Add option to set maximum replay buffer time

This commit is contained in:
WarmUpTill
2024-06-21 18:30:54 +02:00
committed by WarmUpTill
parent 1bbfd16b3f
commit dfedbcf31a
8 changed files with 88 additions and 46 deletions

View File

@@ -2,6 +2,7 @@
#include "layout-helpers.hpp"
#include <obs-frontend-api.h>
#include <util/config-file.h>
namespace advss {
@@ -12,31 +13,49 @@ bool MacroActionReplayBuffer::_registered = MacroActionFactory::Register(
{MacroActionReplayBuffer::Create, MacroActionReplayBufferEdit::Create,
"AdvSceneSwitcher.action.replay"});
static const std::map<ReplayBufferAction, std::string> actionTypes = {
{ReplayBufferAction::STOP, "AdvSceneSwitcher.action.replay.type.stop"},
{ReplayBufferAction::START,
"AdvSceneSwitcher.action.replay.type.start"},
{ReplayBufferAction::SAVE, "AdvSceneSwitcher.action.replay.type.save"},
static const std::map<MacroActionReplayBuffer::Action, std::string>
actionTypes = {
{MacroActionReplayBuffer::Action::STOP,
"AdvSceneSwitcher.action.replay.type.stop"},
{MacroActionReplayBuffer::Action::START,
"AdvSceneSwitcher.action.replay.type.start"},
{MacroActionReplayBuffer::Action::SAVE,
"AdvSceneSwitcher.action.replay.type.save"},
{MacroActionReplayBuffer::Action::DURATION,
"AdvSceneSwitcher.action.replay.type.duration"},
};
bool MacroActionReplayBuffer::PerformAction()
{
switch (_action) {
case ReplayBufferAction::STOP:
case Action::STOP:
if (obs_frontend_replay_buffer_active()) {
obs_frontend_replay_buffer_stop();
}
break;
case ReplayBufferAction::START:
case Action::START:
if (!obs_frontend_replay_buffer_active()) {
obs_frontend_replay_buffer_start();
}
break;
case ReplayBufferAction::SAVE:
case Action::SAVE:
if (obs_frontend_replay_buffer_active()) {
obs_frontend_replay_buffer_save();
}
break;
case Action::DURATION: {
auto conf = obs_frontend_get_profile_config();
auto value = std::to_string(_duration.Seconds());
config_set_string(conf, "SimpleOutput", "RecRBTime",
value.c_str());
config_set_string(conf, "AdvOut", "RecRBTime", value.c_str());
if (config_save(conf) != CONFIG_SUCCESS) {
blog(LOG_WARNING,
"failed to set replay buffer duration");
}
break;
}
default:
break;
}
@@ -58,14 +77,15 @@ bool MacroActionReplayBuffer::Save(obs_data_t *obj) const
{
MacroAction::Save(obj);
obs_data_set_int(obj, "action", static_cast<int>(_action));
_duration.Save(obj);
return true;
}
bool MacroActionReplayBuffer::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_action = static_cast<ReplayBufferAction>(
obs_data_get_int(obj, "action"));
_action = static_cast<Action>(obs_data_get_int(obj, "action"));
_duration.Load(obj);
return true;
}
@@ -90,23 +110,24 @@ MacroActionReplayBufferEdit::MacroActionReplayBufferEdit(
QWidget *parent, std::shared_ptr<MacroActionReplayBuffer> entryData)
: QWidget(parent),
_actions(new QComboBox()),
_saveWarning(new QLabel(
obs_module_text("AdvSceneSwitcher.action.replay.saveWarn")))
_warning(new QLabel(
obs_module_text("AdvSceneSwitcher.action.replay.saveWarn"))),
_duration(new DurationSelection(this, false, 5.))
{
populateActionSelection(_actions);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QWidget::connect(_duration, SIGNAL(DurationChanged(const Duration &)),
this, SLOT(DurationChanged(const Duration &)));
QHBoxLayout *layout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{actions}}", _actions},
};
auto layout = new QHBoxLayout;
PlaceWidgets(obs_module_text("AdvSceneSwitcher.action.replay.entry"),
layout, widgetPlaceholders);
layout,
{{"{{actions}}", _actions}, {"{{duration}}", _duration}});
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(layout);
mainLayout->addWidget(_saveWarning);
mainLayout->addWidget(_warning);
setLayout(mainLayout);
_entryData = entryData;
@@ -120,21 +141,41 @@ void MacroActionReplayBufferEdit::UpdateEntryData()
return;
}
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
_saveWarning->setVisible(_entryData->_action ==
ReplayBufferAction::SAVE);
_duration->SetDuration(_entryData->_duration);
SetWidgetVisiblity();
}
void MacroActionReplayBufferEdit::SetWidgetVisiblity()
{
_warning->setVisible(_entryData->_action ==
MacroActionReplayBuffer::Action::SAVE);
_duration->setVisible(_entryData->_action ==
MacroActionReplayBuffer::Action::DURATION);
_warning->setText(obs_module_text(
(_entryData->_action == MacroActionReplayBuffer::Action::SAVE)
? "AdvSceneSwitcher.action.replay.saveWarn"
: "AdvSceneSwitcher.action.replay.durationWarn"));
_warning->setVisible(_entryData->_action ==
MacroActionReplayBuffer::Action::SAVE ||
_entryData->_action ==
MacroActionReplayBuffer::Action::DURATION);
adjustSize();
updateGeometry();
}
void MacroActionReplayBufferEdit::ActionChanged(int value)
{
if (_loading || !_entryData) {
return;
}
GUARD_LOADING_AND_LOCK();
_entryData->_action =
static_cast<MacroActionReplayBuffer::Action>(value);
auto lock = LockContext();
_entryData->_action = static_cast<ReplayBufferAction>(value);
_saveWarning->setVisible(_entryData->_action ==
ReplayBufferAction::SAVE);
adjustSize();
SetWidgetVisiblity();
}
void MacroActionReplayBufferEdit::DurationChanged(const Duration &duration)
{
GUARD_LOADING_AND_LOCK();
_entryData->_duration = duration;
}
} // namespace advss