SceneSwitcher/src/macro-condition-edit.cpp
WarmUpTill 675021c284
Add Macro tab (#170)
* add action switch scene

* add window condition

* Add macro action wait

* Add macro condition region

* Add audio macro condition

* Add file based macro condition

* Add macro condition media

* Add video macro condition

* Add macro action audio

* Add macro action streaming

* Add macro action recording

* Add replay buffer macro action

* Add stream macro condition

* Add macro condition recording

* Add macro condition plugin state

* Add macro action to run an arbitrary command
2021-05-14 16:37:01 +02:00

195 lines
4.8 KiB
C++

#include "headers/macro-condition-edit.hpp"
std::map<int, MacroConditionInfo> MacroConditionFactory::_methods;
bool MacroConditionFactory::Register(int id, MacroConditionInfo info)
{
if (auto it = _methods.find(id); it == _methods.end()) {
_methods[id] = info;
return true;
}
return false;
}
std::shared_ptr<MacroCondition> MacroConditionFactory::Create(const int id)
{
if (auto it = _methods.find(id); it != _methods.end())
return it->second._createFunc();
return nullptr;
}
QWidget *
MacroConditionFactory::CreateWidget(const int id, QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
if (auto it = _methods.find(id); it != _methods.end())
return it->second._createWidgetFunc(parent, cond);
return nullptr;
}
static inline void populateLogicSelection(QComboBox *list, bool root = false)
{
if (root) {
for (auto entry : MacroCondition::logicTypes) {
if (static_cast<int>(entry.first) < logic_root_offset) {
list->addItem(obs_module_text(
entry.second._name.c_str()));
}
}
} else {
for (auto entry : MacroCondition::logicTypes) {
if (static_cast<int>(entry.first) >=
logic_root_offset) {
list->addItem(obs_module_text(
entry.second._name.c_str()));
}
}
}
}
static inline void populateConditionSelection(QComboBox *list)
{
for (auto entry : MacroConditionFactory::GetConditionTypes()) {
list->addItem(obs_module_text(entry.second._name.c_str()));
}
}
MacroConditionEdit::MacroConditionEdit(
QWidget *parent, std::shared_ptr<MacroCondition> *entryData, int type,
bool root, bool startCollapsed)
: QWidget(parent)
{
_logicSelection = new QComboBox();
_conditionSelection = new QComboBox();
_section = new Section(300);
QWidget::connect(_logicSelection, SIGNAL(currentIndexChanged(int)),
this, SLOT(LogicSelectionChanged(int)));
QWidget::connect(_conditionSelection, SIGNAL(currentIndexChanged(int)),
this, SLOT(ConditionSelectionChanged(int)));
populateLogicSelection(_logicSelection, root);
populateConditionSelection(_conditionSelection);
_section->AddHeaderWidget(_logicSelection);
_section->AddHeaderWidget(_conditionSelection);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addWidget(_section);
setLayout(mainLayout);
_entryData = entryData;
_isRoot = root;
UpdateEntryData(type);
_loading = false;
_section->Collapse(startCollapsed);
}
void MacroConditionEdit::LogicSelectionChanged(int idx)
{
if (_loading || !_entryData) {
return;
}
LogicType type;
if (IsRootNode()) {
type = static_cast<LogicType>(idx);
} else {
type = static_cast<LogicType>(idx + logic_root_offset);
}
std::lock_guard<std::mutex> lock(switcher->m);
(*_entryData)->SetLogicType(type);
}
bool MacroConditionEdit::IsRootNode()
{
return _isRoot;
}
void MacroConditionEdit::UpdateEntryData(int type)
{
_conditionSelection->setCurrentIndex(type);
auto widget = MacroConditionFactory::CreateWidget(type, window(),
*_entryData);
auto logic = (*_entryData)->GetLogicType();
if (IsRootNode()) {
_logicSelection->setCurrentIndex(static_cast<int>(logic));
} else {
_logicSelection->setCurrentIndex(static_cast<int>(logic) -
logic_root_offset);
}
_section->SetContent(widget);
}
void MacroConditionEdit::Collapse(bool collapsed)
{
_section->Collapse(collapsed);
}
void MacroConditionEdit::ConditionSelectionChanged(int idx)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
auto logic = (*_entryData)->GetLogicType();
_entryData->reset();
*_entryData = MacroConditionFactory::Create(idx);
(*_entryData)->SetLogicType(logic);
auto widget =
MacroConditionFactory::CreateWidget(idx, window(), *_entryData);
_section->SetContent(widget);
_section->Collapse(false);
}
void AdvSceneSwitcher::on_conditionAdd_clicked()
{
auto macro = getSelectedMacro();
if (!macro) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
bool root = macro->Conditions().size() == 0;
macro->Conditions().emplace_back(MacroConditionFactory::Create(0));
auto logic = root ? LogicType::ROOT_NONE : LogicType::NONE;
macro->Conditions().back()->SetLogicType(logic);
auto newEntry = new MacroConditionEdit(
this, &macro->Conditions().back(), 0, root);
ui->macroEditConditionLayout->addWidget(newEntry);
ui->macroEditConditionHelp->setVisible(false);
newEntry->Collapse(false);
}
void AdvSceneSwitcher::on_conditionRemove_clicked()
{
auto macro = getSelectedMacro();
if (!macro) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
if (macro->Conditions().empty()) {
return;
}
macro->Conditions().pop_back();
int count = ui->macroEditConditionLayout->count();
auto item = ui->macroEditConditionLayout->takeAt(count - 1);
if (item) {
auto widget = item->widget();
if (widget) {
widget->setVisible(false);
}
delete item;
}
if (count == 1) {
ui->macroEditConditionHelp->setVisible(true);
}
}