mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-22 01:44:49 -05:00
229 lines
5.4 KiB
C++
229 lines
5.4 KiB
C++
#include "headers/macro-action-timer.hpp"
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#include "headers/macro-condition-timer.hpp"
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#include "headers/advanced-scene-switcher.hpp"
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#include "headers/utility.hpp"
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#include <random>
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const std::string MacroActionTimer::id = "timer";
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bool MacroActionTimer::_registered = MacroActionFactory::Register(
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MacroActionTimer::id,
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{MacroActionTimer::Create, MacroActionTimerEdit::Create,
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"AdvSceneSwitcher.action.Timer"});
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static std::map<TimerAction, std::string> timerActions = {
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{TimerAction::PAUSE, "AdvSceneSwitcher.action.timer.type.pause"},
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{TimerAction::CONTINUE, "AdvSceneSwitcher.action.timer.type.continue"},
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{TimerAction::RESET, "AdvSceneSwitcher.action.timer.type.reset"},
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{TimerAction::SET_TIME_REMAINING,
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"AdvSceneSwitcher.action.timer.type.setTimeRemaining"},
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};
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bool MacroActionTimer::PerformAction()
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{
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if (!_macro.get()) {
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return true;
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}
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for (auto c : _macro->Conditions()) {
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if (c->GetId() != "timer") {
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continue;
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}
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auto timerCondition =
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dynamic_cast<MacroConditionTimer *>(c.get());
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if (!timerCondition) {
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continue;
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}
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switch (_actionType) {
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case TimerAction::PAUSE:
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timerCondition->Pause();
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break;
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case TimerAction::CONTINUE:
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timerCondition->Continue();
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break;
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case TimerAction::RESET:
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timerCondition->Reset();
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break;
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case TimerAction::SET_TIME_REMAINING:
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timerCondition->_duration.SetTimeRemaining(
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_duration.seconds);
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break;
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default:
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break;
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}
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}
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return true;
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}
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void MacroActionTimer::LogAction()
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{
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if (!_macro.get()) {
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return;
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}
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switch (_actionType) {
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case TimerAction::PAUSE:
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vblog(LOG_INFO, "paused timers on \"%s\"",
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_macro->Name().c_str());
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break;
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case TimerAction::CONTINUE:
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vblog(LOG_INFO, "continued timers on \"%s\"",
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_macro->Name().c_str());
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break;
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case TimerAction::RESET:
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vblog(LOG_INFO, "reset timers on \"%s\"",
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_macro->Name().c_str());
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break;
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case TimerAction::SET_TIME_REMAINING:
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vblog(LOG_INFO,
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"set time remaining of timers on \"%s\" to \"%s\"",
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_macro->Name().c_str(), _duration.ToString().c_str());
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break;
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default:
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break;
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}
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}
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bool MacroActionTimer::Save(obs_data_t *obj)
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{
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MacroAction::Save(obj);
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_macro.Save(obj);
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_duration.Save(obj);
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obs_data_set_int(obj, "actionType", static_cast<int>(_actionType));
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return true;
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}
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bool MacroActionTimer::Load(obs_data_t *obj)
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{
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MacroAction::Load(obj);
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_macro.Load(obj);
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_duration.Load(obj);
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_actionType =
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static_cast<TimerAction>(obs_data_get_int(obj, "actionType"));
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return true;
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}
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std::string MacroActionTimer::GetShortDesc()
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{
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if (_macro.get()) {
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return _macro->Name();
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}
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return "";
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}
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static inline void populateTypeSelection(QComboBox *list)
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{
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for (auto entry : timerActions) {
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list->addItem(obs_module_text(entry.second.c_str()));
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}
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}
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MacroActionTimerEdit::MacroActionTimerEdit(
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QWidget *parent, std::shared_ptr<MacroActionTimer> entryData)
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: QWidget(parent)
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{
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_macros = new MacroSelection(parent);
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_duration = new DurationSelection();
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_timerAction = new QComboBox();
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populateTypeSelection(_timerAction);
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QWidget::connect(_macros, SIGNAL(currentTextChanged(const QString &)),
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this, SLOT(MacroChanged(const QString &)));
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QWidget::connect(parent, SIGNAL(MacroRemoved(const QString &)), this,
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SLOT(MacroRemove(const QString &)));
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QWidget::connect(_duration, SIGNAL(DurationChanged(double)), this,
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SLOT(DurationChanged(double)));
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QWidget::connect(_duration, SIGNAL(UnitChanged(DurationUnit)), this,
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SLOT(DurationUnitChanged(DurationUnit)));
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QWidget::connect(_timerAction, SIGNAL(currentIndexChanged(int)), this,
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SLOT(ActionTypeChanged(int)));
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_mainLayout = new QHBoxLayout;
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std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
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{"{{macros}}", _macros},
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{"{{duration}}", _duration},
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{"{{timerAction}}", _timerAction},
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};
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placeWidgets(obs_module_text("AdvSceneSwitcher.action.timer.entry"),
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_mainLayout, widgetPlaceholders);
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setLayout(_mainLayout);
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_entryData = entryData;
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UpdateEntryData();
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_loading = false;
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}
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void MacroActionTimerEdit::UpdateEntryData()
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{
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if (!_entryData) {
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return;
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}
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_macros->SetCurrentMacro(_entryData->_macro.get());
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_duration->SetDuration(_entryData->_duration);
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_timerAction->setCurrentIndex(
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static_cast<int>(_entryData->_actionType));
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SetWidgetVisibility();
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}
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void MacroActionTimerEdit::ActionTypeChanged(int value)
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{
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if (_loading || !_entryData) {
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return;
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}
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std::lock_guard<std::mutex> lock(switcher->m);
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_entryData->_actionType = static_cast<TimerAction>(value);
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SetWidgetVisibility();
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}
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void MacroActionTimerEdit::SetWidgetVisibility()
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{
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if (!_entryData) {
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return;
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}
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_duration->setVisible(_entryData->_actionType ==
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TimerAction::SET_TIME_REMAINING);
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adjustSize();
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}
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void MacroActionTimerEdit::DurationChanged(double seconds)
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{
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if (_loading || !_entryData) {
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return;
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}
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std::lock_guard<std::mutex> lock(switcher->m);
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_entryData->_duration.seconds = seconds;
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}
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void MacroActionTimerEdit::DurationUnitChanged(DurationUnit unit)
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{
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if (_loading || !_entryData) {
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return;
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}
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std::lock_guard<std::mutex> lock(switcher->m);
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_entryData->_duration.displayUnit = unit;
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}
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void MacroActionTimerEdit::MacroChanged(const QString &text)
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{
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if (_loading || !_entryData) {
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return;
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}
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std::lock_guard<std::mutex> lock(switcher->m);
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_entryData->_macro.UpdateRef(text);
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emit HeaderInfoChanged(
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QString::fromStdString(_entryData->GetShortDesc()));
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}
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void MacroActionTimerEdit::MacroRemove(const QString &)
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{
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if (_entryData) {
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_entryData->_macro.UpdateRef();
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}
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}
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