mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-09-05 16:16:18 -05:00
Use Duration class and DurationSelection widget
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@@ -115,8 +115,10 @@ public slots:
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void on_noMatchDontSwitch_clicked();
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void on_noMatchSwitch_clicked();
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void on_noMatchRandomSwitch_clicked();
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void on_noMatchDelay_valueChanged(double i);
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void on_cooldownTime_valueChanged(double i);
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void NoMatchDelayDurationChanged(double);
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void NoMatchDelayUnitChanged(DurationUnit);
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void CooldownDurationChanged(double);
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void CooldownUnitChanged(DurationUnit);
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void on_startupBehavior_currentIndexChanged(int index);
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void on_autoStartEvent_currentIndexChanged(int index);
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void on_noMatchSwitchScene_currentTextChanged(const QString &text);
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@@ -3,6 +3,7 @@
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#include <limits>
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#include "switch-generic.hpp"
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#include "duration-control.hpp"
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#include "volume-control.hpp"
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constexpr auto audio_func = 8;
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@@ -18,9 +19,8 @@ struct AudioSwitch : virtual SceneSwitcherEntry {
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OBSWeakSource audioSource = nullptr;
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int volumeThreshold = 0;
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audioCondition condition = ABOVE;
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double duration = 0;
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Duration duration;
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bool ignoreInactiveSource = true;
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unsigned int matchCount = 0;
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float peak = -std::numeric_limits<float>::infinity();
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obs_volmeter_t *volmeter = nullptr;
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@@ -50,8 +50,7 @@ struct AudioSwitchFallback : virtual SceneSwitcherEntry {
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void load(obs_data_t *obj);
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bool enable = false;
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double duration = 0;
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unsigned int matchCount = 0;
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Duration duration;
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};
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class AudioSwitchWidget : public SwitchWidget {
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@@ -77,7 +76,7 @@ private:
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QComboBox *audioSources;
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QComboBox *condition;
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QSpinBox *audioVolumeThreshold;
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QDoubleSpinBox *duration;
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DurationSelection *duration;
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QCheckBox *ignoreInactiveSource;
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VolControl *volMeter;
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@@ -94,7 +93,7 @@ private slots:
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void DurationChanged(double dur);
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private:
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QDoubleSpinBox *duration;
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DurationSelection *duration;
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AudioSwitchFallback *switchData;
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};
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@@ -2,24 +2,17 @@
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#include <QVBoxLayout>
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#include "switch-generic.hpp"
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#include "duration-control.hpp"
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constexpr auto round_trip_func = 1;
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constexpr auto default_priority_1 = round_trip_func;
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typedef enum {
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SECONDS,
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MINUTES,
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HOURS,
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} delay_units;
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struct SceneSequenceSwitch : SceneSwitcherEntry {
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static bool pause;
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SwitchTargetType startTargetType = SwitchTargetType::Scene;
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OBSWeakSource startScene = nullptr;
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double delay = 0;
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int delayMultiplier = 1;
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Duration delay;
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bool interruptible = false;
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unsigned int matchCount = 0;
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// nullptr marks start point and reaching end of extended sequence
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SceneSequenceSwitch *activeSequence = nullptr;
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@@ -57,22 +50,20 @@ public:
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static void swapSwitchData(SequenceWidget *s1, SequenceWidget *s2);
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void UpdateDelay();
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void UpdateWidgetStatus(bool showExtendText);
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void setExtendedSequenceStartScene();
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private slots:
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void SceneChanged(const QString &text);
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void DelayChanged(double delay);
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void DelayUnitsChanged(int idx);
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void DelayUnitsChanged(DurationUnit);
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void StartSceneChanged(const QString &text);
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void InterruptibleChanged(int state);
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void ExtendClicked();
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void ReduceClicked();
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protected:
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QDoubleSpinBox *delay;
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QComboBox *delayUnits;
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DurationSelection *delay;
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QComboBox *startScenes;
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QCheckBox *interruptible;
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QVBoxLayout *extendSequenceLayout;
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@@ -24,6 +24,8 @@
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#include "switch-video.hpp"
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#include "switch-network.hpp"
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#include "duration-control.hpp"
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constexpr auto default_interval = 300;
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constexpr auto previous_scene_name = "Previous Scene";
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constexpr auto current_transition_name = "Current Transition";
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@@ -74,12 +76,11 @@ struct SwitcherData {
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SceneGroup *lastRandomSceneGroup;
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OBSWeakSource nonMatchingScene;
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NoMatch switchIfNotMatching = NO_SWITCH;
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double noMatchDelay = 0;
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double noMatchCount = 0;
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Duration noMatchDelay;
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StartupBehavior startupBehavior = PERSIST;
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AutoStartEvent autoStartEvent = AutoStartEvent::NEVER;
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double cooldown = 0.;
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Duration cooldown;
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std::chrono::high_resolution_clock::time_point lastMatchTime;
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std::deque<WindowSwitch> windowSwitches;
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