mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-08-29 20:55:28 -05:00
Add video tab (#131)
This tab will allow switching scenes based on the video output of sources.
This commit is contained in:
@@ -4,7 +4,7 @@
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#include "headers/utility.hpp"
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#include "headers/version.h"
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constexpr auto tab_count = 15;
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constexpr auto tab_count = 16;
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QMetaObject::Connection inactivePluse;
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@@ -326,9 +326,12 @@ int findTabIndex(QTabWidget *tabWidget, int pos)
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tabName = "audioTab";
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break;
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case 13:
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tabName = "sceneGroupTab";
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tabName = "videoTab";
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break;
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case 14:
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tabName = "sceneGroupTab";
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break;
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case 15:
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tabName = "sceneTriggerTab";
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break;
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}
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@@ -383,22 +386,23 @@ void SwitcherData::loadSettings(obs_data_t *obj)
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return;
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}
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switcher->loadSceneGroups(obj);
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switcher->loadWindowTitleSwitches(obj);
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switcher->loadScreenRegionSwitches(obj);
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switcher->loadPauseSwitches(obj);
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switcher->loadSceneSequenceSwitches(obj);
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switcher->loadSceneTransitions(obj);
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switcher->loadIdleSwitches(obj);
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switcher->loadExecutableSwitches(obj);
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switcher->loadRandomSwitches(obj);
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switcher->loadFileSwitches(obj);
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switcher->loadMediaSwitches(obj);
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switcher->loadTimeSwitches(obj);
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switcher->loadAudioSwitches(obj);
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switcher->loadSceneTriggers(obj);
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switcher->loadGeneralSettings(obj);
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switcher->loadHotkeys(obj);
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loadSceneGroups(obj);
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loadWindowTitleSwitches(obj);
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loadScreenRegionSwitches(obj);
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loadPauseSwitches(obj);
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loadSceneSequenceSwitches(obj);
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loadSceneTransitions(obj);
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loadIdleSwitches(obj);
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loadExecutableSwitches(obj);
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loadRandomSwitches(obj);
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loadFileSwitches(obj);
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loadMediaSwitches(obj);
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loadTimeSwitches(obj);
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loadAudioSwitches(obj);
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loadVideoSwitches(obj);
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loadSceneTriggers(obj);
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loadGeneralSettings(obj);
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loadHotkeys(obj);
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}
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void SwitcherData::saveSettings(obs_data_t *obj)
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@@ -420,6 +424,7 @@ void SwitcherData::saveSettings(obs_data_t *obj)
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saveMediaSwitches(obj);
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saveTimeSwitches(obj);
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saveAudioSwitches(obj);
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saveVideoSwitches(obj);
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saveSceneTriggers(obj);
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saveGeneralSettings(obj);
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saveHotkeys(obj);
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@@ -467,15 +472,15 @@ void SwitcherData::saveGeneralSettings(obs_data_t *obj)
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switcher->functionNamesByPriority[7]);
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obs_data_set_int(obj, "priority8",
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switcher->functionNamesByPriority[8]);
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obs_data_set_int(obj, "priority9",
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switcher->functionNamesByPriority[9]);
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obs_data_set_int(obj, "threadPriority", switcher->threadPriority);
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// After fresh install of OBS the vector can be empty
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// as save() might be called before first load()
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if (switcher->tabOrder.size() < tab_count) {
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switcher->tabOrder = std::vector<int>(tab_count);
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std::iota(switcher->tabOrder.begin(), switcher->tabOrder.end(),
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0);
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if (tabOrder.size() < tab_count) {
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resetTabOrder();
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}
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obs_data_set_int(obj, "generalTabPos", switcher->tabOrder[0]);
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@@ -491,8 +496,9 @@ void SwitcherData::saveGeneralSettings(obs_data_t *obj)
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obs_data_set_int(obj, "idleTabPos", switcher->tabOrder[10]);
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obs_data_set_int(obj, "sequenceTabPos", switcher->tabOrder[11]);
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obs_data_set_int(obj, "audioTabPos", switcher->tabOrder[12]);
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obs_data_set_int(obj, "sceneGroupTabPos", switcher->tabOrder[13]);
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obs_data_set_int(obj, "triggerTabPos", switcher->tabOrder[14]);
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obs_data_set_int(obj, "videoTabPos", switcher->tabOrder[13]);
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obs_data_set_int(obj, "sceneGroupTabPos", switcher->tabOrder[14]);
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obs_data_set_int(obj, "triggerTabPos", switcher->tabOrder[15]);
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}
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void SwitcherData::loadGeneralSettings(obs_data_t *obj)
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@@ -555,6 +561,8 @@ void SwitcherData::loadGeneralSettings(obs_data_t *obj)
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(obs_data_get_int(obj, "priority7"));
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switcher->functionNamesByPriority[8] =
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(obs_data_get_int(obj, "priority8"));
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switcher->functionNamesByPriority[9] =
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(obs_data_get_int(obj, "priority9"));
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if (!switcher->prioFuncsValid()) {
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switcher->functionNamesByPriority[0] = (default_priority_0);
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switcher->functionNamesByPriority[1] = (default_priority_1);
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@@ -565,6 +573,7 @@ void SwitcherData::loadGeneralSettings(obs_data_t *obj)
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switcher->functionNamesByPriority[6] = (default_priority_6);
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switcher->functionNamesByPriority[7] = (default_priority_7);
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switcher->functionNamesByPriority[8] = (default_priority_8);
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switcher->functionNamesByPriority[9] = (default_priority_9);
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}
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obs_data_set_default_int(obj, "threadPriority",
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@@ -584,8 +593,9 @@ void SwitcherData::loadGeneralSettings(obs_data_t *obj)
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obs_data_set_default_int(obj, "idleTabPos", 10);
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obs_data_set_default_int(obj, "sequenceTabPos", 11);
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obs_data_set_default_int(obj, "audioTabPos", 12);
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obs_data_set_default_int(obj, "sceneGroupTabPos", 13);
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obs_data_set_default_int(obj, "triggerTabPos", 14);
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obs_data_set_default_int(obj, "videoTabPos", 13);
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obs_data_set_default_int(obj, "sceneGroupTabPos", 14);
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obs_data_set_default_int(obj, "triggerTabPos", 15);
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "generalTabPos")));
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@@ -613,10 +623,30 @@ void SwitcherData::loadGeneralSettings(obs_data_t *obj)
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(int)(obs_data_get_int(obj, "sequenceTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "audioTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "videoTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "sceneGroupTabPos")));
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switcher->tabOrder.emplace_back(
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(int)(obs_data_get_int(obj, "triggerTabPos")));
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if (!tabOrderValid()) {
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resetTabOrder();
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}
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}
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bool SwitcherData::tabOrderValid()
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{
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auto tmp = tabOrder;
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std::sort(tmp.begin(), tmp.end());
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auto it = std::unique(tmp.begin(), tmp.end());
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return it == tmp.end();
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}
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void SwitcherData::resetTabOrder()
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{
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tabOrder = std::vector<int>(tab_count);
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std::iota(switcher->tabOrder.begin(), switcher->tabOrder.end(), 0);
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}
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void SwitcherData::checkNoMatchSwitch(bool &match, OBSWeakSource &scene,
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@@ -765,6 +795,10 @@ void AdvSceneSwitcher::setupGeneralTab()
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s = obs_module_text(
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"AdvSceneSwitcher.generalTab.priority.audio");
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break;
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case video_func:
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s = obs_module_text(
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"AdvSceneSwitcher.generalTab.priority.video");
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break;
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}
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QString text(s.c_str());
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QListWidgetItem *item =
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