SceneSwitcher/src/utils/transition-selection.hpp
WarmUpTill d759ded64d Use FilterComboBox instead of regular QComboBox
This required the following adjustments:

Instead of having a dedicated entry indicating the empty selection the
setPlaceholderText() mechanism is used.
Thus the locations where the 1st entry was assumed to be the empty
selection would have to be adjusted.

Additional checks for the empty string / index -1 have been added.

FindIdxInRagne() was adjusted to return -1 instead of 0 in case the
given string was not found.

Switched to index based singal instead of text based signal to be
notified about selection changes.
2023-07-15 11:05:19 +02:00

50 lines
1.1 KiB
C++

#pragma once
#include "filter-combo-box.hpp"
#include "utility.hpp"
namespace advss {
class TransitionSelection {
public:
void Save(obs_data_t *obj, const char *name = "transition",
const char *typeName = "transitionType") const;
void Load(obs_data_t *obj, const char *name = "transition",
const char *typeName = "transitionType");
enum class Type {
TRANSITION,
CURRENT,
ANY,
};
Type GetType() const { return _type; }
OBSWeakSource GetTransition() const;
std::string ToString() const;
private:
OBSWeakSource _transition;
Type _type = Type::TRANSITION;
friend class TransitionSelectionWidget;
};
class TransitionSelectionWidget : public FilterComboBox {
Q_OBJECT
public:
TransitionSelectionWidget(QWidget *parent, bool current = true,
bool any = false);
void SetTransition(TransitionSelection &);
void Repopulate(bool current, bool any);
signals:
void TransitionChanged(const TransitionSelection &);
private slots:
void SelectionChanged(const QString &name);
private:
bool IsCurrentTransitionSelected(const QString &name);
bool IsAnyTransitionSelected(const QString &name);
};
} // namespace advss