SceneSwitcher/lib/macro/macro.hpp
2024-03-15 21:27:08 +01:00

226 lines
7.7 KiB
C++

#pragma once
#include "macro-action.hpp"
#include "macro-condition.hpp"
#include "macro-helpers.hpp"
#include "macro-ref.hpp"
#include "variable-string.hpp"
#include "temp-variable.hpp"
#include <QString>
#include <QByteArray>
#include <string>
#include <deque>
#include <memory>
#include <map>
#include <thread>
#include <obs.hpp>
#include <obs-module-helper.hpp>
namespace advss {
class MacroDock;
class Macro {
public:
Macro(const std::string &name = "", const bool addHotkey = false);
virtual ~Macro();
bool CeckMatch();
bool PerformActions(bool match, bool forceParallel = false,
bool ignorePause = false);
bool Matched() const { return _matched; }
bool ShouldRunActions() const;
int64_t MsSinceLastCheck() const;
std::string Name() const { return _name; }
void SetName(const std::string &name);
void SetRunInParallel(bool parallel) { _runInParallel = parallel; }
bool RunInParallel() const { return _runInParallel; }
void SetPaused(bool pause = true);
bool Paused() const { return _paused; }
bool WasPausedSince(
const std::chrono::high_resolution_clock::time_point &) const;
void SetMatchOnChange(bool onChange);
bool MatchOnChange() const { return _performActionsOnChange; }
void SetSkipExecOnStart(bool skip) { _skipExecOnStart = skip; }
bool SkipExecOnStart() const { return _skipExecOnStart; }
void SetStopActionsIfNotDone(bool stopActionsIfNotDone)
{
_stopActionsIfNotDone = stopActionsIfNotDone;
}
bool StopActionsIfNotDone() const { return _stopActionsIfNotDone; }
int RunCount() const { return _runCount; };
void ResetRunCount() { _runCount = 0; };
void ResetTimers();
void AddHelperThread(std::thread &&);
bool GetStop() const { return _stop; }
void Stop();
// Temporary variable helpers
std::vector<TempVariable> GetTempVars(MacroSegment *filter) const;
std::optional<const TempVariable>
GetTempVar(const MacroSegment *, const std::string &id) const;
void InvalidateTempVarValues() const;
// Macro segments
std::deque<std::shared_ptr<MacroCondition>> &Conditions();
std::deque<std::shared_ptr<MacroAction>> &Actions();
std::deque<std::shared_ptr<MacroAction>> &ElseActions();
void UpdateActionIndices();
void UpdateElseActionIndices();
void UpdateConditionIndices();
// Group controls
static std::shared_ptr<Macro>
CreateGroup(const std::string &name,
std::vector<std::shared_ptr<Macro>> &children);
static void RemoveGroup(std::shared_ptr<Macro>);
static void PrepareMoveToGroup(Macro *group,
std::shared_ptr<Macro> item);
static void PrepareMoveToGroup(std::shared_ptr<Macro> group,
std::shared_ptr<Macro> item);
bool IsGroup() const { return _isGroup; }
uint32_t GroupSize() const { return _groupSize; }
void ResetGroupSize() { _groupSize = 0; }
bool IsSubitem() const { return !_parent.expired(); }
void SetCollapsed(bool val) { _isCollapsed = val; }
bool IsCollapsed() const { return _isCollapsed; }
void SetParent(std::shared_ptr<Macro> m) { _parent = m; }
std::shared_ptr<Macro> Parent() const;
// Saving and loading
bool Save(obs_data_t *obj) const;
bool Load(obs_data_t *obj);
// Some macros can refer to other macros, which are not yet loaded.
// Use this function to set these references after loading is complete.
bool PostLoad();
// Helper function for plugin state condition regarding scene change
bool SwitchesScene() const;
// UI helpers
const QList<int> &GetActionConditionSplitterPosition() const;
void SetActionConditionSplitterPosition(const QList<int>);
const QList<int> &GetElseActionSplitterPosition() const;
void SetElseActionSplitterPosition(const QList<int>);
bool HasValidSplitterPositions() const;
bool WasExecutedSince(
const std::chrono::high_resolution_clock::time_point &) const;
bool OnChangePreventedActionsRecently();
void ResetUIHelpers();
void EnablePauseHotkeys(bool);
bool PauseHotkeysEnabled() const;
void EnableDock(bool);
bool DockEnabled() const { return _registerDock; }
void SetDockHasRunButton(bool value);
bool DockHasRunButton() const { return _dockHasRunButton; }
void SetDockHasPauseButton(bool value);
bool DockHasPauseButton() const { return _dockHasPauseButton; }
void SetDockHasStatusLabel(bool value);
bool DockHasStatusLabel() const { return _dockHasStatusLabel; }
void SetHighlightEnable(bool value);
bool DockHighlightEnabled() const { return _dockHighlight; }
StringVariable RunButtonText() const { return _runButtonText; }
void SetRunButtonText(const std::string &text);
StringVariable PauseButtonText() const { return _pauseButtonText; }
void SetPauseButtonText(const std::string &text);
StringVariable UnpauseButtonText() const { return _unpauseButtonText; }
void SetUnpauseButtonText(const std::string &text);
void SetConditionsTrueStatusText(const std::string &text);
StringVariable ConditionsTrueStatusText() const;
void SetConditionsFalseStatusText(const std::string &text);
StringVariable ConditionsFalseStatusText() const;
private:
void SetupHotkeys();
void ClearHotkeys() const;
void SetHotkeysDesc() const;
bool RunActionsHelper(
const std::deque<std::shared_ptr<MacroAction>> &actions,
bool ignorePause);
bool RunActions(bool ignorePause);
bool RunElseActions(bool ignorePause);
bool DockIsVisible() const;
void SetDockWidgetName() const;
void SaveDockSettings(obs_data_t *obj) const;
void LoadDockSettings(obs_data_t *obj);
void RemoveDock();
std::string _name = "";
bool _die = false;
bool _stop = false;
bool _done = true;
std::chrono::high_resolution_clock::time_point _lastCheckTime{};
std::chrono::high_resolution_clock::time_point _lastUnpauseTime{};
std::chrono::high_resolution_clock::time_point _lastExecutionTime{};
std::thread _backgroundThread;
std::vector<std::thread> _helperThreads;
std::deque<std::shared_ptr<MacroCondition>> _conditions;
std::deque<std::shared_ptr<MacroAction>> _actions;
std::deque<std::shared_ptr<MacroAction>> _elseActions;
std::weak_ptr<Macro> _parent;
uint32_t _groupSize = 0;
bool _isGroup = false;
bool _isCollapsed = false;
bool _runInParallel = false;
bool _matched = false;
bool _lastMatched = false;
bool _conditionSateChanged = false;
bool _performActionsOnChange = true;
bool _skipExecOnStart = false;
bool _stopActionsIfNotDone = false;
bool _paused = false;
int _runCount = 0;
bool _registerHotkeys = true;
obs_hotkey_id _pauseHotkey = OBS_INVALID_HOTKEY_ID;
obs_hotkey_id _unpauseHotkey = OBS_INVALID_HOTKEY_ID;
obs_hotkey_id _togglePauseHotkey = OBS_INVALID_HOTKEY_ID;
// UI helpers
bool _onPreventedActionExecution = false;
QList<int> _actionConditionSplitterPosition;
QList<int> _elseActionSplitterPosition;
bool _registerDock = false;
bool _dockHasRunButton = true;
bool _dockHasPauseButton = true;
bool _dockHasStatusLabel = false;
bool _dockHighlight = false;
StringVariable _runButtonText =
obs_module_text("AdvSceneSwitcher.macroDock.run");
StringVariable _pauseButtonText =
obs_module_text("AdvSceneSwitcher.macroDock.pause");
StringVariable _unpauseButtonText =
obs_module_text("AdvSceneSwitcher.macroDock.unpause");
StringVariable _conditionsTrueStatusText =
obs_module_text("AdvSceneSwitcher.macroDock.statusLabel.true");
StringVariable _conditionsFalseStatusText =
obs_module_text("AdvSceneSwitcher.macroDock.statusLabel.false");
bool _dockIsFloating = true;
bool _dockIsVisible = false;
Qt::DockWidgetArea _dockArea;
QByteArray _dockGeo;
MacroDock *_dock = nullptr;
QAction *_dockAction = nullptr;
};
void LoadMacros(obs_data_t *obj);
void SaveMacros(obs_data_t *obj);
std::deque<std::shared_ptr<Macro>> &GetMacros();
bool CheckMacros();
bool RunMacros();
void StopAllMacros();
Macro *GetMacroByName(const char *name);
Macro *GetMacroByQString(const QString &name);
std::weak_ptr<Macro> GetWeakMacroByName(const char *name);
void InvalidateMacroTempVarValues();
} // namespace advss