#pragma once #include "macro-action-edit.hpp" #include "scene-selection.hpp" #include "transition-selection.hpp" #include "duration-control.hpp" #include #include namespace advss { class MacroActionSwitchScene : public MacroAction { public: MacroActionSwitchScene(Macro *m) : MacroAction(m) {} bool PerformAction(); void LogAction() const; bool Save(obs_data_t *obj) const; bool Load(obs_data_t *obj); std::string GetShortDesc() const; std::string GetId() const { return id; }; static std::shared_ptr Create(Macro *m); std::shared_ptr Copy() const; void ResolveVariablesToFixedValues(); enum class Action { SCENE_NAME, SCENE_LIST_NEXT, SCENE_LIST_PREVIOUS, SCENE_LIST_INDEX, }; Action _action = Action::SCENE_NAME; enum class SceneType { PROGRAM, PREVIEW }; SceneType _sceneType = SceneType::PROGRAM; OBSWeakCanvas _canvas; IntVariable _index = 1; SceneSelection _scene; TransitionSelection _transition; Duration _duration; bool _blockUntilTransitionDone = true; private: bool WaitForTransition(OBSWeakSource &scene, OBSWeakSource &transition); static bool _registered; static const std::string id; }; class MacroActionSwitchSceneEdit : public QWidget { Q_OBJECT public: MacroActionSwitchSceneEdit( QWidget *parent, std::shared_ptr entryData = nullptr); static QWidget *Create(QWidget *parent, std::shared_ptr action) { return new MacroActionSwitchSceneEdit( parent, std::dynamic_pointer_cast( action)); } private slots: void SceneChanged(const SceneSelection &); void TransitionChanged(const TransitionSelection &); void DurationChanged(const Duration &seconds); void BlockUntilTransitionDoneChanged(int state); void SceneTypeChanged(int); void CanvasChanged(const OBSWeakCanvas &); void SceneSelectionCanvasChanged(const OBSWeakCanvas &); void ActionChanged(int); void IndexChanged(const NumberVariable &); void UpdateSceneNameAtIndex(); signals: void HeaderInfoChanged(const QString &); private: void SetupWidgetConnections() const; void SetWidgetData() const; void SetWidgetVisibility(); QComboBox *_actions; VariableSpinBox *_index; SceneSelectionWidget *_scenes; TransitionSelectionWidget *_transitions; DurationSelection *_duration; QCheckBox *_blockUntilTransitionDone; QComboBox *_sceneTypes; CanvasSelection *_canvas; QLabel *_sceneNameAtIndex; QTimer *_updateSceneNameTimer; QHBoxLayout *_actionLayout; QHBoxLayout *_transitionLayout; QLabel *_notSupportedWarning; std::shared_ptr _entryData; bool _loading = true; }; } // namespace advss