#include "scene-item-transform-helpers.hpp" namespace advss { static std::pair getSceneItemSize(obs_scene_item *item) { std::pair size; obs_source_t *source = obs_sceneitem_get_source(item); size.first = double(obs_source_get_width(source)); size.second = double(obs_source_get_height(source)); return size; } std::string GetSceneItemTransform(obs_scene_item *item) { struct obs_transform_info info; struct obs_sceneitem_crop crop; #if (LIBOBS_API_VER >= MAKE_SEMANTIC_VERSION(30, 1, 0)) obs_sceneitem_get_info2(item, &info); #else obs_sceneitem_get_info(item, &info); #endif obs_sceneitem_get_crop(item, &crop); auto size = getSceneItemSize(item); auto data = obs_data_create(); SaveTransformState(data, info, crop); obs_data_t *obj = obs_data_create(); obs_data_set_double(obj, "width", size.first * info.scale.x); obs_data_set_double(obj, "height", size.second * info.scale.y); obs_data_set_obj(data, "size", obj); obs_data_release(obj); auto json = std::string(obs_data_get_json(data)); obs_data_release(data); return json; } void LoadTransformState(obs_data_t *obj, struct obs_transform_info &info, struct obs_sceneitem_crop &crop) { obs_data_get_vec2(obj, "pos", &info.pos); obs_data_get_vec2(obj, "scale", &info.scale); info.rot = (float)obs_data_get_double(obj, "rot"); info.alignment = (uint32_t)obs_data_get_int(obj, "alignment"); info.bounds_type = (enum obs_bounds_type)obs_data_get_int(obj, "bounds_type"); info.bounds_alignment = (uint32_t)obs_data_get_int(obj, "bounds_alignment"); obs_data_get_vec2(obj, "bounds", &info.bounds); crop.top = (int)obs_data_get_int(obj, "top"); crop.bottom = (int)obs_data_get_int(obj, "bottom"); crop.left = (int)obs_data_get_int(obj, "left"); crop.right = (int)obs_data_get_int(obj, "right"); } bool SaveTransformState(obs_data_t *obj, const struct obs_transform_info &info, const struct obs_sceneitem_crop &crop) { struct vec2 pos = info.pos; struct vec2 scale = info.scale; float rot = info.rot; uint32_t alignment = info.alignment; uint32_t bounds_type = info.bounds_type; uint32_t bounds_alignment = info.bounds_alignment; struct vec2 bounds = info.bounds; obs_data_set_vec2(obj, "pos", &pos); obs_data_set_vec2(obj, "scale", &scale); obs_data_set_double(obj, "rot", rot); obs_data_set_int(obj, "alignment", alignment); obs_data_set_int(obj, "bounds_type", bounds_type); obs_data_set_vec2(obj, "bounds", &bounds); obs_data_set_int(obj, "bounds_alignment", bounds_alignment); obs_data_set_int(obj, "top", crop.top); obs_data_set_int(obj, "bottom", crop.bottom); obs_data_set_int(obj, "left", crop.left); obs_data_set_int(obj, "right", crop.right); return true; } } // namespace advss