SceneSwitcher/plugins/base/macro-action-studio-mode.hpp

68 lines
1.6 KiB
C++

#pragma once
#include "macro-action-edit.hpp"
#include "scene-selection.hpp"
namespace advss {
class MacroActionSudioMode : public MacroAction {
public:
MacroActionSudioMode(Macro *m) : MacroAction(m) {}
bool PerformAction();
void LogAction() const;
bool Save(obs_data_t *obj) const;
bool Load(obs_data_t *obj);
std::string GetShortDesc() const;
std::string GetId() const { return id; };
static std::shared_ptr<MacroAction> Create(Macro *m);
std::shared_ptr<MacroAction> Copy() const;
void ResolveVariablesToFixedValues();
enum class Action {
SWAP_SCENE,
SET_SCENE, // TODO: Remove in future version as the
// functionality moved to the scene switch action
ENABLE_STUDIO_MODE,
DISABLE_STUDIO_MODE,
};
Action _action = Action::SWAP_SCENE;
SceneSelection _scene;
private:
static bool _registered;
static const std::string id;
};
class MacroActionSudioModeEdit : public QWidget {
Q_OBJECT
public:
MacroActionSudioModeEdit(
QWidget *parent,
std::shared_ptr<MacroActionSudioMode> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionSudioModeEdit(
parent, std::dynamic_pointer_cast<MacroActionSudioMode>(
action));
}
private slots:
void ActionChanged(int value);
void SceneChanged(const SceneSelection &);
signals:
void HeaderInfoChanged(const QString &);
private:
void SetWidgetVisibility();
QComboBox *_actions;
SceneSelectionWidget *_scenes;
std::shared_ptr<MacroActionSudioMode> _entryData;
bool _loading = true;
};
} // namespace advss