|
|
|
|
if (active)
|
|
switcher->Start();
|
|
else
|
|
switcher->Stop();
|
|
}
|
|
}
|
|
|
|
static inline OBSWeakSource getNextTransition(OBSWeakSource scene1, OBSWeakSource scene2)
|
|
{
|
|
OBSWeakSource ws;
|
|
if (scene1 && scene2)
|
|
{
|
|
for (SceneTransition& t : switcher->sceneTransitions)
|
|
{
|
|
if (t.scene1 == scene1 && t.scene2 == scene2)
|
|
ws = t.transition;
|
|
}
|
|
}
|
|
return ws;
|
|
}
|
|
|
|
void SwitcherData::Thread()
|
|
{
|
|
chrono::duration<long long, milli> duration = chrono::milliseconds(interval);
|
|
string lastTitle;
|
|
string title;
|
|
|
|
while (true)
|
|
{
|
|
unique_lock<mutex> lock(waitMutex);
|
|
unique_lock<mutex> transitionLock(transitionEndMutex);
|
|
OBSWeakSource scene;
|
|
OBSWeakSource transition;
|
|
bool match = false;
|
|
bool fullscreen = false;
|
|
bool pause = false;
|
|
bool sceneRoundTripActive = false;
|
|
|
|
// Files
|
|
// TODO add transitions to output file / read them in the input file
|
|
obs_source_t* currentSource = obs_frontend_get_current_scene();
|
|
|
|
if (fileIO.writeEnabled)
|
|
{
|
|
QFile file(QString::fromStdString(fileIO.writePath));
|
|
if (file.open(QIODevice::WriteOnly))
|
|
{
|
|
const char* msg = obs_source_get_name(currentSource);
|
|
file.write(msg, qstrlen(msg));
|
|
file.close();
|
|
}
|
|
}
|
|
|
|
obs_source_release(currentSource);
|
|
|
|
cv.wait_for(lock, duration);
|
|
|
|
{
|
|
lock_guard<mutex> lock(threadEndMutex);
|
|
if (switcher->stop)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
currentSource = obs_frontend_get_current_scene();
|
|
OBSWeakSource ws = obs_source_get_weak_source(currentSource);
|
|
|
|
//Default transition change
|
|
|
|
for (DefaultSceneTransition s : defaultSceneTransitions)
|
|
{
|
|
if (s.scene == ws)
|
|
{
|
|
obs_source_t* transition = obs_weak_source_get_source(s.transition);
|
|
if (transitionActive)
|
|
transitionCv.wait(transitionLock);
|
|
obs_frontend_set_current_transition(transition);
|
|
obs_source_release(transition);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
//End default transition change
|
|
|
|
if (fileIO.readEnabled)
|
|
{
|
|
QFile file(QString::fromStdString(fileIO.readPath));
|
|
if (file.open(QIODevice::ReadOnly))
|
|
{
|
|
QTextStream in(&file);
|
|
QString sceneStr = in.readLine();
|
|
obs_source_t* scene = obs_get_source_by_name(sceneStr.toUtf8().constData());
|
|
if (scene && scene != currentSource){
|
|
obs_source_t* transition;
|
|
OBSWeakSource sceneWs = obs_source_get_weak_source(scene);
|
|
OBSWeakSource transitionWs = getNextTransition(ws, sceneWs);
|
|
|
|
if (transitionWs){
|
|
transition = obs_weak_source_get_source(transitionWs);
|
|
if (transitionActive)
|
|
transitionCv.wait(transitionLock);
|
|
obs_frontend_set_current_transition(transition);
|
|
}
|
|
|
|
obs_frontend_set_current_scene(scene);
|
|
|
|
obs_weak_source_release(transitionWs);
|
|
obs_weak_source_release(sceneWs);
|
|
}
|
|
file.close();
|
|
obs_source_release(scene);
|
|
}
|
|
obs_source_release(currentSource);
|
|
obs_weak_source_release(ws);
|
|
continue;
|
|
}
|
|
|
|
// End Files
|
|
|
|
// Auto stop streaming/recording
|
|
|
|
if (ws && autoStopScene == ws)
|
|
{
|
|
if (obs_frontend_streaming_active())
|
|
obs_frontend_streaming_stop();
|
|
if (obs_frontend_recording_active())
|
|
obs_frontend_recording_stop();
|
|
}
|
|
obs_weak_source_release(ws);
|
|
|
|
// End auto stop streaming/recording
|
|
|
|
// Pause
|
|
|
|
for (OBSWeakSource& s : pauseScenesSwitches)
|
|
{
|
|
OBSWeakSource ws = obs_source_get_weak_source(currentSource);
|
|
if (s == ws)
|
|
{
|
|
pause = true;
|
|
obs_weak_source_release(ws);
|
|
break;
|
|
}
|
|
obs_weak_source_release(ws);
|
|
}
|
|
|
|
if (!pause)
|
|
{
|
|
GetCurrentWindowTitle(title);
|
|
for (string& window : pauseWindowsSwitches)
|
|
{
|
|
if (window == title)
|
|
{
|
|
pause = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!pause)
|
|
{
|
|
GetCurrentWindowTitle(title);
|
|
for (string& window : pauseWindowsSwitches)
|
|
{
|
|
try
|
|
{
|
|
bool matches = regex_match(title, regex(window));
|
|
if (matches)
|
|
{
|
|
pause = true;
|
|
break;
|
|
}
|
|
}
|
|
catch (const regex_error&)
|
|
{
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pause)
|
|
{
|
|
obs_source_release(currentSource);
|
|
continue;
|
|
}
|
|
|
|
// End Pause
|
|
|
|
// Scene Round Trip
|
|
|
|
for (SceneRoundTripSwitch& s : sceneRoundTripSwitches)
|
|
{
|
|
OBSWeakSource ws = obs_source_get_weak_source(currentSource);
|
|
|
|
if (s.scene1 == ws)
|
|
{
|
|
sceneRoundTripActive = true;
|
|
int dur = s.delay * 1000 - interval;
|
|
if (dur > 30)
|
|
cv.wait_for(lock, chrono::milliseconds(dur));
|
|
else
|
|
cv.wait_for(lock, chrono::milliseconds(30));
|
|
|
|
obs_source_t* source = obs_weak_source_get_source(s.scene2);
|
|
obs_source_t* currentSource2 = obs_frontend_get_current_scene();
|
|
|
|
// don't switch if user changed scene manually
|
|
if (currentSource == currentSource2)
|
|
{
|
|
obs_source_t* transition;
|
|
OBSWeakSource transitionWs = getNextTransition(s.scene1, s.scene2);
|
|
|
|
if (transitionWs)
|
|
transition = obs_weak_source_get_source(transitionWs);
|
|
else
|
|
transition = obs_weak_source_get_source(s.transition);
|
|
if (transitionActive)
|
|
transitionCv.wait(transitionLock);
|
|
obs_frontend_set_current_transition(transition);
|
|
obs_frontend_set_current_scene(source);
|
|
|
|
obs_source_release(transition);
|
|
}
|
|
|
|
obs_source_release(source);
|
|
obs_weak_source_release(ws);
|
|
obs_source_release(currentSource2);
|
|
|
|
break;
|
|
}
|
|
obs_weak_source_release(ws);
|
|
}
|
|
|
|
obs_source_release(currentSource);
|
|
|
|
if (sceneRoundTripActive)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// End Scene Round Trip
|
|
|
|
duration = chrono::milliseconds(interval);
|
|
|
|
GetCurrentWindowTitle(title);
|
|
|
|
// Ignore Windows
|
|
|
|
for (auto& window : ignoreWindowsSwitches)
|
|
{
|
|
if (window == title)
|
|
{
|
|
title = lastTitle;
|
|
break;
|
|
}
|
|
}
|
|
|
|
lastTitle = title;
|
|
|
|
// End Ignore Windows
|
|
|
|
switcher->Prune();
|
|
|
|
// Idle switch
|
|
|
|
if (!match && idleData.idleEnable)
|
|
{
|
|
bool ignoreIdle = false;
|
|
GetCurrentWindowTitle(title);
|
|
|
|
for (string& window : ignoreIdleWindows)
|
|
{
|
|
if (window == title)
|
|
{
|
|
ignoreIdle = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!ignoreIdle)
|
|
{
|
|
for (string& window : ignoreIdleWindows)
|
|
{
|
|
try
|
|
{
|
|
bool matches = regex_match(title, regex(window));
|
|
if (matches)
|
|
{
|
|
ignoreIdle = true;
|
|
break;
|
|
}
|
|
}
|
|
catch (const regex_error&)
|
|
{
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!ignoreIdle && getTime() - getLastInputTime() > idleData.time * 1000)
|
|
{
|
|
scene = idleData.scene;
|
|
transition = idleData.transition;
|
|
fullscreen = false;
|
|
match = true;
|
|
}
|
|
}
|
|
|
|
// End Idle switch
|
|
|
|
// Regular switch
|
|
|
|
if (!match){
|
|
for (SceneSwitch& s : switches)
|
|
{
|
|
if (s.window == title)
|
|
{
|
|
match = true;
|
|
scene = s.scene;
|
|
transition = s.transition;
|
|
fullscreen = s.fullscreen;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* try regex */
|
|
if (!match)
|
|
{
|
|
for (SceneSwitch& s : switches)
|
|
{
|
|
try
|
|
{
|
|
bool matches = regex_match(title, regex(s.window));
|
|
if (matches)
|
|
{
|
|
match = true;
|
|
scene = s.scene;
|
|
transition = s.transition;
|
|
fullscreen = s.fullscreen;
|
|
break;
|
|
}
|
|
}
|
|
catch (const regex_error&)
|
|
{
|
|
}
|
|
}
|
|
}
|
|
|
|
// End regular switch
|
|
|
|
// Executable switch
|
|
QStringList runningProcesses;
|
|
GetProcessList(runningProcesses);
|
|
for (ExecutableSceneSwitch& s : executableSwitches)
|
|
{
|
|
if (runningProcesses.contains(s.mExe))
|
|
{
|
|
scene = s.mScene;
|
|
transition = s.mTransition;
|
|
match = !s.mInFocus || (s.mInFocus && isInFocus(s.mExe));
|
|
break;
|
|
}
|
|
}
|
|
// End executable switch
|
|
|
|
// Screen Region
|
|
|
|
if (!match)
|
|
{
|
|
pair<int, int> cursorPos = getCursorPos();
|
|
int minRegionSize = 99999;
|
|
|
|
for (auto& s : screenRegionSwitches)
|
|
{
|
|
if (cursorPos.first >= s.minX && cursorPos.second >= s.minY
|
|
&& cursorPos.first <= s.maxX && cursorPos.second <= s.maxY)
|
|
{
|
|
int regionSize = (s.maxX - s.minX) + (s.maxY - s.minY);
|
|
if (regionSize < minRegionSize)
|
|
{
|
|
match = true;
|
|
scene = s.scene;
|
|
transition = s.transition;
|
|
minRegionSize = regionSize;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// End Screen Region
|
|
|
|
// Fullscreen
|
|
|
|
match = match && (!fullscreen || (fullscreen && isFullscreen()));
|
|
|
|
// End fullscreen
|
|
|
|
// Backup Scene
|
|
|
|
if (!match && switchIfNotMatching && nonMatchingScene)
|
|
{
|
|
match = true;
|
|
scene = nonMatchingScene;
|
|
}
|
|
|
|
// End Backup Scene
|
|
|
|
// Switch scene
|
|
|
|
if (match)
|
|
{
|
|
obs_source_t* source = obs_weak_source_get_source(scene);
|
|
obs_source_t* currentSource = obs_frontend_get_current_scene();
|
|
|
|
if (source && source != currentSource)
|
|
{
|
|
obs_source_t* nextTransition;
|
|
OBSWeakSource currentScene = obs_source_get_weak_source(currentSource);
|
|
obs_weak_source_release(currentScene);
|
|
OBSWeakSource nextTransitionWs = getNextTransition(currentScene, scene);
|
|
|
|
if (nextTransitionWs)
|
|
{
|
|
obs_source_t* nextTransition = obs_weak_source_get_source(nextTransitionWs);
|
|
if (transitionActive)
|
|
transitionCv.wait(transitionLock);
|
|
obs_frontend_set_current_transition(nextTransition);
|
|
obs_source_release(nextTransition);
|
|
}
|
|
else if (transition)
|
|
{
|
|
obs_source_t* nextTransition = obs_weak_source_get_source(transition);
|
|
if (transitionActive)
|
|
transitionCv.wait(transitionLock);
|
|
obs_frontend_set_current_transition(nextTransition);
|
|
obs_source_release(nextTransition);
|
|
}
|
|
|
|
obs_frontend_set_current_scene(source);
|
|
}
|
|
obs_source_release(currentSource);
|
|
obs_source_release(source);
|
|
}
|
|
|
|
// End switch scene
|
|
}
|
|
}
|
|
|
|
void SwitcherData::Start()
|
|
{
|
|
|
|
if (!th.joinable())
|
|
{
|
|
threadEndMutex.lock();
|
|
stop = false;
|
|
threadEndMutex.unlock();
|
|
switcher->th = thread([]()
|
|
{
|
|
switcher->Thread();
|
|
});
|
|
}
|
|
}
|
|
|
|
void SwitcherData::Stop()
|
|
{
|
|
if (th.joinable())
|
|
{
|
|
{
|
|
lock_guard<mutex> lock(threadEndMutex);
|
|
switcher->stop = true;
|
|
}
|
|
cv.notify_one();
|
|
th.join();
|
|
}
|
|
}
|
|
|
|
// HOTKEY
|
|
|
|
void startStopHotkeyFunc(void* data, obs_hotkey_id id, obs_hotkey_t* hotkey, bool pressed)
|
|
{
|
|
UNUSED_PARAMETER(data);
|
|
UNUSED_PARAMETER(hotkey);
|
|
|
|
if (pressed)
|
|
{
|
|
if (switcher->th.joinable())
|
|
switcher->Stop();
|
|
else
|
|
switcher->Start();
|
|
}
|
|
|
|
obs_data_array* hotkeyData = obs_hotkey_save(id);
|
|
|
|
if (hotkeyData != NULL)
|
|
{
|
|
char* path = obs_module_config_path("");
|
|
ofstream file;
|
|
file.open(string(path).append("hotkey.txt"), ofstream::trunc);
|
|
if (file.is_open())
|
|
{
|
|
size_t num = obs_data_array_count(hotkeyData);
|
|
for (size_t i = 0; i < num; i++)
|
|
{
|
|
obs_data_t* data = obs_data_array_item(hotkeyData, i);
|
|
string temp = obs_data_get_json(data);
|
|
obs_data_release(data);
|
|
file << temp;
|
|
}
|
|
file.close();
|
|
}
|
|
bfree(path);
|
|
}
|
|
obs_data_array_release(hotkeyData);
|
|
}
|
|
|
|
string loadConfigFile(string filename)
|
|
{
|
|
ifstream settingsFile;
|
|
char* path = obs_module_config_path("");
|
|
string value;
|
|
|
|
settingsFile.open(string(path).append(filename));
|
|
if (settingsFile.is_open())
|
|
{
|
|
settingsFile.seekg(0, ios::end);
|
|
value.reserve(settingsFile.tellg());
|
|
settingsFile.seekg(0, ios::beg);
|
|
value.assign((istreambuf_iterator<char>(settingsFile)), istreambuf_iterator<char>());
|
|
settingsFile.close();
|
|
}
|
|
bfree(path);
|
|
return value;
|
|
}
|
|
|
|
void loadKeybinding(obs_hotkey_id hotkeyId)
|
|
{
|
|
string bindings = loadConfigFile("hotkey.txt");
|
|
if (!bindings.empty())
|
|
{
|
|
obs_data_array_t* hotkeyData = obs_data_array_create();
|
|
obs_data_t* data = obs_data_create_from_json(bindings.c_str());
|
|
obs_data_array_insert(hotkeyData, 0, data);
|
|
obs_data_release(data);
|
|
obs_hotkey_load(hotkeyId, hotkeyData);
|
|
obs_data_array_release(hotkeyData);
|
|
}
|
|
}
|
|
|
|
// END HOTKEY
|
|
|
|
extern "C" void FreeSceneSwitcher()
|
|
{
|
|
delete switcher;
|
|
switcher = nullptr;
|
|
}
|
|
|
|
static void OBSEvent(enum obs_frontend_event event, void* switcher)
|
|
{
|
|
if (event == OBS_FRONTEND_EVENT_EXIT)
|
|
{
|
|
FreeSceneSwitcher();
|
|
}
|
|
|
|
if (event == OBS_FRONTEND_EVENT_SCENE_CHANGED)
|
|
{
|
|
SwitcherData* s = (SwitcherData*)switcher;
|
|
s->transitionActive = true;
|
|
}
|
|
|
|
if (event == OBS_FRONTEND_EVENT_TRANSITION_STOPPED)
|
|
{
|
|
SwitcherData* s = (SwitcherData*)switcher;
|
|
if (s->transitionActive)
|
|
{
|
|
this_thread::sleep_for(chrono::milliseconds(100));
|
|
s->transitionCv.notify_all();
|
|
s->transitionActive = false;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
extern "C" void InitSceneSwitcher()
|
|
{
|
|
QAction* action
|
|
= (QAction*)obs_frontend_add_tools_menu_qaction(obs_module_text("Advanced Scene Switcher"));
|
|
|
|
switcher = new SwitcherData;
|
|
|
|
auto cb = []()
|
|
{
|
|
obs_frontend_push_ui_translation(obs_module_get_string);
|
|
|
|
QMainWindow* window = (QMainWindow*)obs_frontend_get_main_window();
|
|
|
|
SceneSwitcher ss(window);
|
|
ss.exec();
|
|
|
|
obs_frontend_pop_ui_translation();
|
|
};
|
|
|
|
obs_frontend_add_save_callback(SaveSceneSwitcher, nullptr);
|
|
obs_frontend_add_event_callback(OBSEvent, switcher);
|
|
|
|
action->connect(action, &QAction::triggered, cb);
|
|
|
|
char* path = obs_module_config_path("");
|
|
QDir dir(path);
|
|
if (!dir.exists())
|
|
{
|
|
dir.mkpath(".");
|
|
}
|
|
bfree(path);
|
|
|
|
obs_hotkey_id pauseHotkeyId = obs_hotkey_register_frontend("startStopSwitcherHotkey",
|
|
"Toggle Start/Stop for the Advanced Scene Switcher", startStopHotkeyFunc, NULL);
|
|
loadKeybinding(pauseHotkeyId);
|
|
}
|