mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-22 01:44:49 -05:00
240 lines
7.9 KiB
C++
240 lines
7.9 KiB
C++
#pragma once
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#include "macro-action.hpp"
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#include "macro-condition.hpp"
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#include "macro-helpers.hpp"
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#include "macro-input.hpp"
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#include "macro-ref.hpp"
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#include "variable-string.hpp"
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#include "temp-variable.hpp"
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#include <QString>
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#include <QByteArray>
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#include <string>
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#include <deque>
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#include <memory>
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#include <map>
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#include <thread>
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#include <obs.hpp>
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#include <obs-module-helper.hpp>
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namespace advss {
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class MacroDock;
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class Macro {
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public:
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Macro(const std::string &name = "", const bool addHotkey = false);
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virtual ~Macro();
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std::string Name() const { return _name; }
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void SetName(const std::string &name);
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bool CeckMatch(bool ignorePause = false);
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bool Matched() const { return _matched; }
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int64_t MsSinceLastCheck() const;
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bool ShouldRunActions() const;
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bool PerformActions(bool match, bool forceParallel = false,
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bool ignorePause = false);
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void SetPaused(bool pause = true);
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bool Paused() const { return _paused; }
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bool WasPausedSince(
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const std::chrono::high_resolution_clock::time_point &) const;
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void Stop();
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bool GetStop() const { return _stop; }
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void ResetTimers();
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void SetMatchOnChange(bool onChange);
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bool MatchOnChange() const { return _performActionsOnChange; }
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void SetSkipExecOnStart(bool skip) { _skipExecOnStart = skip; }
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bool SkipExecOnStart() const { return _skipExecOnStart; }
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void SetStopActionsIfNotDone(bool stopActionsIfNotDone);
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bool StopActionsIfNotDone() const { return _stopActionsIfNotDone; }
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int RunCount() const { return _runCount; };
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void ResetRunCount() { _runCount = 0; };
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void AddHelperThread(std::thread &&);
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void SetRunInParallel(bool parallel) { _runInParallel = parallel; }
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bool RunInParallel() const { return _runInParallel; }
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// Input variables
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MacroInputVariables GetInputVariables() const;
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void SetInputVariables(const MacroInputVariables &);
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// Temporary variable helpers
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std::vector<TempVariable> GetTempVars(MacroSegment *filter) const;
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std::optional<const TempVariable>
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GetTempVar(const MacroSegment *, const std::string &id) const;
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void InvalidateTempVarValues() const;
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// Macro segments
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std::deque<std::shared_ptr<MacroCondition>> &Conditions();
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std::deque<std::shared_ptr<MacroAction>> &Actions();
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std::deque<std::shared_ptr<MacroAction>> &ElseActions();
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void UpdateActionIndices();
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void UpdateElseActionIndices();
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void UpdateConditionIndices();
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// Group controls
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static std::shared_ptr<Macro>
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CreateGroup(const std::string &name,
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std::vector<std::shared_ptr<Macro>> &children);
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static void RemoveGroup(std::shared_ptr<Macro>);
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static void PrepareMoveToGroup(Macro *group,
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std::shared_ptr<Macro> item);
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static void PrepareMoveToGroup(std::shared_ptr<Macro> group,
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std::shared_ptr<Macro> item);
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bool IsGroup() const { return _isGroup; }
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uint32_t GroupSize() const { return _groupSize; }
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void ResetGroupSize() { _groupSize = 0; }
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bool IsSubitem() const { return !_parent.expired(); }
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void SetCollapsed(bool val) { _isCollapsed = val; }
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bool IsCollapsed() const { return _isCollapsed; }
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void SetParent(std::shared_ptr<Macro> m) { _parent = m; }
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std::shared_ptr<Macro> Parent() const;
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// Saving and loading
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bool Save(obs_data_t *obj) const;
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bool Load(obs_data_t *obj);
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// Some macros can refer to other macros, which are not yet loaded.
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// Use this function to set these references after loading is complete.
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bool PostLoad();
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// Helper function for plugin state condition regarding scene change
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bool SwitchesScene() const;
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// UI helpers
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void SetActionConditionSplitterPosition(const QList<int>);
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const QList<int> &GetActionConditionSplitterPosition() const;
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void SetElseActionSplitterPosition(const QList<int>);
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const QList<int> &GetElseActionSplitterPosition() const;
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bool HasValidSplitterPositions() const;
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bool WasExecutedSince(
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const std::chrono::high_resolution_clock::time_point &) const;
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bool OnChangePreventedActionsRecently();
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void ResetUIHelpers();
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// Hotkeys
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void EnablePauseHotkeys(bool);
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bool PauseHotkeysEnabled() const;
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// Docks
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void EnableDock(bool);
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bool DockEnabled() const { return _registerDock; }
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void SetDockHasRunButton(bool value);
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bool DockHasRunButton() const { return _dockHasRunButton; }
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void SetDockHasPauseButton(bool value);
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bool DockHasPauseButton() const { return _dockHasPauseButton; }
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void SetDockHasStatusLabel(bool value);
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bool DockHasStatusLabel() const { return _dockHasStatusLabel; }
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void SetHighlightEnable(bool value);
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bool DockHighlightEnabled() const { return _dockHighlight; }
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StringVariable RunButtonText() const { return _runButtonText; }
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void SetRunButtonText(const std::string &text);
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StringVariable PauseButtonText() const { return _pauseButtonText; }
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void SetPauseButtonText(const std::string &text);
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StringVariable UnpauseButtonText() const { return _unpauseButtonText; }
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void SetUnpauseButtonText(const std::string &text);
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void SetConditionsTrueStatusText(const std::string &text);
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StringVariable ConditionsTrueStatusText() const;
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void SetConditionsFalseStatusText(const std::string &text);
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StringVariable ConditionsFalseStatusText() const;
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private:
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void SetupHotkeys();
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void ClearHotkeys() const;
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void SetHotkeysDesc() const;
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bool RunActionsHelper(
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const std::deque<std::shared_ptr<MacroAction>> &actions,
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bool ignorePause);
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bool RunActions(bool ignorePause);
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bool RunElseActions(bool ignorePause);
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bool DockIsVisible() const;
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void SetDockWidgetName() const;
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void SaveDockSettings(obs_data_t *obj) const;
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void LoadDockSettings(obs_data_t *obj);
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void RemoveDock();
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std::string _name = "";
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bool _die = false;
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bool _stop = false;
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bool _done = true;
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std::chrono::high_resolution_clock::time_point _lastCheckTime{};
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std::chrono::high_resolution_clock::time_point _lastUnpauseTime{};
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std::chrono::high_resolution_clock::time_point _lastExecutionTime{};
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std::thread _backgroundThread;
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std::vector<std::thread> _helperThreads;
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std::deque<std::shared_ptr<MacroCondition>> _conditions;
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std::deque<std::shared_ptr<MacroAction>> _actions;
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std::deque<std::shared_ptr<MacroAction>> _elseActions;
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std::weak_ptr<Macro> _parent;
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uint32_t _groupSize = 0;
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bool _isGroup = false;
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bool _isCollapsed = false;
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bool _runInParallel = false;
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bool _matched = false;
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bool _lastMatched = false;
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bool _conditionSateChanged = false;
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bool _performActionsOnChange = true;
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bool _skipExecOnStart = false;
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bool _stopActionsIfNotDone = false;
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bool _paused = false;
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int _runCount = 0;
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bool _registerHotkeys = true;
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obs_hotkey_id _pauseHotkey = OBS_INVALID_HOTKEY_ID;
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obs_hotkey_id _unpauseHotkey = OBS_INVALID_HOTKEY_ID;
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obs_hotkey_id _togglePauseHotkey = OBS_INVALID_HOTKEY_ID;
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MacroInputVariables _inputVariables;
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// UI helpers
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bool _onPreventedActionExecution = false;
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QList<int> _actionConditionSplitterPosition;
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QList<int> _elseActionSplitterPosition;
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bool _registerDock = false;
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bool _dockHasRunButton = true;
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bool _dockHasPauseButton = true;
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bool _dockHasStatusLabel = false;
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bool _dockHighlight = false;
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StringVariable _runButtonText =
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obs_module_text("AdvSceneSwitcher.macroDock.run");
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StringVariable _pauseButtonText =
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obs_module_text("AdvSceneSwitcher.macroDock.pause");
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StringVariable _unpauseButtonText =
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obs_module_text("AdvSceneSwitcher.macroDock.unpause");
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StringVariable _conditionsTrueStatusText =
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obs_module_text("AdvSceneSwitcher.macroDock.statusLabel.true");
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StringVariable _conditionsFalseStatusText =
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obs_module_text("AdvSceneSwitcher.macroDock.statusLabel.false");
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bool _dockIsFloating = true;
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bool _dockIsVisible = false;
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Qt::DockWidgetArea _dockArea;
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QByteArray _dockGeo;
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MacroDock *_dock = nullptr;
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QAction *_dockAction = nullptr;
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};
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void LoadMacros(obs_data_t *obj);
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void SaveMacros(obs_data_t *obj);
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std::deque<std::shared_ptr<Macro>> &GetMacros();
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bool CheckMacros();
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bool RunMacros();
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void StopAllMacros();
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Macro *GetMacroByName(const char *name);
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Macro *GetMacroByQString(const QString &name);
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std::weak_ptr<Macro> GetWeakMacroByName(const char *name);
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void InvalidateMacroTempVarValues();
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} // namespace advss
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