/****************************************************************************** Note: Long-term goal is to remove this tab / file. Most functionality shall be moved to the Macro tab instead. So if you plan to make changes here, please consider applying them to the corresponding macro tab functionality instead. ******************************************************************************/ #pragma once #include "switch-generic.hpp" namespace advss { struct RandomSwitch : SceneSwitcherEntry { static bool pause; double delay = 0.0; const char *getType() { return "random"; } void save(obs_data_t *obj); void load(obs_data_t *obj); }; class RandomSwitchWidget : public SwitchWidget { Q_OBJECT public: RandomSwitchWidget(QWidget *parent, RandomSwitch *s); RandomSwitch *getSwitchData(); void setSwitchData(RandomSwitch *s); static void swapSwitchData(RandomSwitchWidget *s1, RandomSwitchWidget *s2); private slots: void DelayChanged(double d); private: QDoubleSpinBox *delay; RandomSwitch *switchData; }; } // namespace advss