mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-04-06 09:15:37 -05:00
444 lines
14 KiB
C++
444 lines
14 KiB
C++
#include "macro-action-play-audio.hpp"
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#include "audio-helpers.hpp"
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#include "layout-helpers.hpp"
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#include "macro-helpers.hpp"
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#include "sync-helpers.hpp"
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#include <chrono>
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#include <QFileInfo>
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#include <QLabel>
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namespace advss {
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// Use a high output channel index that is unlikely to be claimed by OBS or
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// other plugins. OBS supports channels 0-63; channel 0 is the main scene.
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static constexpr uint32_t kPlaybackOutputChannel = 63;
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const std::string MacroActionPlayAudio::id = "play_audio";
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bool MacroActionPlayAudio::_registered = MacroActionFactory::Register(
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MacroActionPlayAudio::id,
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{MacroActionPlayAudio::Create, MacroActionPlayAudioEdit::Create,
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"AdvSceneSwitcher.action.playAudio"});
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static void deactivatePlayback(obs_source_t *source, bool wantsOutput)
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{
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if (wantsOutput) {
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obs_set_output_source(kPlaybackOutputChannel, nullptr);
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} else {
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obs_source_dec_active(source);
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}
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}
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static void waitForPlaybackToEnd(Macro *macro, obs_source_t *source,
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int64_t maxMs = 0)
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{
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using namespace std::chrono_literals;
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std::unique_lock<std::mutex> lock(*GetMutex());
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SetMacroAbortWait(false);
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// The media source needs time to open and decode before reaching
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// PLAYING state. Poll until it starts (or the macro is stopped).
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while (!MacroWaitShouldAbort() && !MacroIsStopped(macro)) {
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if (obs_source_media_get_state(source) ==
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OBS_MEDIA_STATE_PLAYING) {
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break;
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}
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GetMacroWaitCV().wait_for(lock, 10ms);
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}
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// Now wait for playback to end. Require two consecutive non-playing
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// samples to avoid false positives on brief state transitions.
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// If maxMs > 0, also stop once that many milliseconds have elapsed.
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const auto playbackStart = std::chrono::steady_clock::now();
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static const int kStopThreshold = 2;
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int stoppedCount = 0;
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while (!MacroWaitShouldAbort() && !MacroIsStopped(macro)) {
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if (maxMs > 0) {
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const auto elapsed =
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std::chrono::duration_cast<
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std::chrono::milliseconds>(
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std::chrono::steady_clock::now() -
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playbackStart)
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.count();
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if (elapsed >= maxMs) {
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obs_source_media_stop(source);
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break;
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}
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}
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if (obs_source_media_get_state(source) !=
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OBS_MEDIA_STATE_PLAYING) {
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if (++stoppedCount >= kStopThreshold) {
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break;
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}
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} else {
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stoppedCount = 0;
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}
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GetMacroWaitCV().wait_for(lock, 10ms);
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}
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}
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bool MacroActionPlayAudio::PerformAction()
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{
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std::string path = _filePath;
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if (path.empty()) {
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return true;
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}
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if (!QFileInfo::exists(QString::fromStdString(path))) {
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blog(LOG_WARNING, "audio file not found: \"%s\"", path.c_str());
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return true;
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}
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OBSDataAutoRelease settings = obs_data_create();
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obs_data_set_string(settings, "local_file", path.c_str());
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obs_data_set_bool(settings, "is_local_file", true);
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obs_data_set_bool(settings, "looping", false);
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// Disable automatic restart on activate so we control start explicitly.
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obs_data_set_bool(settings, "restart_on_activate", false);
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obs_data_set_bool(settings, "close_when_inactive", true);
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OBSSourceAutoRelease source = obs_source_create_private(
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"ffmpeg_source", "advss_play_audio", settings);
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if (!source) {
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blog(LOG_WARNING,
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"Failed to create ffmpeg_source for audio playback of \"%s\"",
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path.c_str());
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return true;
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}
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const float vol =
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DecibelToPercent(static_cast<float>(_volumeDB.GetValue()));
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obs_source_set_volume(source, vol);
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obs_source_set_monitoring_type(source, _monitorType);
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// Fall back to monitor-only if all output tracks are deselected —
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// there is no point routing through the output channel if the mixer
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// mask would silence every track.
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const bool wantsOutput =
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(_monitorType != OBS_MONITORING_TYPE_MONITOR_ONLY) &&
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(_audioMixers != 0);
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if (!wantsOutput &&
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_monitorType == OBS_MONITORING_TYPE_MONITOR_AND_OUTPUT) {
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obs_source_set_monitoring_type(
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source, OBS_MONITORING_TYPE_MONITOR_ONLY);
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}
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if (wantsOutput) {
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obs_source_set_audio_mixers(source, _audioMixers);
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// Route through a private scene so we can position the scene
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// item far off-screen. This keeps the item "visible" (so audio
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// is still mixed) while ensuring its video never intersects the
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// output frame.
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OBSSceneAutoRelease audioScene =
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obs_scene_create_private("advss_audio_scene");
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obs_sceneitem_t *item = obs_scene_add(audioScene, source);
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if (item) {
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struct vec2 pos = {-99999.0f, -99999.0f};
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obs_sceneitem_set_pos(item, &pos);
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}
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obs_set_output_source(kPlaybackOutputChannel,
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obs_scene_get_source(audioScene));
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// audioScene released here; the output channel holds the
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// remaining reference and keeps the scene alive.
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} else {
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obs_source_set_audio_mixers(source, 0);
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obs_source_inc_active(source);
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}
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if (_useStartOffset && _startOffset.Milliseconds() > 0) {
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obs_source_media_set_time(source, _startOffset.Milliseconds());
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}
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obs_source_media_play_pause(source, false);
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const int64_t maxMs = _useDuration ? _playbackDuration.Milliseconds()
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: 0;
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if (_waitForCompletion) {
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SetMacroAbortWait(false);
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waitForPlaybackToEnd(GetMacro(), source, maxMs);
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deactivatePlayback(source, wantsOutput);
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return true;
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}
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// Keep the source alive in a background thread that cleans up
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// once playback finishes. Grab an extra strong reference so the
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// source survives beyond this stack frame.
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auto rawSource = obs_source_get_ref(source);
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auto macro = GetMacro();
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std::thread cleanupThread([rawSource, wantsOutput, macro, maxMs]() {
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waitForPlaybackToEnd(macro, rawSource, maxMs);
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deactivatePlayback(rawSource, wantsOutput);
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obs_source_release(rawSource);
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});
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AddMacroHelperThread(macro, std::move(cleanupThread));
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return true;
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}
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void MacroActionPlayAudio::LogAction() const
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{
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ablog(LOG_INFO,
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"playing audio file \"%s\" at %.1f dB (monitoring type %d, wait %d)",
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_filePath.UnresolvedValue().c_str(),
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static_cast<double>(_volumeDB.GetFixedValue()), _monitorType,
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(int)_waitForCompletion);
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}
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bool MacroActionPlayAudio::Save(obs_data_t *obj) const
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{
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MacroAction::Save(obj);
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_filePath.Save(obj, "filePath");
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_volumeDB.Save(obj, "volumeDB");
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obs_data_set_int(obj, "monitorType", _monitorType);
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obs_data_set_int(obj, "audioMixers", _audioMixers);
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obs_data_set_bool(obj, "useStartOffset", _useStartOffset);
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_startOffset.Save(obj, "startOffset");
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obs_data_set_bool(obj, "useDuration", _useDuration);
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_playbackDuration.Save(obj, "playbackDuration");
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obs_data_set_bool(obj, "waitForCompletion", _waitForCompletion);
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return true;
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}
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bool MacroActionPlayAudio::Load(obs_data_t *obj)
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{
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MacroAction::Load(obj);
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_filePath.Load(obj, "filePath");
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_volumeDB.Load(obj, "volumeDB");
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_monitorType = static_cast<obs_monitoring_type>(
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obs_data_get_int(obj, "monitorType"));
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_audioMixers =
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static_cast<uint32_t>(obs_data_get_int(obj, "audioMixers"));
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_useStartOffset = obs_data_get_bool(obj, "useStartOffset");
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_startOffset.Load(obj, "startOffset");
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_useDuration = obs_data_get_bool(obj, "useDuration");
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_playbackDuration.Load(obj, "playbackDuration");
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_waitForCompletion = obs_data_get_bool(obj, "waitForCompletion");
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return true;
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}
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std::string MacroActionPlayAudio::GetShortDesc() const
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{
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return _filePath.UnresolvedValue();
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}
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std::shared_ptr<MacroAction> MacroActionPlayAudio::Create(Macro *m)
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{
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return std::make_shared<MacroActionPlayAudio>(m);
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}
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std::shared_ptr<MacroAction> MacroActionPlayAudio::Copy() const
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{
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return std::make_shared<MacroActionPlayAudio>(*this);
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}
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void MacroActionPlayAudio::ResolveVariablesToFixedValues()
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{
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_filePath.ResolveVariables();
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_volumeDB.ResolveVariables();
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_startOffset.ResolveVariables();
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_playbackDuration.ResolveVariables();
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}
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MacroActionPlayAudioEdit::MacroActionPlayAudioEdit(
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QWidget *parent, std::shared_ptr<MacroActionPlayAudio> entryData)
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: QWidget(parent),
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_filePath(new FileSelection(
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FileSelection::Type::READ, this,
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obs_module_text(
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"AdvSceneSwitcher.action.playAudio.file.browse"))),
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_volumeDB(new VariableDoubleSpinBox),
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_monitorTypes(new QComboBox),
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_tracksContainer(new QWidget),
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_useStartOffset(new QCheckBox(this)),
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_startOffset(new DurationSelection(this, true, 0.0)),
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_useDuration(new QCheckBox(this)),
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_playbackDuration(new DurationSelection(this, true, 0.0)),
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_waitForCompletion(new QCheckBox(
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obs_module_text("AdvSceneSwitcher.action.playAudio.wait")))
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{
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_volumeDB->setMinimum(-100.0);
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_volumeDB->setMaximum(0.0);
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_volumeDB->setSuffix("dB");
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_volumeDB->setSpecialValueText("-inf");
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if (obs_audio_monitoring_available()) {
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PopulateMonitorTypeSelection(_monitorTypes);
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} else {
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_monitorTypes->addItem(obs_module_text(
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"AdvSceneSwitcher.action.playAudio.monitorUnavailable"));
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_monitorTypes->setEnabled(false);
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}
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for (int i = 0; i < 6; ++i) {
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_tracks[i] = new QCheckBox(QString::number(i + 1));
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QWidget::connect(_tracks[i], SIGNAL(stateChanged(int)), this,
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SLOT(TrackChanged()));
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}
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QWidget::connect(_filePath, SIGNAL(PathChanged(const QString &)), this,
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SLOT(FilePathChanged(const QString &)));
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QWidget::connect(
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_volumeDB,
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SIGNAL(NumberVariableChanged(const NumberVariable<double> &)),
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this, SLOT(VolumeDBChanged(const NumberVariable<double> &)));
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QWidget::connect(_monitorTypes, SIGNAL(currentIndexChanged(int)), this,
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SLOT(MonitorTypeChanged(int)));
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QWidget::connect(_useStartOffset, SIGNAL(stateChanged(int)), this,
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SLOT(UseStartOffsetChanged(int)));
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QWidget::connect(_useDuration, SIGNAL(stateChanged(int)), this,
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SLOT(UseDurationChanged(int)));
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QWidget::connect(_startOffset,
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SIGNAL(DurationChanged(const Duration &)), this,
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SLOT(StartOffsetChanged(const Duration &)));
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QWidget::connect(_playbackDuration,
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SIGNAL(DurationChanged(const Duration &)), this,
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SLOT(PlaybackDurationChanged(const Duration &)));
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QWidget::connect(_waitForCompletion, SIGNAL(stateChanged(int)), this,
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SLOT(WaitChanged(int)));
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auto tracksLayout = new QHBoxLayout;
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tracksLayout->setContentsMargins(0, 0, 0, 0);
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tracksLayout->addWidget(new QLabel(
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obs_module_text("AdvSceneSwitcher.action.playAudio.tracks")));
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for (auto *cb : _tracks) {
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tracksLayout->addWidget(cb);
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}
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tracksLayout->addStretch();
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_tracksContainer->setLayout(tracksLayout);
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auto volumeLayout = new QHBoxLayout;
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PlaceWidgets(obs_module_text(
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"AdvSceneSwitcher.action.playAudio.layout.volume"),
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volumeLayout, {{"{{volumeDB}}", _volumeDB}});
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auto monitorLayout = new QHBoxLayout;
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PlaceWidgets(
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obs_module_text(
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"AdvSceneSwitcher.action.playAudio.layout.monitor"),
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monitorLayout, {{"{{monitorTypes}}", _monitorTypes}});
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auto startOffsetLayout = new QHBoxLayout;
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PlaceWidgets(
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obs_module_text(
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"AdvSceneSwitcher.action.playAudio.layout.startOffset"),
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startOffsetLayout,
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{{"{{useStartOffset}}", _useStartOffset},
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{"{{startOffset}}", _startOffset}});
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auto playbackDurationLayout = new QHBoxLayout;
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PlaceWidgets(
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obs_module_text(
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"AdvSceneSwitcher.action.playAudio.layout.playbackDuration"),
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playbackDurationLayout,
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{{"{{useDuration}}", _useDuration},
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{"{{playbackDuration}}", _playbackDuration}});
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auto mainLayout = new QVBoxLayout;
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mainLayout->addWidget(_filePath);
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mainLayout->addLayout(volumeLayout);
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mainLayout->addLayout(monitorLayout);
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mainLayout->addWidget(_tracksContainer);
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mainLayout->addLayout(startOffsetLayout);
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mainLayout->addLayout(playbackDurationLayout);
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mainLayout->addWidget(_waitForCompletion);
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setLayout(mainLayout);
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_entryData = entryData;
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UpdateEntryData();
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_loading = false;
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}
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void MacroActionPlayAudioEdit::UpdateEntryData()
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{
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if (!_entryData) {
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return;
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}
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_filePath->SetPath(_entryData->_filePath);
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_volumeDB->SetValue(_entryData->_volumeDB);
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_monitorTypes->setCurrentIndex(
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static_cast<int>(_entryData->_monitorType));
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for (int i = 0; i < 6; ++i) {
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_tracks[i]->setChecked(_entryData->_audioMixers & (1u << i));
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}
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_tracksContainer->setVisible(_entryData->_monitorType !=
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OBS_MONITORING_TYPE_MONITOR_ONLY);
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_useStartOffset->setChecked(_entryData->_useStartOffset);
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_startOffset->SetDuration(_entryData->_startOffset);
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_startOffset->setEnabled(_entryData->_useStartOffset);
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_useDuration->setChecked(_entryData->_useDuration);
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_playbackDuration->SetDuration(_entryData->_playbackDuration);
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_playbackDuration->setEnabled(_entryData->_useDuration);
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_waitForCompletion->setChecked(_entryData->_waitForCompletion);
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}
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void MacroActionPlayAudioEdit::FilePathChanged(const QString &path)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_filePath = path.toStdString();
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emit HeaderInfoChanged(
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QString::fromStdString(_entryData->GetShortDesc()));
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}
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void MacroActionPlayAudioEdit::VolumeDBChanged(
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const NumberVariable<double> &value)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_volumeDB = value;
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}
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void MacroActionPlayAudioEdit::MonitorTypeChanged(int value)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_monitorType = static_cast<obs_monitoring_type>(value);
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_tracksContainer->setVisible(value != OBS_MONITORING_TYPE_MONITOR_ONLY);
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}
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void MacroActionPlayAudioEdit::TrackChanged()
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{
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GUARD_LOADING_AND_LOCK();
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uint32_t mixers = 0;
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for (int i = 0; i < 6; ++i) {
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if (_tracks[i]->isChecked()) {
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mixers |= (1u << i);
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}
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}
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_entryData->_audioMixers = mixers;
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}
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void MacroActionPlayAudioEdit::UseStartOffsetChanged(int value)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_useStartOffset = value;
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_startOffset->setEnabled(_entryData->_useStartOffset);
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}
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void MacroActionPlayAudioEdit::StartOffsetChanged(const Duration &value)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_startOffset = value;
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}
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void MacroActionPlayAudioEdit::UseDurationChanged(int value)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_useDuration = value;
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_playbackDuration->setEnabled(_entryData->_useDuration);
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}
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void MacroActionPlayAudioEdit::PlaybackDurationChanged(const Duration &value)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_playbackDuration = value;
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}
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void MacroActionPlayAudioEdit::WaitChanged(int value)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_waitForCompletion = value;
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}
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} // namespace advss
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