SceneSwitcher/src/macro-condition-replay-buffer.cpp

113 lines
2.8 KiB
C++

#ifdef REPLAYBUFFER_SUPPORTED
#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-replay-buffer.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
const std::string MacroConditionReplayBuffer::id = "replay_buffer";
bool MacroConditionReplayBuffer::_registered = MacroConditionFactory::Register(
MacroConditionReplayBuffer::id, {MacroConditionReplayBuffer::Create,
MacroConditionReplayBufferEdit::Create,
"AdvSceneSwitcher.condition.replay"});
static std::map<ReplayBufferState, std::string> ReplayBufferStates = {
{ReplayBufferState::STOP,
"AdvSceneSwitcher.condition.replay.state.stopped"},
{ReplayBufferState::START,
"AdvSceneSwitcher.condition.replay.state.started"},
{ReplayBufferState::SAVE,
"AdvSceneSwitcher.condition.replay.state.saved"},
};
bool MacroConditionReplayBuffer::CheckCondition()
{
bool stateMatch = false;
switch (_state) {
case ReplayBufferState::STOP:
stateMatch = !obs_frontend_replay_buffer_active();
break;
case ReplayBufferState::START:
stateMatch = obs_frontend_replay_buffer_active();
break;
case ReplayBufferState::SAVE:
if (switcher->replayBufferSaved) {
stateMatch = true;
switcher->replayBufferSaved = false;
}
break;
default:
break;
}
return stateMatch;
}
bool MacroConditionReplayBuffer::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_int(obj, "state", static_cast<int>(_state));
return true;
}
bool MacroConditionReplayBuffer::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
_state = static_cast<ReplayBufferState>(obs_data_get_int(obj, "state"));
return true;
}
static inline void populateStateSelection(QComboBox *list)
{
for (auto entry : ReplayBufferStates) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroConditionReplayBufferEdit::MacroConditionReplayBufferEdit(
QWidget *parent, std::shared_ptr<MacroConditionReplayBuffer> entryData)
: QWidget(parent)
{
_state = new QComboBox();
QWidget::connect(_state, SIGNAL(currentIndexChanged(int)), this,
SLOT(StateChanged(int)));
populateStateSelection(_state);
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{state}}", _state},
};
placeWidgets(obs_module_text("AdvSceneSwitcher.condition.replay.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionReplayBufferEdit::StateChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_state = static_cast<ReplayBufferState>(value);
}
void MacroConditionReplayBufferEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_state->setCurrentIndex(static_cast<int>(_entryData->_state));
}
#endif