#pragma once #include "macro-action-edit.hpp" #include "scene-selection.hpp" namespace advss { class MacroActionSudioMode : public MacroAction { public: MacroActionSudioMode(Macro *m) : MacroAction(m) {} bool PerformAction(); void LogAction() const; bool Save(obs_data_t *obj) const; bool Load(obs_data_t *obj); std::string GetShortDesc() const; std::string GetId() const { return id; }; static std::shared_ptr Create(Macro *m); std::shared_ptr Copy() const; void ResolveVariablesToFixedValues(); enum class Action { SWAP_SCENE, SET_SCENE, // TODO: Remove in future version as the // functionality moved to the scene switch action ENABLE_STUDIO_MODE, DISABLE_STUDIO_MODE, }; Action _action = Action::SWAP_SCENE; SceneSelection _scene; private: static bool _registered; static const std::string id; }; class MacroActionSudioModeEdit : public QWidget { Q_OBJECT public: MacroActionSudioModeEdit( QWidget *parent, std::shared_ptr entryData = nullptr); void UpdateEntryData(); static QWidget *Create(QWidget *parent, std::shared_ptr action) { return new MacroActionSudioModeEdit( parent, std::dynamic_pointer_cast( action)); } private slots: void ActionChanged(int value); void SceneChanged(const SceneSelection &); signals: void HeaderInfoChanged(const QString &); private: void SetWidgetVisibility(); QComboBox *_actions; SceneSelectionWidget *_scenes; std::shared_ptr _entryData; bool _loading = true; }; } // namespace advss