mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-22 09:54:54 -05:00
Extending a scene sequence allows for more complex switching setups, but should also simplify some setups. Sequences like "A -> B -> A -> C", which previously were only possible by creating a copy of A, can now be specified in a single entry. To extend a sequence either select the sequence you want to modify and click the extend sequence button or simply double click the entry.
910 lines
22 KiB
C++
910 lines
22 KiB
C++
#include <QFileDialog>
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#include <QTextStream>
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#include "headers/advanced-scene-switcher.hpp"
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#include "headers/utility.hpp"
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constexpr auto max_extend_text_size = 150;
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bool SceneSequenceSwitch::pause = false;
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static QMetaObject::Connection addPulse;
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void AdvSceneSwitcher::on_sceneSequenceAdd_clicked()
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{
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std::lock_guard<std::mutex> lock(switcher->m);
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switcher->sceneSequenceSwitches.emplace_back();
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listAddClicked(ui->sceneSequenceSwitches,
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new SequenceWidget(
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this, &switcher->sceneSequenceSwitches.back()),
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ui->sceneSequenceAdd, &addPulse);
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ui->sequenceHelp->setVisible(false);
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}
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void AdvSceneSwitcher::on_sceneSequenceRemove_clicked()
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{
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QListWidgetItem *item = ui->sceneSequenceSwitches->currentItem();
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if (!item) {
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return;
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}
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{
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// Might be in waiting state of sequence
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// causing invalid access after wakeup
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// thus we need to stop the main thread before delete
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bool wasRunning = !switcher->stop;
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switcher->Stop();
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std::lock_guard<std::mutex> lock(switcher->m);
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int idx = ui->sceneSequenceSwitches->currentRow();
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auto &switches = switcher->sceneSequenceSwitches;
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switches.erase(switches.begin() + idx);
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if (wasRunning) {
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switcher->Start();
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}
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}
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delete item;
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}
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void AdvSceneSwitcher::on_sceneSequenceUp_clicked()
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{
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int index = ui->sceneSequenceSwitches->currentRow();
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if (!listMoveUp(ui->sceneSequenceSwitches)) {
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return;
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}
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SequenceWidget *s1 =
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(SequenceWidget *)ui->sceneSequenceSwitches->itemWidget(
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ui->sceneSequenceSwitches->item(index));
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SequenceWidget *s2 =
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(SequenceWidget *)ui->sceneSequenceSwitches->itemWidget(
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ui->sceneSequenceSwitches->item(index - 1));
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SequenceWidget::swapSwitchData(s1, s2);
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std::lock_guard<std::mutex> lock(switcher->m);
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std::swap(switcher->sceneSequenceSwitches[index],
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switcher->sceneSequenceSwitches[index - 1]);
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}
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void AdvSceneSwitcher::on_sceneSequenceDown_clicked()
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{
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int index = ui->sceneSequenceSwitches->currentRow();
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if (!listMoveDown(ui->sceneSequenceSwitches)) {
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return;
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}
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SequenceWidget *s1 =
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(SequenceWidget *)ui->sceneSequenceSwitches->itemWidget(
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ui->sceneSequenceSwitches->item(index));
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SequenceWidget *s2 =
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(SequenceWidget *)ui->sceneSequenceSwitches->itemWidget(
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ui->sceneSequenceSwitches->item(index + 1));
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SequenceWidget::swapSwitchData(s1, s2);
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std::lock_guard<std::mutex> lock(switcher->m);
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std::swap(switcher->sceneSequenceSwitches[index],
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switcher->sceneSequenceSwitches[index + 1]);
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}
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void AdvSceneSwitcher::on_sceneSequenceSave_clicked()
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{
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QString directory = QFileDialog::getSaveFileName(
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this,
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tr(obs_module_text(
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"AdvSceneSwitcher.sceneSequenceTab.saveTitle")),
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QDir::currentPath(),
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tr(obs_module_text(
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"AdvSceneSwitcher.sceneSequenceTab.fileType")));
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if (directory.isEmpty()) {
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return;
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}
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QFile file(directory);
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if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {
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return;
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}
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obs_data_t *obj = obs_data_create();
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switcher->saveSceneSequenceSwitches(obj);
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obs_data_save_json(obj, file.fileName().toUtf8().constData());
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obs_data_release(obj);
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}
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void AdvSceneSwitcher::on_sceneSequenceLoad_clicked()
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{
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QString directory = QFileDialog::getOpenFileName(
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this,
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tr(obs_module_text(
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"AdvSceneSwitcher.sceneSequenceTab.loadTitle")),
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QDir::currentPath(),
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tr(obs_module_text(
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"AdvSceneSwitcher.sceneSequenceTab.fileType")));
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if (directory.isEmpty()) {
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return;
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}
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QFile file(directory);
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if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {
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return;
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}
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obs_data_t *obj = obs_data_create_from_json_file(
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file.fileName().toUtf8().constData());
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if (!obj) {
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DisplayMessage(obs_module_text(
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"AdvSceneSwitcher.sceneSequenceTab.loadFail"));
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return;
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}
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// Might be in waiting state of sequence
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// causing invalid access after wakeup
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// thus we need to stop the main thread before delete
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bool wasRunning = !switcher->stop;
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switcher->Stop();
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switcher->loadSceneSequenceSwitches(obj);
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if (wasRunning) {
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switcher->Start();
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}
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obs_data_release(obj);
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DisplayMessage(obs_module_text(
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"AdvSceneSwitcher.sceneSequenceTab.loadSuccess"));
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close();
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}
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void AdvSceneSwitcher::OpenSequenceExtendEdit(SequenceWidget *sw)
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{
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QDialog edit;
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SequenceWidget editWidget(this, sw->getSwitchData(), false, true);
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QHBoxLayout layout;
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layout.setSizeConstraint(QLayout::SetFixedSize);
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layout.addWidget(&editWidget);
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edit.setLayout(&layout);
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edit.setWindowTitle(obs_module_text(
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"AdvSceneSwitcher.sceneSequenceTab.extendEdit"));
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edit.exec();
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sw->UpdateExtendText();
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}
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void AdvSceneSwitcher::on_sequenceEdit_clicked()
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{
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int index = ui->sceneSequenceSwitches->currentRow();
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if (index == -1) {
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return;
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}
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SequenceWidget *currentWidget =
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(SequenceWidget *)ui->sceneSequenceSwitches->itemWidget(
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ui->sceneSequenceSwitches->item(index));
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OpenSequenceExtendEdit(currentWidget);
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}
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void AdvSceneSwitcher::on_sceneSequenceSwitches_itemDoubleClicked(
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QListWidgetItem *item)
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{
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SequenceWidget *currentWidget =
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(SequenceWidget *)ui->sceneSequenceSwitches->itemWidget(item);
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OpenSequenceExtendEdit(currentWidget);
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}
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void SwitcherData::checkSceneSequence(bool &match, OBSWeakSource &scene,
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OBSWeakSource &transition, int &linger)
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{
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if (SceneSequenceSwitch::pause) {
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return;
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}
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obs_source_t *currentSceneSource = obs_frontend_get_current_scene();
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obs_weak_source_t *currentScene =
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obs_source_get_weak_source(currentSceneSource);
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for (SceneSequenceSwitch &s : sceneSequenceSwitches) {
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// Continue the active uninterruptible sequence and skip others
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if (uninterruptibleSceneSequenceActive &&
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s.activeSequence == nullptr) {
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continue;
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}
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bool matched = s.checkMatch(currentScene, linger);
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if (!match && matched) {
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match = matched;
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if (s.activeSequence) {
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scene = s.activeSequence->getScene();
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transition = s.activeSequence->transition;
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} else {
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scene = s.getScene();
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transition = s.transition;
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if (verbose) {
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s.logMatch();
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}
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}
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s.advanceActiveSequence();
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if (verbose) {
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s.logAdvanceSequence();
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}
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// Ignore other switching methods if sequence is not
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// interruptible and has not reached its end
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if (s.activeSequence) {
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uninterruptibleSceneSequenceActive =
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!s.interruptible;
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}
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}
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}
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if (!match) {
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uninterruptibleSceneSequenceActive = false;
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}
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obs_source_release(currentSceneSource);
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obs_weak_source_release(currentScene);
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}
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void SwitcherData::saveSceneSequenceSwitches(obs_data_t *obj)
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{
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obs_data_array_t *sceneSequenceArray = obs_data_array_create();
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for (SceneSequenceSwitch &s : switcher->sceneSequenceSwitches) {
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obs_data_t *array_obj = obs_data_create();
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s.save(array_obj);
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obs_data_array_push_back(sceneSequenceArray, array_obj);
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obs_data_release(array_obj);
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}
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obs_data_set_array(obj, "sceneRoundTrip", sceneSequenceArray);
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obs_data_array_release(sceneSequenceArray);
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}
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void SwitcherData::loadSceneSequenceSwitches(obs_data_t *obj)
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{
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switcher->sceneSequenceSwitches.clear();
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obs_data_array_t *sceneSequenceArray =
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obs_data_get_array(obj, "sceneRoundTrip");
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size_t count = obs_data_array_count(sceneSequenceArray);
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for (size_t i = 0; i < count; i++) {
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obs_data_t *array_obj =
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obs_data_array_item(sceneSequenceArray, i);
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switcher->sceneSequenceSwitches.emplace_back();
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sceneSequenceSwitches.back().load(array_obj);
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obs_data_release(array_obj);
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}
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obs_data_array_release(sceneSequenceArray);
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}
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void AdvSceneSwitcher::setupSequenceTab()
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{
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for (auto &s : switcher->sceneSequenceSwitches) {
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QListWidgetItem *item;
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item = new QListWidgetItem(ui->sceneSequenceSwitches);
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ui->sceneSequenceSwitches->addItem(item);
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SequenceWidget *sw = new SequenceWidget(this, &s);
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item->setSizeHint(sw->minimumSizeHint());
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ui->sceneSequenceSwitches->setItemWidget(item, sw);
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}
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if (switcher->sceneSequenceSwitches.size() == 0) {
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addPulse = PulseWidget(ui->sceneSequenceAdd, QColor(Qt::green));
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ui->sequenceHelp->setVisible(true);
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} else {
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ui->sequenceHelp->setVisible(false);
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}
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}
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bool SceneSequenceSwitch::initialized()
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{
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return SceneSwitcherEntry::initialized() && startScene;
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}
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bool SceneSequenceSwitch::valid()
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{
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return !initialized() ||
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(SceneSwitcherEntry::valid() && WeakSourceValid(startScene));
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}
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void SceneSequenceSwitch::save(obs_data_t *obj, bool saveExt)
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{
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SceneSwitcherEntry::save(obj);
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obs_data_set_int(obj, "startTargetType",
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static_cast<int>(startTargetType));
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obs_data_set_string(obj, "startScene",
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GetWeakSourceName(startScene).c_str());
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obs_data_set_double(obj, "delay", delay);
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obs_data_set_int(obj, "delayMultiplier", delayMultiplier);
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obs_data_set_bool(obj, "interruptible", interruptible);
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if (saveExt) {
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auto cur = extendedSequence.get();
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obs_data_array_t *extendScenes = obs_data_array_create();
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while (cur) {
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obs_data_t *array_obj = obs_data_create();
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cur->save(array_obj, false);
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obs_data_array_push_back(extendScenes, array_obj);
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obs_data_release(array_obj);
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cur = cur->extendedSequence.get();
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}
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obs_data_set_array(obj, "extendScenes", extendScenes);
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obs_data_array_release(extendScenes);
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}
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}
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// To be removed in future version
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bool loadOldScequence(obs_data_t *obj, SceneSequenceSwitch *s)
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{
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if (!s) {
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return false;
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}
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const char *scene1 = obs_data_get_string(obj, "sceneRoundTripScene1");
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if (strcmp(scene1, "") == 0) {
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return false;
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}
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s->startScene = GetWeakSourceByName(scene1);
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const char *scene2 = obs_data_get_string(obj, "sceneRoundTripScene2");
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s->scene = GetWeakSourceByName(scene2);
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const char *transition = obs_data_get_string(obj, "transition");
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s->transition = GetWeakTransitionByName(transition);
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s->delay = obs_data_get_double(obj, "delay");
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int delayMultiplier = obs_data_get_int(obj, "delayMultiplier");
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if (delayMultiplier == 0 ||
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(delayMultiplier != 1 && delayMultiplier % 60 != 0))
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delayMultiplier = 1;
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s->delayMultiplier = delayMultiplier;
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s->interruptible = obs_data_get_bool(obj, "interruptible");
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s->usePreviousScene = strcmp(scene2, previous_scene_name) == 0;
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return true;
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}
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void SceneSequenceSwitch::load(obs_data_t *obj, bool saveExt)
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{
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if (loadOldScequence(obj, this)) {
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return;
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}
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SceneSwitcherEntry::load(obj);
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startTargetType = static_cast<SwitchTargetType>(
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obs_data_get_int(obj, "startTargetType"));
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const char *scene = obs_data_get_string(obj, "startScene");
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startScene = GetWeakSourceByName(scene);
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delay = obs_data_get_double(obj, "delay");
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delayMultiplier = obs_data_get_int(obj, "delayMultiplier");
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if (delayMultiplier == 0 ||
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(delayMultiplier != 1 && delayMultiplier % 60 != 0))
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delayMultiplier = 1;
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interruptible = obs_data_get_bool(obj, "interruptible");
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if (saveExt) {
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auto cur = this;
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obs_data_array_t *extendScenes =
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obs_data_get_array(obj, "extendScenes");
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size_t count = obs_data_array_count(extendScenes);
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for (size_t i = 0; i < count; i++) {
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obs_data_t *array_obj =
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obs_data_array_item(extendScenes, i);
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cur->extendedSequence =
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std::make_unique<SceneSequenceSwitch>();
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cur->extendedSequence->load(array_obj, false);
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cur = cur->extendedSequence.get();
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obs_data_release(array_obj);
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}
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obs_data_array_release(extendScenes);
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}
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}
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bool SceneSequenceSwitch::reduce()
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{
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// Reset activeSequence just in case it was one of the deleted entries
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activeSequence = nullptr;
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if (!extendedSequence) {
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return true;
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}
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if (extendedSequence->reduce()) {
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extendedSequence.reset(nullptr);
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}
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return false;
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}
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SceneSequenceSwitch *SceneSequenceSwitch::extend()
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{
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if (extendedSequence) {
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return extendedSequence->extend();
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}
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extendedSequence = std::make_unique<SceneSequenceSwitch>();
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extendedSequence->startScene = scene;
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return extendedSequence.get();
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}
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bool SceneSequenceSwitch::checkMatch(OBSWeakSource currentScene, int &linger,
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SceneSequenceSwitch *root)
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{
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if (!initialized()) {
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if (root) {
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root->activeSequence = nullptr;
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}
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return false;
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}
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bool match = false;
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if (activeSequence) {
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return activeSequence->checkMatch(currentScene, linger, this);
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}
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if (startScene == currentScene) {
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if (interruptible) {
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match = checkDurationMatchInterruptible();
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} else {
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match = true;
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prepareUninterruptibleMatch(currentScene, linger);
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}
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} else {
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matchCount = 0;
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if (root) {
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root->activeSequence = nullptr;
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logSequenceCanceled();
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}
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}
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return match;
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}
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bool SceneSequenceSwitch::checkDurationMatchInterruptible()
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{
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bool durationReached = matchCount * (switcher->interval / 1000.0) >=
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delay;
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matchCount++;
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if (durationReached) {
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matchCount = 0;
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return true;
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}
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return false;
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}
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void SceneSequenceSwitch::prepareUninterruptibleMatch(
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OBSWeakSource currentScene, int &linger)
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{
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int dur = delay * 1000;
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if (dur > 0) {
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switcher->waitScene = obs_weak_source_get_source(currentScene);
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obs_source_release(switcher->waitScene);
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linger = dur;
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}
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}
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void SceneSequenceSwitch::advanceActiveSequence()
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{
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// Set start Scene
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OBSWeakSource currentSceneGroupScene = nullptr;
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if (targetType == SwitchTargetType::SceneGroup && group) {
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currentSceneGroupScene = group->getCurrentScene();
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}
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if (activeSequence) {
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activeSequence = activeSequence->extendedSequence.get();
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} else {
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activeSequence = extendedSequence.get();
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}
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if (activeSequence) {
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if (activeSequence->startTargetType ==
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SwitchTargetType::SceneGroup) {
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activeSequence->startScene = currentSceneGroupScene;
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}
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if (activeSequence->targetType == SwitchTargetType::Scene &&
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!activeSequence->scene) {
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blog(LOG_WARNING,
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"cannot advance sequence - null scene set");
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activeSequence = nullptr;
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}
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if (activeSequence->targetType ==
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SwitchTargetType::SceneGroup &&
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activeSequence->group &&
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activeSequence->group->scenes.empty()) {
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blog(LOG_WARNING,
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"cannot advance sequence - no scenes specified in '%s'",
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activeSequence->group->name.c_str());
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activeSequence = nullptr;
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return;
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}
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// Reinit old matchCount value in case it was previously set
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activeSequence->matchCount = 0;
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}
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}
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void SceneSequenceSwitch::logAdvanceSequence()
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{
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if (activeSequence) {
|
|
std::string targetName =
|
|
GetWeakSourceName(activeSequence->scene);
|
|
|
|
if (activeSequence->targetType ==
|
|
SwitchTargetType::SceneGroup &&
|
|
activeSequence->group) {
|
|
targetName = activeSequence->group->name;
|
|
}
|
|
|
|
blog(LOG_INFO, "continuing sequence with '%s' -> '%s'",
|
|
GetWeakSourceName(activeSequence->startScene).c_str(),
|
|
targetName.c_str());
|
|
}
|
|
}
|
|
|
|
void SceneSequenceSwitch::logSequenceCanceled()
|
|
{
|
|
blog(LOG_INFO, "unexpected scene change - cancel sequence");
|
|
}
|
|
|
|
void populateDelayUnits(QComboBox *list)
|
|
{
|
|
list->addItem(obs_module_text("AdvSceneSwitcher.unit.secends"));
|
|
list->addItem(obs_module_text("AdvSceneSwitcher.unit.minutes"));
|
|
list->addItem(obs_module_text("AdvSceneSwitcher.unit.hours"));
|
|
}
|
|
|
|
QString makeExtendText(SceneSequenceSwitch *s, int curLen = 0)
|
|
{
|
|
if (!s) {
|
|
return "";
|
|
}
|
|
|
|
QString ext = "";
|
|
|
|
ext = QString::number(s->delay / s->delayMultiplier) + " ";
|
|
|
|
switch (s->delayMultiplier) {
|
|
case 1:
|
|
ext += obs_module_text("AdvSceneSwitcher.unit.secends");
|
|
break;
|
|
case 60:
|
|
ext += obs_module_text("AdvSceneSwitcher.unit.minutes");
|
|
break;
|
|
case 60 * 60:
|
|
ext += obs_module_text("AdvSceneSwitcher.unit.hours");
|
|
break;
|
|
default:
|
|
ext += obs_module_text("?????");
|
|
break;
|
|
}
|
|
|
|
QString sceneName = GetWeakSourceName(s->scene).c_str();
|
|
if (s->targetType == SwitchTargetType::SceneGroup && s->group) {
|
|
sceneName = QString::fromStdString(s->group->name);
|
|
}
|
|
if (sceneName.isEmpty()) {
|
|
sceneName = obs_module_text("AdvSceneSwitcher.selectScene");
|
|
}
|
|
ext += " -> [" + sceneName + "]";
|
|
|
|
if (ext.length() + curLen > max_extend_text_size) {
|
|
return "...";
|
|
}
|
|
|
|
if (s->extendedSequence.get()) {
|
|
return ext +=
|
|
" | " + makeExtendText(s->extendedSequence.get(),
|
|
curLen + ext.length());
|
|
} else {
|
|
return ext;
|
|
}
|
|
}
|
|
|
|
SequenceWidget::SequenceWidget(QWidget *parent, SceneSequenceSwitch *s,
|
|
bool extendSequence, bool editExtendMode)
|
|
: SwitchWidget(parent, s, !extendSequence, true)
|
|
{
|
|
this->setParent(parent);
|
|
|
|
delay = new QDoubleSpinBox();
|
|
delayUnits = new QComboBox();
|
|
startScenes = new QComboBox();
|
|
interruptible = new QCheckBox(obs_module_text(
|
|
"AdvSceneSwitcher.sceneSequenceTab.interruptible"));
|
|
extendText = new QLabel();
|
|
extend = new QPushButton();
|
|
reduce = new QPushButton();
|
|
|
|
extend->setProperty("themeID",
|
|
QVariant(QStringLiteral("addIconSmall")));
|
|
reduce->setProperty("themeID",
|
|
QVariant(QStringLiteral("removeIconSmall")));
|
|
|
|
extend->setMaximumSize(22, 22);
|
|
reduce->setMaximumSize(22, 22);
|
|
|
|
// We need to extend the generic SwitchWidget::SceneChanged()
|
|
// with our own SequenceWidget::SceneChanged()
|
|
// so the old singal / slot needs to be disconnected
|
|
scenes->disconnect();
|
|
QWidget::connect(scenes, SIGNAL(currentTextChanged(const QString &)),
|
|
this, SLOT(SceneChanged(const QString &)));
|
|
|
|
QWidget::connect(delay, SIGNAL(valueChanged(double)), this,
|
|
SLOT(DelayChanged(double)));
|
|
QWidget::connect(delayUnits, SIGNAL(currentIndexChanged(int)), this,
|
|
SLOT(DelayUnitsChanged(int)));
|
|
QWidget::connect(startScenes,
|
|
SIGNAL(currentTextChanged(const QString &)), this,
|
|
SLOT(StartSceneChanged(const QString &)));
|
|
QWidget::connect(interruptible, SIGNAL(stateChanged(int)), this,
|
|
SLOT(InterruptibleChanged(int)));
|
|
|
|
QWidget::connect(extend, SIGNAL(clicked()), this,
|
|
SLOT(ExtendClicked()));
|
|
QWidget::connect(reduce, SIGNAL(clicked()), this,
|
|
SLOT(ReduceClicked()));
|
|
|
|
delay->setMaximum(99999.000000);
|
|
AdvSceneSwitcher::populateSceneSelection(startScenes, false);
|
|
populateDelayUnits(delayUnits);
|
|
interruptible->setToolTip(obs_module_text(
|
|
"AdvSceneSwitcher.sceneSequenceTab.interruptibleHint"));
|
|
|
|
if (s) {
|
|
switch (s->delayMultiplier) {
|
|
case 1:
|
|
delayUnits->setCurrentIndex(0);
|
|
break;
|
|
case 60:
|
|
delayUnits->setCurrentIndex(1);
|
|
break;
|
|
case 3600:
|
|
delayUnits->setCurrentIndex(2);
|
|
break;
|
|
default:
|
|
delayUnits->setCurrentIndex(0);
|
|
}
|
|
startScenes->setCurrentText(
|
|
GetWeakSourceName(s->startScene).c_str());
|
|
interruptible->setChecked(s->interruptible);
|
|
}
|
|
|
|
if (extendSequence) {
|
|
QHBoxLayout *mainLayout = new QHBoxLayout;
|
|
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
|
|
{"{{scenes}}", scenes},
|
|
{"{{delay}}", delay},
|
|
{"{{delayUnits}}", delayUnits},
|
|
{"{{transitions}}", transitions}};
|
|
placeWidgets(
|
|
obs_module_text(
|
|
"AdvSceneSwitcher.sceneSequenceTab.extendEntry"),
|
|
mainLayout, widgetPlaceholders);
|
|
setLayout(mainLayout);
|
|
} else {
|
|
QHBoxLayout *startSequence = new QHBoxLayout;
|
|
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
|
|
{"{{startScenes}}", startScenes},
|
|
{"{{scenes}}", scenes},
|
|
{"{{delay}}", delay},
|
|
{"{{delayUnits}}", delayUnits},
|
|
{"{{transitions}}", transitions},
|
|
{"{{interruptible}}", interruptible}};
|
|
placeWidgets(obs_module_text(
|
|
"AdvSceneSwitcher.sceneSequenceTab.entry"),
|
|
startSequence, widgetPlaceholders);
|
|
|
|
//exetend widgets placed here
|
|
extendSequenceLayout = new QVBoxLayout;
|
|
if (s) {
|
|
if (!editExtendMode) {
|
|
extendText->setText(makeExtendText(
|
|
s->extendedSequence.get()));
|
|
} else {
|
|
auto cur = s->extendedSequence.get();
|
|
while (cur != nullptr) {
|
|
extendSequenceLayout->addWidget(
|
|
new SequenceWidget(parent, cur,
|
|
true, true));
|
|
cur = cur->extendedSequence.get();
|
|
}
|
|
}
|
|
}
|
|
|
|
QHBoxLayout *extendSequenceControlsLayout = new QHBoxLayout;
|
|
if (editExtendMode) {
|
|
extendSequenceControlsLayout->addWidget(extend);
|
|
extendSequenceControlsLayout->addWidget(reduce);
|
|
}
|
|
extendSequenceControlsLayout->addStretch();
|
|
|
|
QVBoxLayout *mainLayout = new QVBoxLayout;
|
|
mainLayout->addLayout(startSequence);
|
|
mainLayout->addLayout(extendSequenceLayout);
|
|
mainLayout->addWidget(extendText);
|
|
mainLayout->addLayout(extendSequenceControlsLayout);
|
|
setLayout(mainLayout);
|
|
}
|
|
|
|
switchData = s;
|
|
|
|
loading = false;
|
|
|
|
UpdateDelay();
|
|
}
|
|
|
|
SceneSequenceSwitch *SequenceWidget::getSwitchData()
|
|
{
|
|
return switchData;
|
|
}
|
|
|
|
void SequenceWidget::setSwitchData(SceneSequenceSwitch *s)
|
|
{
|
|
switchData = s;
|
|
}
|
|
|
|
void SequenceWidget::swapSwitchData(SequenceWidget *s1, SequenceWidget *s2)
|
|
{
|
|
SwitchWidget::swapSwitchData(s1, s2);
|
|
|
|
SceneSequenceSwitch *t = s1->getSwitchData();
|
|
s1->setSwitchData(s2->getSwitchData());
|
|
s2->setSwitchData(t);
|
|
}
|
|
|
|
void SequenceWidget::UpdateDelay()
|
|
{
|
|
if (switchData) {
|
|
delay->setValue(switchData->delay /
|
|
switchData->delayMultiplier);
|
|
}
|
|
}
|
|
|
|
void SequenceWidget::DelayChanged(double delay)
|
|
{
|
|
if (loading || !switchData) {
|
|
return;
|
|
}
|
|
|
|
switchData->delay = delay * switchData->delayMultiplier;
|
|
}
|
|
|
|
void SequenceWidget::DelayUnitsChanged(int idx)
|
|
{
|
|
if (loading || !switchData) {
|
|
return;
|
|
}
|
|
|
|
delay_units unit = (delay_units)idx;
|
|
|
|
switch (unit) {
|
|
case SECONDS:
|
|
switchData->delayMultiplier = 1;
|
|
break;
|
|
case MINUTES:
|
|
switchData->delayMultiplier = 60;
|
|
break;
|
|
case HOURS:
|
|
switchData->delayMultiplier = 60 * 60;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
UpdateDelay();
|
|
}
|
|
|
|
void SequenceWidget::setExtendedSequenceStartScene()
|
|
{
|
|
switchData->extendedSequence->startScene = switchData->scene;
|
|
switchData->extendedSequence->startTargetType = SwitchTargetType::Scene;
|
|
|
|
if (switchData->targetType == SwitchTargetType::SceneGroup) {
|
|
switchData->extendedSequence->startScene = nullptr;
|
|
switchData->extendedSequence->startTargetType =
|
|
SwitchTargetType::SceneGroup;
|
|
}
|
|
}
|
|
|
|
void SequenceWidget::SceneChanged(const QString &text)
|
|
{
|
|
if (loading || !switchData) {
|
|
return;
|
|
}
|
|
|
|
SwitchWidget::SceneChanged(text);
|
|
std::lock_guard<std::mutex> lock(switcher->m);
|
|
|
|
if (switchData->extendedSequence) {
|
|
setExtendedSequenceStartScene();
|
|
}
|
|
}
|
|
|
|
void SequenceWidget::StartSceneChanged(const QString &text)
|
|
{
|
|
if (loading || !switchData) {
|
|
return;
|
|
}
|
|
|
|
std::lock_guard<std::mutex> lock(switcher->m);
|
|
switchData->startScene = GetWeakSourceByQString(text);
|
|
}
|
|
|
|
void SequenceWidget::InterruptibleChanged(int state)
|
|
{
|
|
if (loading || !switchData) {
|
|
return;
|
|
}
|
|
|
|
std::lock_guard<std::mutex> lock(switcher->m);
|
|
switchData->interruptible = state;
|
|
|
|
auto cur = switchData->extendedSequence.get();
|
|
while (cur != nullptr) {
|
|
cur->interruptible = state;
|
|
cur = cur->extendedSequence.get();
|
|
}
|
|
}
|
|
|
|
void SequenceWidget::UpdateExtendText()
|
|
{
|
|
extendText->setText(makeExtendText(switchData->extendedSequence.get()));
|
|
}
|
|
|
|
void SequenceWidget::ExtendClicked()
|
|
{
|
|
if (loading || !switchData) {
|
|
return;
|
|
}
|
|
|
|
std::lock_guard<std::mutex> lock(switcher->m);
|
|
auto es = switchData->extend();
|
|
|
|
SequenceWidget *ew = new SequenceWidget(this->parentWidget(), es, true);
|
|
extendSequenceLayout->addWidget(ew);
|
|
}
|
|
|
|
void SequenceWidget::ReduceClicked()
|
|
{
|
|
if (loading || !switchData) {
|
|
return;
|
|
}
|
|
|
|
std::lock_guard<std::mutex> lock(switcher->m);
|
|
switchData->reduce();
|
|
|
|
int count = extendSequenceLayout->count();
|
|
auto item = extendSequenceLayout->takeAt(count - 1);
|
|
if (item) {
|
|
item->widget()->setVisible(false);
|
|
delete item;
|
|
}
|
|
}
|