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Add ResolveVariables()
Settings will be set to fixed values based on the values of the variables used.
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@@ -181,6 +181,12 @@ std::string SceneSelection::ToString(bool resolve) const
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return "";
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}
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void SceneSelection::ResolveVariables()
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{
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_scene = GetScene();
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_type = Type::SCENE;
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}
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SceneSelection SceneSelectionWidget::CurrentSelection()
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{
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SceneSelection s;
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