SceneSwitcher/plugins/base/macro-action-play-audio.cpp
2026-04-02 17:25:41 +02:00

444 lines
14 KiB
C++

#include "macro-action-play-audio.hpp"
#include "audio-helpers.hpp"
#include "layout-helpers.hpp"
#include "macro-helpers.hpp"
#include "sync-helpers.hpp"
#include <chrono>
#include <QFileInfo>
#include <QLabel>
namespace advss {
// Use a high output channel index that is unlikely to be claimed by OBS or
// other plugins. OBS supports channels 0-63; channel 0 is the main scene.
static constexpr uint32_t kPlaybackOutputChannel = 63;
const std::string MacroActionPlayAudio::id = "play_audio";
bool MacroActionPlayAudio::_registered = MacroActionFactory::Register(
MacroActionPlayAudio::id,
{MacroActionPlayAudio::Create, MacroActionPlayAudioEdit::Create,
"AdvSceneSwitcher.action.playAudio"});
static void deactivatePlayback(obs_source_t *source, bool wantsOutput)
{
if (wantsOutput) {
obs_set_output_source(kPlaybackOutputChannel, nullptr);
} else {
obs_source_dec_active(source);
}
}
static void waitForPlaybackToEnd(Macro *macro, obs_source_t *source,
int64_t maxMs = 0)
{
using namespace std::chrono_literals;
std::unique_lock<std::mutex> lock(*GetMutex());
SetMacroAbortWait(false);
// The media source needs time to open and decode before reaching
// PLAYING state. Poll until it starts (or the macro is stopped).
while (!MacroWaitShouldAbort() && !MacroIsStopped(macro)) {
if (obs_source_media_get_state(source) ==
OBS_MEDIA_STATE_PLAYING) {
break;
}
GetMacroWaitCV().wait_for(lock, 10ms);
}
// Now wait for playback to end. Require two consecutive non-playing
// samples to avoid false positives on brief state transitions.
// If maxMs > 0, also stop once that many milliseconds have elapsed.
const auto playbackStart = std::chrono::steady_clock::now();
static const int kStopThreshold = 2;
int stoppedCount = 0;
while (!MacroWaitShouldAbort() && !MacroIsStopped(macro)) {
if (maxMs > 0) {
const auto elapsed =
std::chrono::duration_cast<
std::chrono::milliseconds>(
std::chrono::steady_clock::now() -
playbackStart)
.count();
if (elapsed >= maxMs) {
obs_source_media_stop(source);
break;
}
}
if (obs_source_media_get_state(source) !=
OBS_MEDIA_STATE_PLAYING) {
if (++stoppedCount >= kStopThreshold) {
break;
}
} else {
stoppedCount = 0;
}
GetMacroWaitCV().wait_for(lock, 10ms);
}
}
bool MacroActionPlayAudio::PerformAction()
{
std::string path = _filePath;
if (path.empty()) {
return true;
}
if (!QFileInfo::exists(QString::fromStdString(path))) {
blog(LOG_WARNING, "audio file not found: \"%s\"", path.c_str());
return true;
}
OBSDataAutoRelease settings = obs_data_create();
obs_data_set_string(settings, "local_file", path.c_str());
obs_data_set_bool(settings, "is_local_file", true);
obs_data_set_bool(settings, "looping", false);
// Disable automatic restart on activate so we control start explicitly.
obs_data_set_bool(settings, "restart_on_activate", false);
obs_data_set_bool(settings, "close_when_inactive", true);
OBSSourceAutoRelease source = obs_source_create_private(
"ffmpeg_source", "advss_play_audio", settings);
if (!source) {
blog(LOG_WARNING,
"Failed to create ffmpeg_source for audio playback of \"%s\"",
path.c_str());
return true;
}
const float vol =
DecibelToPercent(static_cast<float>(_volumeDB.GetValue()));
obs_source_set_volume(source, vol);
obs_source_set_monitoring_type(source, _monitorType);
// Fall back to monitor-only if all output tracks are deselected —
// there is no point routing through the output channel if the mixer
// mask would silence every track.
const bool wantsOutput =
(_monitorType != OBS_MONITORING_TYPE_MONITOR_ONLY) &&
(_audioMixers != 0);
if (!wantsOutput &&
_monitorType == OBS_MONITORING_TYPE_MONITOR_AND_OUTPUT) {
obs_source_set_monitoring_type(
source, OBS_MONITORING_TYPE_MONITOR_ONLY);
}
if (wantsOutput) {
obs_source_set_audio_mixers(source, _audioMixers);
// Route through a private scene so we can position the scene
// item far off-screen. This keeps the item "visible" (so audio
// is still mixed) while ensuring its video never intersects the
// output frame.
OBSSceneAutoRelease audioScene =
obs_scene_create_private("advss_audio_scene");
obs_sceneitem_t *item = obs_scene_add(audioScene, source);
if (item) {
struct vec2 pos = {-99999.0f, -99999.0f};
obs_sceneitem_set_pos(item, &pos);
}
obs_set_output_source(kPlaybackOutputChannel,
obs_scene_get_source(audioScene));
// audioScene released here; the output channel holds the
// remaining reference and keeps the scene alive.
} else {
obs_source_set_audio_mixers(source, 0);
obs_source_inc_active(source);
}
if (_useStartOffset && _startOffset.Milliseconds() > 0) {
obs_source_media_set_time(source, _startOffset.Milliseconds());
}
obs_source_media_play_pause(source, false);
const int64_t maxMs = _useDuration ? _playbackDuration.Milliseconds()
: 0;
if (_waitForCompletion) {
SetMacroAbortWait(false);
waitForPlaybackToEnd(GetMacro(), source, maxMs);
deactivatePlayback(source, wantsOutput);
return true;
}
// Keep the source alive in a background thread that cleans up
// once playback finishes. Grab an extra strong reference so the
// source survives beyond this stack frame.
auto rawSource = obs_source_get_ref(source);
auto macro = GetMacro();
std::thread cleanupThread([rawSource, wantsOutput, macro, maxMs]() {
waitForPlaybackToEnd(macro, rawSource, maxMs);
deactivatePlayback(rawSource, wantsOutput);
obs_source_release(rawSource);
});
AddMacroHelperThread(macro, std::move(cleanupThread));
return true;
}
void MacroActionPlayAudio::LogAction() const
{
ablog(LOG_INFO,
"playing audio file \"%s\" at %.1f dB (monitoring type %d, wait %d)",
_filePath.UnresolvedValue().c_str(),
static_cast<double>(_volumeDB.GetFixedValue()), _monitorType,
(int)_waitForCompletion);
}
bool MacroActionPlayAudio::Save(obs_data_t *obj) const
{
MacroAction::Save(obj);
_filePath.Save(obj, "filePath");
_volumeDB.Save(obj, "volumeDB");
obs_data_set_int(obj, "monitorType", _monitorType);
obs_data_set_int(obj, "audioMixers", _audioMixers);
obs_data_set_bool(obj, "useStartOffset", _useStartOffset);
_startOffset.Save(obj, "startOffset");
obs_data_set_bool(obj, "useDuration", _useDuration);
_playbackDuration.Save(obj, "playbackDuration");
obs_data_set_bool(obj, "waitForCompletion", _waitForCompletion);
return true;
}
bool MacroActionPlayAudio::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_filePath.Load(obj, "filePath");
_volumeDB.Load(obj, "volumeDB");
_monitorType = static_cast<obs_monitoring_type>(
obs_data_get_int(obj, "monitorType"));
_audioMixers =
static_cast<uint32_t>(obs_data_get_int(obj, "audioMixers"));
_useStartOffset = obs_data_get_bool(obj, "useStartOffset");
_startOffset.Load(obj, "startOffset");
_useDuration = obs_data_get_bool(obj, "useDuration");
_playbackDuration.Load(obj, "playbackDuration");
_waitForCompletion = obs_data_get_bool(obj, "waitForCompletion");
return true;
}
std::string MacroActionPlayAudio::GetShortDesc() const
{
return _filePath.UnresolvedValue();
}
std::shared_ptr<MacroAction> MacroActionPlayAudio::Create(Macro *m)
{
return std::make_shared<MacroActionPlayAudio>(m);
}
std::shared_ptr<MacroAction> MacroActionPlayAudio::Copy() const
{
return std::make_shared<MacroActionPlayAudio>(*this);
}
void MacroActionPlayAudio::ResolveVariablesToFixedValues()
{
_filePath.ResolveVariables();
_volumeDB.ResolveVariables();
_startOffset.ResolveVariables();
_playbackDuration.ResolveVariables();
}
MacroActionPlayAudioEdit::MacroActionPlayAudioEdit(
QWidget *parent, std::shared_ptr<MacroActionPlayAudio> entryData)
: QWidget(parent),
_filePath(new FileSelection(
FileSelection::Type::READ, this,
obs_module_text(
"AdvSceneSwitcher.action.playAudio.file.browse"))),
_volumeDB(new VariableDoubleSpinBox),
_monitorTypes(new QComboBox),
_tracksContainer(new QWidget),
_useStartOffset(new QCheckBox(this)),
_startOffset(new DurationSelection(this, true, 0.0)),
_useDuration(new QCheckBox(this)),
_playbackDuration(new DurationSelection(this, true, 0.0)),
_waitForCompletion(new QCheckBox(
obs_module_text("AdvSceneSwitcher.action.playAudio.wait")))
{
_volumeDB->setMinimum(-100.0);
_volumeDB->setMaximum(0.0);
_volumeDB->setSuffix("dB");
_volumeDB->setSpecialValueText("-inf");
if (obs_audio_monitoring_available()) {
PopulateMonitorTypeSelection(_monitorTypes);
} else {
_monitorTypes->addItem(obs_module_text(
"AdvSceneSwitcher.action.playAudio.monitorUnavailable"));
_monitorTypes->setEnabled(false);
}
for (int i = 0; i < 6; ++i) {
_tracks[i] = new QCheckBox(QString::number(i + 1));
QWidget::connect(_tracks[i], SIGNAL(stateChanged(int)), this,
SLOT(TrackChanged()));
}
QWidget::connect(_filePath, SIGNAL(PathChanged(const QString &)), this,
SLOT(FilePathChanged(const QString &)));
QWidget::connect(
_volumeDB,
SIGNAL(NumberVariableChanged(const NumberVariable<double> &)),
this, SLOT(VolumeDBChanged(const NumberVariable<double> &)));
QWidget::connect(_monitorTypes, SIGNAL(currentIndexChanged(int)), this,
SLOT(MonitorTypeChanged(int)));
QWidget::connect(_useStartOffset, SIGNAL(stateChanged(int)), this,
SLOT(UseStartOffsetChanged(int)));
QWidget::connect(_useDuration, SIGNAL(stateChanged(int)), this,
SLOT(UseDurationChanged(int)));
QWidget::connect(_startOffset,
SIGNAL(DurationChanged(const Duration &)), this,
SLOT(StartOffsetChanged(const Duration &)));
QWidget::connect(_playbackDuration,
SIGNAL(DurationChanged(const Duration &)), this,
SLOT(PlaybackDurationChanged(const Duration &)));
QWidget::connect(_waitForCompletion, SIGNAL(stateChanged(int)), this,
SLOT(WaitChanged(int)));
auto tracksLayout = new QHBoxLayout;
tracksLayout->setContentsMargins(0, 0, 0, 0);
tracksLayout->addWidget(new QLabel(
obs_module_text("AdvSceneSwitcher.action.playAudio.tracks")));
for (auto *cb : _tracks) {
tracksLayout->addWidget(cb);
}
tracksLayout->addStretch();
_tracksContainer->setLayout(tracksLayout);
auto volumeLayout = new QHBoxLayout;
PlaceWidgets(obs_module_text(
"AdvSceneSwitcher.action.playAudio.layout.volume"),
volumeLayout, {{"{{volumeDB}}", _volumeDB}});
auto monitorLayout = new QHBoxLayout;
PlaceWidgets(
obs_module_text(
"AdvSceneSwitcher.action.playAudio.layout.monitor"),
monitorLayout, {{"{{monitorTypes}}", _monitorTypes}});
auto startOffsetLayout = new QHBoxLayout;
PlaceWidgets(
obs_module_text(
"AdvSceneSwitcher.action.playAudio.layout.startOffset"),
startOffsetLayout,
{{"{{useStartOffset}}", _useStartOffset},
{"{{startOffset}}", _startOffset}});
auto playbackDurationLayout = new QHBoxLayout;
PlaceWidgets(
obs_module_text(
"AdvSceneSwitcher.action.playAudio.layout.playbackDuration"),
playbackDurationLayout,
{{"{{useDuration}}", _useDuration},
{"{{playbackDuration}}", _playbackDuration}});
auto mainLayout = new QVBoxLayout;
mainLayout->addWidget(_filePath);
mainLayout->addLayout(volumeLayout);
mainLayout->addLayout(monitorLayout);
mainLayout->addWidget(_tracksContainer);
mainLayout->addLayout(startOffsetLayout);
mainLayout->addLayout(playbackDurationLayout);
mainLayout->addWidget(_waitForCompletion);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionPlayAudioEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_filePath->SetPath(_entryData->_filePath);
_volumeDB->SetValue(_entryData->_volumeDB);
_monitorTypes->setCurrentIndex(
static_cast<int>(_entryData->_monitorType));
for (int i = 0; i < 6; ++i) {
_tracks[i]->setChecked(_entryData->_audioMixers & (1u << i));
}
_tracksContainer->setVisible(_entryData->_monitorType !=
OBS_MONITORING_TYPE_MONITOR_ONLY);
_useStartOffset->setChecked(_entryData->_useStartOffset);
_startOffset->SetDuration(_entryData->_startOffset);
_startOffset->setEnabled(_entryData->_useStartOffset);
_useDuration->setChecked(_entryData->_useDuration);
_playbackDuration->SetDuration(_entryData->_playbackDuration);
_playbackDuration->setEnabled(_entryData->_useDuration);
_waitForCompletion->setChecked(_entryData->_waitForCompletion);
}
void MacroActionPlayAudioEdit::FilePathChanged(const QString &path)
{
GUARD_LOADING_AND_LOCK();
_entryData->_filePath = path.toStdString();
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
}
void MacroActionPlayAudioEdit::VolumeDBChanged(
const NumberVariable<double> &value)
{
GUARD_LOADING_AND_LOCK();
_entryData->_volumeDB = value;
}
void MacroActionPlayAudioEdit::MonitorTypeChanged(int value)
{
GUARD_LOADING_AND_LOCK();
_entryData->_monitorType = static_cast<obs_monitoring_type>(value);
_tracksContainer->setVisible(value != OBS_MONITORING_TYPE_MONITOR_ONLY);
}
void MacroActionPlayAudioEdit::TrackChanged()
{
GUARD_LOADING_AND_LOCK();
uint32_t mixers = 0;
for (int i = 0; i < 6; ++i) {
if (_tracks[i]->isChecked()) {
mixers |= (1u << i);
}
}
_entryData->_audioMixers = mixers;
}
void MacroActionPlayAudioEdit::UseStartOffsetChanged(int value)
{
GUARD_LOADING_AND_LOCK();
_entryData->_useStartOffset = value;
_startOffset->setEnabled(_entryData->_useStartOffset);
}
void MacroActionPlayAudioEdit::StartOffsetChanged(const Duration &value)
{
GUARD_LOADING_AND_LOCK();
_entryData->_startOffset = value;
}
void MacroActionPlayAudioEdit::UseDurationChanged(int value)
{
GUARD_LOADING_AND_LOCK();
_entryData->_useDuration = value;
_playbackDuration->setEnabled(_entryData->_useDuration);
}
void MacroActionPlayAudioEdit::PlaybackDurationChanged(const Duration &value)
{
GUARD_LOADING_AND_LOCK();
_entryData->_playbackDuration = value;
}
void MacroActionPlayAudioEdit::WaitChanged(int value)
{
GUARD_LOADING_AND_LOCK();
_entryData->_waitForCompletion = value;
}
} // namespace advss