SceneSwitcher/plugins/base/macro-action-run.hpp
WarmUpTill 7d0332dd0e Restructure library and plugins
The "core" macro conditions and actions have been extracted out to the
"base" plugin.

The library now mostly contains functionality which is required across
all plugins and (e.g. definitions for macro segments).

The goal is to reduce the complexity and cross-dependencies and group
the source files in a better way.

This should relsove the "library limit of 65535 objects exceeded" build
issue occuring in some Windows build environments.
2024-01-27 14:10:34 +01:00

67 lines
1.5 KiB
C++

#pragma once
#include "macro-action-edit.hpp"
#include "process-config.hpp"
#include "duration-control.hpp"
#include <QCheckBox>
namespace advss {
class MacroActionRun : public MacroAction {
public:
MacroActionRun(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction() const;
bool Save(obs_data_t *obj) const;
bool Load(obs_data_t *obj);
std::string GetShortDesc() const;
std::string GetId() const { return id; };
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionRun>(m);
}
ProcessConfig _procConfig;
bool _wait = false;
Duration _timeout = 1;
private:
static bool _registered;
static const std::string id;
};
class MacroActionRunEdit : public QWidget {
Q_OBJECT
public:
MacroActionRunEdit(QWidget *parent,
std::shared_ptr<MacroActionRun> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionRunEdit(
parent,
std::dynamic_pointer_cast<MacroActionRun>(action));
}
private slots:
void ProcessConfigChanged(const ProcessConfig &);
void ProcessConfigAdvancedSettingsShown();
void WaitChanged(int);
void TimeoutChanged(const Duration &);
signals:
void HeaderInfoChanged(const QString &);
private:
ProcessConfigEdit *_procConfig;
QHBoxLayout *_waitLayout;
QCheckBox *_wait;
DurationSelection *_timeout;
std::shared_ptr<MacroActionRun> _entryData;
bool _loading = true;
};
} // namespace advss