SceneSwitcher/lib/utils/scene-selection.cpp
2025-10-19 18:05:16 +02:00

613 lines
15 KiB
C++

#include "scene-selection.hpp"
#include "obs-module-helper.hpp"
#include "scene-group.hpp"
#include "scene-switch-helpers.hpp"
#include "selection-helpers.hpp"
#include "source-helpers.hpp"
#include "ui-helpers.hpp"
#include "utility.hpp"
#include "variable.hpp"
#include <obs-frontend-api.h>
#include <QLayout>
namespace advss {
constexpr std::string_view typeSaveName = "type";
constexpr std::string_view nameSaveName = "name";
constexpr std::string_view selectionSaveName = "sceneSelection";
constexpr std::string_view canvasSaveName = "canvasSelection";
void SceneSelection::Save(obs_data_t *obj) const
{
OBSDataAutoRelease data = obs_data_create();
obs_data_set_int(data, typeSaveName.data(), static_cast<int>(_type));
switch (_type) {
case Type::SCENE:
obs_data_set_string(data, nameSaveName.data(),
GetWeakSourceName(_scene).c_str());
break;
case Type::GROUP:
obs_data_set_string(data, nameSaveName.data(),
_group->name.c_str());
break;
case Type::VARIABLE: {
auto var = _variable.lock();
if (!var) {
break;
}
obs_data_set_string(data, nameSaveName.data(),
var->Name().c_str());
break;
}
default:
break;
}
obs_data_set_string(data, canvasSaveName.data(),
GetWeakCanvasName(_canvas).c_str());
obs_data_set_obj(obj, selectionSaveName.data(), data);
}
static OBSWeakSource getWeakSceneSourceByName(const OBSWeakCanvas &weakCanvas,
const char *name)
{
#if LIBOBS_API_VER < MAKE_SEMANTIC_VERSION(31, 1, 0)
return GetWeakSourceByName(name);
#else
if (!weakCanvas) {
return nullptr;
}
OBSCanvasAutoRelease canvas = obs_weak_canvas_get_canvas(weakCanvas);
if (!canvas) {
return nullptr;
}
OBSSourceAutoRelease source =
obs_canvas_get_source_by_name(canvas, name);
OBSWeakSource scene = OBSGetWeakRef(source);
return scene;
#endif
}
void SceneSelection::Load(obs_data_t *obj, const char *name,
const char *typeName)
{
// TODO: Remove in future version
if (!obs_data_has_user_value(obj, selectionSaveName.data())) {
_type = static_cast<Type>(obs_data_get_int(obj, typeName));
OBSCanvasAutoRelease mainCanvas = obs_get_main_canvas();
_canvas = obs_canvas_get_weak_canvas(mainCanvas);
obs_weak_canvas_release(_canvas);
auto targetName = obs_data_get_string(obj, name);
switch (_type) {
case Type::SCENE:
_scene = getWeakSceneSourceByName(_canvas, targetName);
break;
case Type::GROUP:
_group = GetSceneGroupByName(targetName);
break;
case Type::PREVIOUS:
break;
case Type::CURRENT:
break;
default:
break;
}
return;
}
OBSDataAutoRelease data =
obs_data_get_obj(obj, selectionSaveName.data());
if (obs_data_has_user_value(data, canvasSaveName.data())) {
_canvas = GetWeakCanvasByName(
obs_data_get_string(data, canvasSaveName.data()));
} else {
OBSCanvasAutoRelease mainCanvas = obs_get_main_canvas();
_canvas = obs_canvas_get_weak_canvas(mainCanvas);
obs_weak_canvas_release(_canvas);
}
_type = static_cast<Type>(obs_data_get_int(data, typeSaveName.data()));
auto targetName = obs_data_get_string(data, nameSaveName.data());
switch (_type) {
case Type::SCENE:
_scene = getWeakSceneSourceByName(_canvas, targetName);
break;
case Type::GROUP:
_group = GetSceneGroupByName(targetName);
break;
case Type::PREVIOUS:
break;
case Type::CURRENT:
break;
case Type::PREVIEW:
break;
case Type::VARIABLE:
_variable = GetWeakVariableByName(targetName);
break;
default:
break;
}
}
static bool isScene(const OBSWeakSource &source)
{
OBSSourceAutoRelease s = obs_weak_source_get_source(source);
return !!obs_scene_from_source(s);
}
void SceneSelection::SetScene(const OBSWeakSource &scene)
{
_type = Type::SCENE;
_scene = scene;
}
OBSWeakSource SceneSelection::GetScene(bool advance) const
{
switch (_type) {
case Type::SCENE:
return _scene;
case Type::GROUP:
if (!_group) {
return nullptr;
}
if (advance) {
return _group->getNextScene();
}
return _group->getCurrentScene();
case Type::PREVIOUS:
if (!IsMainCanvas(_canvas)) {
return nullptr;
}
return GetPreviousScene();
case Type::CURRENT:
if (IsMainCanvas(_canvas)) {
return GetCurrentScene();
} else {
return GetActiveCanvasScene(_canvas);
}
case Type::PREVIEW: {
OBSSourceAutoRelease s =
obs_frontend_get_current_preview_scene();
OBSWeakSourceAutoRelease scene = obs_source_get_weak_source(s);
return scene.Get();
}
case Type::VARIABLE: {
auto var = _variable.lock();
if (!var) {
return nullptr;
}
auto scene =
getWeakSceneSourceByName(_canvas, var->Value().c_str());
if (isScene(scene)) {
return scene;
}
return nullptr;
}
default:
break;
}
return nullptr;
}
std::string SceneSelection::ToString(bool resolve) const
{
switch (_type) {
case Type::SCENE:
return GetWeakSourceName(_scene);
case Type::GROUP:
if (_group) {
if (resolve) {
return _group->name + "[" +
GetWeakSourceName(
_group->getCurrentScene()) +
"]";
}
return _group->name;
}
break;
case Type::PREVIOUS:
return obs_module_text("AdvSceneSwitcher.selectPreviousScene");
case Type::CURRENT:
return obs_module_text("AdvSceneSwitcher.selectCurrentScene");
case Type::PREVIEW:
return obs_module_text("AdvSceneSwitcher.selectPreviewScene");
case Type::VARIABLE: {
auto var = _variable.lock();
if (!var) {
return "";
}
if (resolve) {
return var->Name() + "[" + var->Value() + "]";
}
return var->Name();
}
default:
break;
}
return "";
}
void SceneSelection::ResolveVariables()
{
_scene = GetScene();
_type = Type::SCENE;
}
SceneSelection SceneSelectionWidget::CurrentSelection()
{
SceneSelection s;
static auto mainCanvas = obs_get_main_canvas();
static auto mainCanvasWeak = obs_canvas_get_weak_canvas(mainCanvas);
[[maybe_unused]] static const bool _ = []() {
// Let's just hope we don't have to deal with selecting scenes
// when the OBS main canvas gets deleted and release the
// references here already to avoid reporting leaks on shutdown
obs_canvas_release(mainCanvas);
obs_weak_canvas_release(mainCanvasWeak);
return true;
}();
s._canvas = _forceMainCanvas ? OBSWeakCanvas(mainCanvasWeak)
: _canvas->GetCanvas();
const int idx = _scenes->currentIndex();
const auto name = _scenes->currentText();
if (idx == -1 || name.isEmpty()) {
return s;
}
if (idx < _placeholderEndIdx) {
if (IsCurrentSceneSelected(name)) {
s._type = SceneSelection::Type::CURRENT;
}
if (IsPreviousSceneSelected(name)) {
s._type = SceneSelection::Type::PREVIOUS;
}
if (IsPreviewSceneSelected(name)) {
s._type = SceneSelection::Type::PREVIEW;
}
} else if (idx < _variablesEndIdx) {
s._type = SceneSelection::Type::VARIABLE;
s._variable = GetWeakVariableByQString(name);
} else if (idx < _groupsEndIdx) {
s._type = SceneSelection::Type::GROUP;
s._group = GetSceneGroupByQString(name);
} else if (idx < _scenesEndIdx) {
s._type = SceneSelection::Type::SCENE;
s._scene = getWeakSceneSourceByName(s._canvas,
name.toStdString().c_str());
}
return s;
}
static QStringList getOrderList(bool current, bool previous, bool preview)
{
QStringList list;
if (current) {
list << obs_module_text("AdvSceneSwitcher.selectCurrentScene");
}
if (previous) {
list << obs_module_text("AdvSceneSwitcher.selectPreviousScene");
}
if (preview) {
list << obs_module_text("AdvSceneSwitcher.selectPreviewScene");
}
return list;
}
static QStringList getSceneGroupsList()
{
QStringList list;
for (const auto &sg : GetSceneGroups()) {
list << QString::fromStdString(sg.name);
}
list.sort();
return list;
}
static QStringList getCanvasScenesList(obs_weak_canvas_t *weakCanvas)
{
#if LIBOBS_API_VER >= MAKE_SEMANTIC_VERSION(31, 1, 0)
if (!weakCanvas) {
return {};
}
#endif
OBSCanvasAutoRelease canvas = obs_weak_canvas_get_canvas(weakCanvas);
static const auto enumCanvasScenes = [](void *listPtr,
obs_source_t *source) -> bool {
auto list = static_cast<QStringList *>(listPtr);
*list << obs_source_get_name(source);
return true;
};
QStringList list;
obs_canvas_enum_scenes(canvas, enumCanvasScenes, &list);
return list;
}
void SceneSelectionWidget::Reset()
{
auto previousSel = _currentSelection;
PopulateSceneSelection(_currentSelection._canvas);
SetScene(previousSel);
}
void SceneSelectionWidget::PopulateSceneSelection(obs_weak_canvas_t *canvas)
{
_scenes->clear();
if ((_current || _previous)) {
const bool isMain = IsMainCanvas(canvas);
const QStringList order = getOrderList(
_current, _previous && isMain, _preview && isMain);
AddSelectionGroup(_scenes, order);
}
_placeholderEndIdx = _scenes->count();
if (_variables) {
const QStringList variables = GetVariablesNameList();
AddSelectionGroup(_scenes, variables);
}
_variablesEndIdx = _scenes->count();
if (_sceneGroups) {
const QStringList sceneGroups = getSceneGroupsList();
AddSelectionGroup(_scenes, sceneGroups);
}
_groupsEndIdx = _scenes->count();
const QStringList scenes = getCanvasScenesList(canvas);
AddSelectionGroup(_scenes, scenes);
_scenesEndIdx = _scenes->count();
// Remove last separator
_scenes->removeItem(_scenes->count() - 1);
_scenes->setCurrentIndex(-1);
_isPopulated = true;
Resize();
}
SceneSelectionWidget::SceneSelectionWidget(QWidget *parent, bool variables,
bool sceneGroups, bool previous,
bool current, bool preview)
: QWidget(parent),
_scenes(new FilterComboBox(
this, obs_module_text("AdvSceneSwitcher.selectScene"))),
_canvas(new CanvasSelection(this)),
_current(current),
_previous(previous),
_preview(preview),
_variables(variables),
_sceneGroups(sceneGroups)
{
_scenes->setSizeAdjustPolicy(QComboBox::AdjustToContents);
_scenes->setDuplicatesEnabled(true);
QWidget::connect(_scenes, SIGNAL(currentIndexChanged(int)), this,
SLOT(SelectionChanged(int)));
QWidget::connect(_canvas, SIGNAL(CanvasChanged(const OBSWeakCanvas &)),
this, SLOT(CanvasChangedSlot(const OBSWeakCanvas &)));
QWidget::connect(_canvas, SIGNAL(CanvasChanged(const OBSWeakCanvas &)),
this, SIGNAL(CanvasChanged(const OBSWeakCanvas &)));
auto settingsWindow = GetSettingsWindow();
if (settingsWindow) {
QWidget::connect(settingsWindow,
SIGNAL(SceneGroupAdded(const QString &)), this,
SLOT(ItemAdd(const QString &)));
QWidget::connect(settingsWindow,
SIGNAL(SceneGroupRemoved(const QString &)),
this, SLOT(ItemRemove(const QString &)));
QWidget::connect(
settingsWindow,
SIGNAL(SceneGroupRenamed(const QString &,
const QString &)),
this,
SLOT(ItemRename(const QString &, const QString &)));
}
// Variables
QWidget::connect(VariableSignalManager::Instance(),
SIGNAL(Add(const QString &)), this,
SLOT(ItemAdd(const QString &)));
QWidget::connect(VariableSignalManager::Instance(),
SIGNAL(Remove(const QString &)), this,
SLOT(ItemRemove(const QString &)));
QWidget::connect(VariableSignalManager::Instance(),
SIGNAL(Rename(const QString &, const QString &)), this,
SLOT(ItemRename(const QString &, const QString &)));
auto layout = new QHBoxLayout();
layout->addWidget(_canvas);
layout->addWidget(_scenes);
setLayout(layout);
setContentsMargins(0, 0, 0, 0);
layout->setContentsMargins(0, 0, 0, 0);
if (GetCanvasCount() <= 1) {
_canvas->hide();
}
Resize();
}
void SceneSelectionWidget::SetScene(const SceneSelection &s)
{
int idx = -1;
_canvas->SetCanvas(s._canvas);
if (!_isPopulated) {
PopulateSceneSelection(s._canvas);
}
switch (s.GetType()) {
case SceneSelection::Type::SCENE: {
if (_scenesEndIdx == -1) {
idx = -1;
break;
}
idx = FindIdxInRagne(_scenes, _groupsEndIdx, _scenesEndIdx,
s.ToString());
break;
}
case SceneSelection::Type::GROUP: {
if (_groupsEndIdx == -1) {
idx = -1;
break;
}
idx = FindIdxInRagne(_scenes, _variablesEndIdx, _groupsEndIdx,
s.ToString());
break;
}
case SceneSelection::Type::PREVIOUS: {
if (_placeholderEndIdx == -1) {
idx = -1;
break;
}
idx = FindIdxInRagne(
_scenes, _selectIdx, _placeholderEndIdx,
obs_module_text(
"AdvSceneSwitcher.selectPreviousScene"));
break;
}
case SceneSelection::Type::CURRENT: {
if (_placeholderEndIdx == -1) {
idx = -1;
break;
}
idx = FindIdxInRagne(
_scenes, _selectIdx, _placeholderEndIdx,
obs_module_text("AdvSceneSwitcher.selectCurrentScene"));
break;
}
case SceneSelection::Type::PREVIEW: {
if (_placeholderEndIdx == -1) {
idx = -1;
break;
}
idx = FindIdxInRagne(
_scenes, _selectIdx, _placeholderEndIdx,
obs_module_text("AdvSceneSwitcher.selectPreviewScene"));
break;
}
case SceneSelection::Type::VARIABLE: {
if (_variablesEndIdx == -1) {
idx = -1;
break;
}
idx = FindIdxInRagne(_scenes, _placeholderEndIdx,
_variablesEndIdx, s.ToString());
break;
default:
idx = -1;
break;
}
}
_scenes->setCurrentIndex(idx);
_currentSelection = s;
Resize();
}
void SceneSelectionWidget::LockToMainCanvas()
{
_forceMainCanvas = true;
_canvas->hide();
}
void SceneSelectionWidget::showEvent(QShowEvent *event)
{
QWidget::showEvent(event);
const QSignalBlocker b1(_scenes);
const QSignalBlocker b2(_canvas);
Reset();
}
bool SceneSelectionWidget::IsCurrentSceneSelected(const QString &name)
{
return name == QString::fromStdString((obs_module_text(
"AdvSceneSwitcher.selectCurrentScene")));
}
bool SceneSelectionWidget::IsPreviousSceneSelected(const QString &name)
{
return name == QString::fromStdString((obs_module_text(
"AdvSceneSwitcher.selectPreviousScene")));
}
bool SceneSelectionWidget::IsPreviewSceneSelected(const QString &name)
{
return name == QString::fromStdString((obs_module_text(
"AdvSceneSwitcher.selectPreviewScene")));
}
void SceneSelectionWidget::SelectionChanged(int)
{
_currentSelection = CurrentSelection();
emit SceneChanged(_currentSelection);
}
void SceneSelectionWidget::CanvasChangedSlot(const OBSWeakCanvas &)
{
_currentSelection = CurrentSelection();
Reset();
}
void SceneSelectionWidget::ItemAdd(const QString &)
{
const QSignalBlocker b1(_scenes);
const QSignalBlocker b2(_canvas);
Reset();
}
bool SceneSelectionWidget::NameUsed(const QString &name)
{
if (_currentSelection._type == SceneSelection::Type::GROUP &&
_currentSelection._group &&
_currentSelection._group->name == name.toStdString()) {
return true;
}
return _currentSelection._type == SceneSelection::Type::VARIABLE &&
_scenes->currentText() == name;
}
void SceneSelectionWidget::ItemRemove(const QString &name)
{
if (!NameUsed(name)) {
blockSignals(true);
}
Reset();
blockSignals(false);
}
void SceneSelectionWidget::ItemRename(const QString &, const QString &)
{
const QSignalBlocker b1(_scenes);
const QSignalBlocker b2(_canvas);
Reset();
}
void SceneSelectionWidget::Resize()
{
_scenes->adjustSize();
_scenes->updateGeometry();
_canvas->adjustSize();
_canvas->updateGeometry();
adjustSize();
updateGeometry();
}
} // namespace advss