SceneSwitcher/plugins/base/macro-action-random.hpp

65 lines
1.4 KiB
C++

#pragma once
#include "macro-action-edit.hpp"
#include "macro-list.hpp"
#include <QPushButton>
#include <QListWidget>
#include <QCheckBox>
namespace advss {
class MacroActionRandom : public MultiMacroRefAction {
public:
MacroActionRandom(Macro *m) : MacroAction(m), MultiMacroRefAction(m) {}
bool PerformAction();
void LogAction() const;
bool Save(obs_data_t *obj) const;
bool Load(obs_data_t *obj);
std::string GetId() const { return id; };
static std::shared_ptr<MacroAction> Create(Macro *m);
std::shared_ptr<MacroAction> Copy() const;
bool _allowRepeat = false;
private:
MacroRef lastRandomMacro;
static bool _registered;
static const std::string id;
};
class MacroActionRandomEdit : public QWidget {
Q_OBJECT
public:
MacroActionRandomEdit(
QWidget *parent,
std::shared_ptr<MacroActionRandom> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionRandomEdit(
parent,
std::dynamic_pointer_cast<MacroActionRandom>(action));
}
private slots:
void MacroRemove(const QString &name);
void Add(const std::string &);
void Remove(int);
void Replace(int, const std::string &);
void AllowRepeatChanged(int);
protected:
std::shared_ptr<MacroActionRandom> _entryData;
private:
bool ShouldShowAllowRepeat();
MacroList *_list;
QCheckBox *_allowRepeat;
bool _loading = true;
};
} // namespace advss