mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-22 01:44:49 -05:00
205 lines
6.7 KiB
C++
205 lines
6.7 KiB
C++
#include "switcher.h"
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#include <obs-module.h>
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#include <obs-data.h>
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#include <fstream>
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#include <string>
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#include <sstream>
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#include <boost/filesystem.hpp>
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using namespace std;
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//Swicthing done in here
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Switcher *switcher = new Switcher();
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//settings source
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struct obs_source_info sceneSwitcherOptionsSource;
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//Hotkeys
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const char *PAUSE_HOTKEY_NAME = "pauseHotkey";
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//const char *OPTIONS_HOTKEY_NAME = "optionsHotkey";
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obs_hotkey_id pauseHotkeyId;
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//obs_hotkey_id optionsHotkeyId;
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obs_data_array_t *pauseHotkeyData;
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//obs_data_array_t *optionsHotkeyData;
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//path to config folder where to save the hotkeybinding (probably later the settings file)
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string configPath;
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//save settings (the only hotkey for now)
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void saveKeybinding(string name, obs_data_array_t *hotkeyData) {
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if (hotkeyData != NULL) {
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name.append(".txt");
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//save hotkey data
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ofstream file;
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file.open(string(configPath).append(name), ofstream::trunc);
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//hotkeyData = obs_hotkey_save(pauseHotkeyId); //doesnt seem to work in obs_module_unload (hotkey data freed already (<- Jim))
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if (file.is_open()) {
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size_t num = obs_data_array_count(hotkeyData);
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for (size_t i = 0; i < num; i++) {
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string temp = obs_data_get_json(obs_data_array_item(hotkeyData, i));
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file << temp;
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}
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file.close();
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}
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}
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}
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string loadConfigFile(string filename) {
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ifstream settingsFile;
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settingsFile.open(string(configPath).append(filename));
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string value;
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if (settingsFile.is_open())
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{
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settingsFile.seekg(0, ios::end);
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value.reserve(settingsFile.tellg());
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settingsFile.seekg(0, ios::beg);
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value.assign((istreambuf_iterator<char>(settingsFile)), istreambuf_iterator<char>());
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settingsFile.close();
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}
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return value;
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}
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void loadKeybinding(string name, obs_data_array_t *hotkeyData, obs_hotkey_id hotkeyId) {
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string temp = loadConfigFile(name.append(".txt"));
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hotkeyData = obs_data_array_create();
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if (!temp.empty())
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{
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obs_data_array_insert(hotkeyData, 0, obs_data_create_from_json(temp.c_str()));
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obs_hotkey_load(hotkeyId, hotkeyData);
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}
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}
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OBS_DECLARE_MODULE()
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void SceneSwitcherPauseHotkey(void *data, obs_hotkey_id id, obs_hotkey_t *hotkey, bool pressed) {
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UNUSED_PARAMETER(data);
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UNUSED_PARAMETER(id);
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UNUSED_PARAMETER(hotkey);
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if (pressed)
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{
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if (switcher->getIsRunning())
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{
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switcher->stop();
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}
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else
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{
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switcher->start();
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}
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}
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//save the keybinding here since it is currently not possible in obs_module_unload
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pauseHotkeyData = obs_hotkey_save(pauseHotkeyId);
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}
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const char *sceneSwitcherOptionsGetName(void *type_data) {
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UNUSED_PARAMETER(type_data);
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return "Scene Switcher Options";
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}
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void *sceneSwitcherOptionsCreate(obs_data_t *settings, obs_source_t *source) {
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UNUSED_PARAMETER(settings);
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UNUSED_PARAMETER(source);
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return switcher;
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}
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void sceneSwitcherOptionsDestroy(void *data) {
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UNUSED_PARAMETER(data);
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}
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uint32_t sceneSwitcherOptionsGetWidth(void *data) {
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UNUSED_PARAMETER(data);
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return 0;
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}
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uint32_t sceneSwitcherOptionsGetHeight(void *data) {
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UNUSED_PARAMETER(data);
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return 0;
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}
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void sceneSwitcherOptionsSourceGetDefaults(obs_data_t *settings) {
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//load settings file
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string temp = loadConfigFile("settings.txt");
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//set values from file
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obs_data_apply(settings, obs_data_create_from_json(temp.c_str()));
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}
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obs_properties_t *sceneSwitcherOptionsSourceGetProperties(void *data) {
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UNUSED_PARAMETER(data);
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obs_properties_t *props = obs_properties_create();
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obs_properties_add_bool(props, "StartMessageDisable", "Disable Start Message");
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obs_properties_add_editable_list(props,
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"WindowList", "",
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(enum obs_editable_list_type)0, "",
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NULL);
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return props;
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}
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void sceneSwitcherOptionsSourceSave(void *data, obs_data_t *settings) {
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UNUSED_PARAMETER(data);
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//hang here if multiple instances of Scene Switcher Options are active (why?)
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ofstream settingsFile;
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settingsFile.open(string(configPath).append("settings.txt"), ofstream::trunc);
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if (settingsFile.is_open()) {
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settingsFile << obs_data_get_json(settings);
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settingsFile.close();
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}
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if (switcher->getIsRunning())
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switcher->stop();
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switcher->load();
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switcher->start();
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}
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void sceneSwitcherOptionsSourceLoad(void *data, obs_data_t *settings) {
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UNUSED_PARAMETER(data);
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//load settings file
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string temp = loadConfigFile("settings.txt");
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//set values from file
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obs_data_apply(settings, obs_data_create_from_json(temp.c_str()));
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}
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void sceneSwitcherOptionsSourceSetup() {
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sceneSwitcherOptionsSource.id = "Scene Switcher Options";
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sceneSwitcherOptionsSource.type = OBS_SOURCE_TYPE_INPUT;
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sceneSwitcherOptionsSource.get_name = sceneSwitcherOptionsGetName;
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sceneSwitcherOptionsSource.create = sceneSwitcherOptionsCreate;
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sceneSwitcherOptionsSource.destroy = sceneSwitcherOptionsDestroy;
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sceneSwitcherOptionsSource.get_width = sceneSwitcherOptionsGetWidth;
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sceneSwitcherOptionsSource.get_height = sceneSwitcherOptionsGetHeight;
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sceneSwitcherOptionsSource.get_defaults = sceneSwitcherOptionsSourceGetDefaults; //create settings file if not present
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sceneSwitcherOptionsSource.get_properties = sceneSwitcherOptionsSourceGetProperties;
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sceneSwitcherOptionsSource.update = sceneSwitcherOptionsSourceSave; //save new settings to file
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sceneSwitcherOptionsSource.load = sceneSwitcherOptionsSourceLoad; //read settings file
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obs_register_source(&sceneSwitcherOptionsSource);
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}
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bool obs_module_load(void) {
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//set config path and check if config dir was set up
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configPath = obs_module_config_path("");
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boost::filesystem::create_directories(configPath);
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//register hotkey
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pauseHotkeyId = obs_hotkey_register_frontend(PAUSE_HOTKEY_NAME, "Toggle automatic scene switching", SceneSwitcherPauseHotkey, switcher);
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//optionsHotkeyId = obs_hotkey_register_frontend(OPTIONS_HOTKEY_NAME, "Open the Scene Switcher options menu", SceneSwitcherOptionsHotkey, switcher);
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//load hotkey binding if set already
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loadKeybinding(PAUSE_HOTKEY_NAME, pauseHotkeyData, pauseHotkeyId);
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//loadKeybinding(OPTIONS_HOTKEY_NAME, optionsHotkeyData, optionsHotkeyId);
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//load settings file
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switcher->setSettingsFilePath(configPath);
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switcher->firstLoad();
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//create options menu
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sceneSwitcherOptionsSourceSetup();
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//start the switching thread
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switcher->start();
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return true;
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}
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void obs_module_unload(void) {
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switcher->stop();
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//save settings (only hotkey for now)
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saveKeybinding(PAUSE_HOTKEY_NAME, pauseHotkeyData);
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//saveKeybinding(OPTIONS_HOTKEY_NAME, optionsHotkeyData);
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//obs_hotkey_unregister(pauseHotkeyId);
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obs_data_array_release(pauseHotkeyData);
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delete switcher;
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switcher = NULL;
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}
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const char *obs_module_author(void) {
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return "WarmUpTill";
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}
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const char *obs_module_name(void) {
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return "Scene Switcher";
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}
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const char *obs_module_description(void) {
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return "Automatic scene switching";
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}
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