Add action to switch preview scene

This commit is contained in:
WarmUpTill
2021-09-01 20:07:46 +02:00
committed by WarmUpTill
parent ccc147a1b3
commit eee3e05c10
4 changed files with 146 additions and 0 deletions

View File

@@ -0,0 +1,54 @@
#pragma once
#include "macro-action-edit.hpp"
#include "scene-selection.hpp"
class MacroActionPreviewScene : public MacroAction {
public:
bool PerformAction();
void LogAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create()
{
return std::make_shared<MacroActionPreviewScene>();
}
SceneSelection _scene;
private:
static bool _registered;
static const std::string id;
};
class MacroActionPreviewSceneEdit : public QWidget {
Q_OBJECT
public:
MacroActionPreviewSceneEdit(
QWidget *parent,
std::shared_ptr<MacroActionPreviewScene> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionPreviewSceneEdit(
parent,
std::dynamic_pointer_cast<MacroActionPreviewScene>(
action));
}
private slots:
void SceneChanged(const SceneSelection &);
signals:
void HeaderInfoChanged(const QString &);
protected:
SceneSelectionWidget *_scenes;
std::shared_ptr<MacroActionPreviewScene> _entryData;
private:
QHBoxLayout *_mainLayout;
bool _loading = true;
};