mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-22 01:44:49 -05:00
The "core" macro conditions and actions have been extracted out to the "base" plugin. The library now mostly contains functionality which is required across all plugins and (e.g. definitions for macro segments). The goal is to reduce the complexity and cross-dependencies and group the source files in a better way. This should relsove the "library limit of 65535 objects exceeded" build issue occuring in some Windows build environments.
65 lines
1.3 KiB
C++
65 lines
1.3 KiB
C++
#pragma once
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#include "macro-action-edit.hpp"
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#include "duration-control.hpp"
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#include <QHBoxLayout>
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namespace advss {
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enum class ReplayBufferAction {
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STOP,
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START,
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SAVE,
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};
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class MacroActionReplayBuffer : public MacroAction {
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public:
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MacroActionReplayBuffer(Macro *m) : MacroAction(m) {}
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bool PerformAction();
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void LogAction() const;
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bool Save(obs_data_t *obj) const;
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bool Load(obs_data_t *obj);
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std::string GetId() const { return id; };
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static std::shared_ptr<MacroAction> Create(Macro *m)
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{
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return std::make_shared<MacroActionReplayBuffer>(m);
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}
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ReplayBufferAction _action = ReplayBufferAction::STOP;
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private:
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static bool _registered;
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static const std::string id;
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};
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class MacroActionReplayBufferEdit : public QWidget {
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Q_OBJECT
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public:
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MacroActionReplayBufferEdit(
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QWidget *parent,
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std::shared_ptr<MacroActionReplayBuffer> entryData = nullptr);
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void UpdateEntryData();
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static QWidget *Create(QWidget *parent,
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std::shared_ptr<MacroAction> action)
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{
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return new MacroActionReplayBufferEdit(
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parent,
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std::dynamic_pointer_cast<MacroActionReplayBuffer>(
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action));
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}
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private slots:
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void ActionChanged(int value);
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protected:
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QComboBox *_actions;
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QLabel *_saveWarning;
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std::shared_ptr<MacroActionReplayBuffer> _entryData;
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private:
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bool _loading = true;
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};
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} // namespace advss
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