#pragma once #include #include namespace advss { void LoadTransformState(obs_data_t *obj, struct obs_transform_info &info, struct obs_sceneitem_crop &crop); bool SaveTransformState(obs_data_t *obj, const struct obs_transform_info &info, const struct obs_sceneitem_crop &crop); std::string GetSceneItemTransform(obs_scene_item *item); } // namespace advss