SceneSwitcher/plugins/base/macro-condition-hotkey.hpp
WarmUpTill efaf9a2ef3 Add option to check if hotkey is released
This was already possible previously by inverting the logic with a
"not", however, this should it make it more obvious that this type of
check is possible.
2024-05-09 23:19:08 +02:00

60 lines
1.3 KiB
C++

#pragma once
#include "macro-condition-edit.hpp"
#include "hotkey-helpers.hpp"
#include <QWidget>
#include <QLineEdit>
namespace advss {
class MacroConditionHotkey : public MacroCondition {
public:
MacroConditionHotkey(Macro *m);
bool CheckCondition();
bool Save(obs_data_t *obj) const;
bool Load(obs_data_t *obj);
std::string GetId() const { return id; };
static std::shared_ptr<MacroCondition> Create(Macro *m)
{
return std::make_shared<MacroConditionHotkey>(m);
}
std::shared_ptr<Hotkey> _hotkey;
bool _checkPressed = true;
private:
std::chrono::high_resolution_clock::time_point _lastCheck{};
static bool _registered;
static const std::string id;
};
class MacroConditionHotkeyEdit : public QWidget {
Q_OBJECT
public:
MacroConditionHotkeyEdit(
QWidget *parent,
std::shared_ptr<MacroConditionHotkey> cond = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroCondition> cond)
{
return new MacroConditionHotkeyEdit(
parent,
std::dynamic_pointer_cast<MacroConditionHotkey>(cond));
}
private slots:
void NameChanged();
void KeyStateChanged(int);
private:
QLineEdit *_name;
QComboBox *_keyState;
std::shared_ptr<MacroConditionHotkey> _entryData;
bool _loading = true;
};
} // namespace advss