SceneSwitcher/plugins/base/macro-action-scene-visibility.hpp
WarmUpTill 7d0332dd0e Restructure library and plugins
The "core" macro conditions and actions have been extracted out to the
"base" plugin.

The library now mostly contains functionality which is required across
all plugins and (e.g. definitions for macro segments).

The goal is to reduce the complexity and cross-dependencies and group
the source files in a better way.

This should relsove the "library limit of 65535 objects exceeded" build
issue occuring in some Windows build environments.
2024-01-27 14:10:34 +01:00

74 lines
1.6 KiB
C++

#pragma once
#include "macro-action-edit.hpp"
#include "scene-selection.hpp"
#include "scene-item-selection.hpp"
#include <QSpinBox>
namespace advss {
class MacroActionSceneVisibility : public MacroAction {
public:
MacroActionSceneVisibility(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction() const;
bool Save(obs_data_t *obj) const;
bool Load(obs_data_t *obj);
std::string GetShortDesc() const;
std::string GetId() const { return id; };
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionSceneVisibility>(m);
}
SceneSelection _scene;
SceneItemSelection _source;
enum class Action {
SHOW,
HIDE,
TOGGLE,
};
Action _action = Action::SHOW;
private:
static bool _registered;
static const std::string id;
};
class MacroActionSceneVisibilityEdit : public QWidget {
Q_OBJECT
public:
MacroActionSceneVisibilityEdit(
QWidget *parent,
std::shared_ptr<MacroActionSceneVisibility> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionSceneVisibilityEdit(
parent,
std::dynamic_pointer_cast<MacroActionSceneVisibility>(
action));
}
private slots:
void SceneChanged(const SceneSelection &);
void SourceChanged(const SceneItemSelection &);
void ActionChanged(int value);
signals:
void HeaderInfoChanged(const QString &);
protected:
SceneSelectionWidget *_scenes;
SceneItemSelectionWidget *_sources;
QComboBox *_actions;
std::shared_ptr<MacroActionSceneVisibility> _entryData;
private:
bool _loading = true;
};
} // namespace advss