#pragma once #include "macro-action-edit.hpp" #include namespace advss { class MacroActionSceneCollection : public MacroAction { public: MacroActionSceneCollection(Macro *m) : MacroAction(m) {} bool PerformAction(); void LogAction() const; bool Save(obs_data_t *obj) const; bool Load(obs_data_t *obj); std::string GetShortDesc() const; std::string GetId() const { return id; }; static std::shared_ptr Create(Macro *m); std::shared_ptr Copy() const; std::string _sceneCollection; private: static bool _registered; static const std::string id; }; class MacroActionSceneCollectionEdit : public QWidget { Q_OBJECT public: MacroActionSceneCollectionEdit( QWidget *parent, std::shared_ptr entryData = nullptr); void UpdateEntryData(); static QWidget *Create(QWidget *parent, std::shared_ptr action) { return new MacroActionSceneCollectionEdit( parent, std::dynamic_pointer_cast( action)); } private slots: void SceneCollectionChanged(const QString &text); signals: void HeaderInfoChanged(const QString &); protected: QComboBox *_sceneCollections; std::shared_ptr _entryData; private: bool _loading = true; }; } // namespace advss