This should avoid crashes when actions or conditions are performed in
parallel to the main macro loop and will improve the UI responsiveness
in some scenarios
* The plugin will no longer attempt to restore dock positions on scene
collection change.
* When a macro is being renamed the dock widget with the current name
will be removed.
A new dock with the new name will have to be opened manually.
* The status dock position will be when updating to a version containing
this changei from an older version.
It will allow you to query if the macro was paused since a given time
point.
It checks this by comparing the time point against the time point at
which the macro was last paused.
The "core" macro conditions and actions have been extracted out to the
"base" plugin.
The library now mostly contains functionality which is required across
all plugins and (e.g. definitions for macro segments).
The goal is to reduce the complexity and cross-dependencies and group
the source files in a better way.
This should relsove the "library limit of 65535 objects exceeded" build
issue occuring in some Windows build environments.