#pragma once #include "macro-action-edit.hpp" #include "scene-selection.hpp" #include "scene-item-selection.hpp" #include namespace advss { enum class SceneOrderAction { MOVE_UP, MOVE_DOWN, MOVE_TOP, MOVE_BOTTOM, POSITION, }; class MacroActionSceneOrder : public MacroAction { public: MacroActionSceneOrder(Macro *m) : MacroAction(m) {} bool PerformAction(); void LogAction() const; bool Save(obs_data_t *obj) const; bool Load(obs_data_t *obj); std::string GetShortDesc() const; std::string GetId() const { return id; }; static std::shared_ptr Create(Macro *m); std::shared_ptr Copy() const; void ResolveVariablesToFixedValues(); SceneSelection _scene; SceneItemSelection _source; SceneOrderAction _action = SceneOrderAction::MOVE_UP; int _position = 0; private: static bool _registered; static const std::string id; }; class MacroActionSceneOrderEdit : public QWidget { Q_OBJECT public: MacroActionSceneOrderEdit( QWidget *parent, std::shared_ptr entryData = nullptr); void UpdateEntryData(); static QWidget *Create(QWidget *parent, std::shared_ptr action) { return new MacroActionSceneOrderEdit( parent, std::dynamic_pointer_cast( action)); } private slots: void SceneChanged(const SceneSelection &); void SourceChanged(const SceneItemSelection &); void ActionChanged(int value); void PositionChanged(int value); signals: void HeaderInfoChanged(const QString &); protected: SceneSelectionWidget *_scenes; SceneItemSelectionWidget *_sources; QComboBox *_actions; QSpinBox *_position; std::shared_ptr _entryData; private: QHBoxLayout *_mainLayout; bool _loading = true; }; } // namespace advss