mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-09-07 17:16:00 -05:00
Persist collapse / expand state
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@@ -40,9 +40,8 @@ class MacroActionEdit : public QWidget {
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public:
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MacroActionEdit(QWidget *parent = nullptr,
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std::shared_ptr<MacroAction> * = nullptr,
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const std::string &id = "scene_switch",
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bool startCollapsed = false);
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void UpdateEntryData(const std::string &id, bool collapse);
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const std::string &id = "scene_switch");
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void UpdateEntryData(const std::string &id);
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private slots:
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void ActionSelectionChanged(const QString &text);
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@@ -51,6 +50,7 @@ private slots:
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void Remove();
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void Up();
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void Down();
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void Collapsed(bool);
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signals:
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void MacroAdded(const QString &name);
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void MacroRemoved(const QString &name);
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@@ -41,11 +41,10 @@ class MacroConditionEdit : public QWidget {
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public:
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MacroConditionEdit(QWidget *parent = nullptr,
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std::shared_ptr<MacroCondition> * = nullptr,
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const std::string &id = "scene", bool root = true,
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bool startCollapsed = false);
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const std::string &id = "scene", bool root = true);
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bool IsRootNode();
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void SetRootNode(bool);
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void UpdateEntryData(const std::string &id, bool collapse);
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void UpdateEntryData(const std::string &id);
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private slots:
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void LogicSelectionChanged(int idx);
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@@ -58,6 +57,7 @@ private slots:
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void Remove();
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void Up();
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void Down();
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void Collapsed(bool);
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signals:
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void MacroAdded(const QString &name);
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void MacroRemoved(const QString &name);
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@@ -40,9 +40,14 @@ class MacroSegment {
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public:
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void SetIndex(int idx) { _idx = idx; }
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int GetIndex() { return _idx; }
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void SetCollapsed(bool collapsed) { _collapsed = collapsed; }
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bool GetCollapsed() { return _collapsed; }
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virtual bool Save(obs_data_t *obj) = 0;
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virtual bool Load(obs_data_t *obj) = 0;
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protected:
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int _idx;
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bool _collapsed = false;
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};
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class MacroCondition : public MacroSegment {
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@@ -23,6 +23,8 @@ protected:
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private slots:
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void AnimationFinished();
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void Collapse(bool collapse);
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signals:
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void Collapsed(bool);
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private:
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void SetupAnimations();
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