SceneSwitcher/lib/utils/resource-table-hotkey-handler.cpp
WarmUpTill 530fbdd282 Add ResourceTable class
Base class to be used to display items in a table
2024-05-01 19:44:57 +02:00

71 lines
1.6 KiB
C++

#include "resource-table-hotkey-handler.hpp"
#include <QKeyEvent>
#include <QWidget>
#include <unordered_map>
namespace advss {
void RegisterHotkeyFunction(QWidget *widget, Qt::Key key,
std::function<void()> func)
{
ResourceTabHotkeyHandler::Instance()->RegisterHandler(widget, key,
func);
}
void DeregisterHotkeyFunctions(QWidget *widget)
{
ResourceTabHotkeyHandler::Instance()->Deregister(widget);
}
ResourceTabHotkeyHandler *ResourceTabHotkeyHandler::Instance()
{
static ResourceTabHotkeyHandler handler;
return &handler;
}
void ResourceTabHotkeyHandler::RegisterHandler(QWidget *widget, Qt::Key key,
std::function<void()> func)
{
std::lock_guard<std::mutex> lock(_mutex);
_callbacks.emplace(widget, CallbackData{key, func});
widget->installEventFilter(this);
}
void ResourceTabHotkeyHandler::Deregister(QWidget *widget)
{
std::lock_guard<std::mutex> lock(_mutex);
_callbacks.erase(widget);
}
bool ResourceTabHotkeyHandler::eventFilter(QObject *obj, QEvent *event)
{
if (event->type() != QEvent::KeyPress) {
return QObject::eventFilter(obj, event);
}
QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event);
auto pressedKey = keyEvent->key();
std::lock_guard<std::mutex> lock(_mutex);
auto it = _callbacks.find(obj);
if (it == _callbacks.end()) {
return QObject::eventFilter(obj, event);
}
auto current = it;
while (current != _callbacks.end() && current->first == it->first) {
auto &[_, cbData] = *current;
if (pressedKey != cbData.key) {
++current;
continue;
}
cbData.func();
++current;
continue;
}
return QObject::eventFilter(obj, event);
}
} // namespace advss