Add macro action "Variables"

This commit is contained in:
WarmUpTill 2022-09-08 20:41:49 +02:00 committed by WarmUpTill
parent d779ced27f
commit c95fb6c2ea
5 changed files with 353 additions and 17 deletions

View File

@ -147,6 +147,8 @@ target_sources(
src/macro-core/macro-action-timer.hpp
src/macro-core/macro-action-transition.cpp
src/macro-core/macro-action-transition.hpp
src/macro-core/macro-action-variable.cpp
src/macro-core/macro-action-variable.hpp
src/macro-core/macro-action-virtual-cam.cpp
src/macro-core/macro-action-virtual-cam.hpp
src/macro-core/macro-action-wait.cpp

View File

@ -521,6 +521,13 @@ AdvSceneSwitcher.action.http.type.get="GET"
AdvSceneSwitcher.action.http.type.post="POST"
AdvSceneSwitcher.action.http.entry.line1="Send {{method}} to {{url}}"
AdvSceneSwitcher.action.http.entry.line2="Timeout: {{timeout}} seconds"
AdvSceneSwitcher.action.variable="Variable"
AdvSceneSwitcher.action.variable.type.set="Set"
AdvSceneSwitcher.action.variable.type.append="Append"
AdvSceneSwitcher.action.variable.type.appendVar="Append variable"
AdvSceneSwitcher.action.variable.type.increment="Increment"
AdvSceneSwitcher.action.variable.type.decrement="Decrement"
AdvSceneSwitcher.action.variable.entry="{{actions}}{{variables}}{{variables2}}{{strValue}}{{numValue}}"
; Transition Tab

View File

@ -0,0 +1,253 @@
#include "macro-action-variable.hpp"
#include "advanced-scene-switcher.hpp"
#include "utility.hpp"
const std::string MacroActionVariable::id = "variable";
bool MacroActionVariable::_registered = MacroActionFactory::Register(
MacroActionVariable::id,
{MacroActionVariable::Create, MacroActionVariableEdit::Create,
"AdvSceneSwitcher.action.variable"});
static std::map<MacroActionVariable::Type, std::string> waitTypes = {
{MacroActionVariable::Type::SET,
"AdvSceneSwitcher.action.variable.type.set"},
{MacroActionVariable::Type::APPEND,
"AdvSceneSwitcher.action.variable.type.append"},
{MacroActionVariable::Type::APPEND_VAR,
"AdvSceneSwitcher.action.variable.type.appendVar"},
{MacroActionVariable::Type::INCREMENT,
"AdvSceneSwitcher.action.variable.type.increment"},
{MacroActionVariable::Type::DECREMENT,
"AdvSceneSwitcher.action.variable.type.decrement"},
};
static void apppend(Variable &var, const std::string &value)
{
auto currentValue = var.Value();
var.SetValue(currentValue + value);
}
static void modifyNumValue(Variable &var, double val, const bool increment)
{
double current;
if (!var.DoubleValue(current)) {
return;
}
if (increment) {
var.SetValue(current + val);
} else {
var.SetValue(current - val);
}
}
bool MacroActionVariable::PerformAction()
{
auto var = GetVariableByName(_variableName);
if (!var) {
return true;
}
switch (_type) {
case MacroActionVariable::Type::SET:
var->SetValue(_strValue);
break;
case MacroActionVariable::Type::APPEND:
apppend(*var, _strValue);
break;
case MacroActionVariable::Type::APPEND_VAR: {
auto var2 = GetVariableByName(_variable2Name);
if (!var2) {
return true;
}
apppend(*var, var2->Value());
break;
}
case MacroActionVariable::Type::INCREMENT:
modifyNumValue(*var, _numValue, true);
break;
case MacroActionVariable::Type::DECREMENT:
modifyNumValue(*var, _numValue, false);
break;
}
return true;
}
bool MacroActionVariable::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
obs_data_set_string(obj, "variableName", _variableName.c_str());
obs_data_set_string(obj, "variable2Name", _variable2Name.c_str());
obs_data_set_string(obj, "strValue", _strValue.c_str());
obs_data_set_double(obj, "numValue", _numValue);
obs_data_set_int(obj, "condition", static_cast<int>(_type));
return true;
}
bool MacroActionVariable::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_variableName = obs_data_get_string(obj, "variableName");
_variable2Name = obs_data_get_string(obj, "variable2Name");
_strValue = obs_data_get_string(obj, "strValue");
_numValue = obs_data_get_double(obj, "numValue");
_type = static_cast<Type>(obs_data_get_int(obj, "condition"));
return true;
}
std::string MacroActionVariable::GetShortDesc()
{
return _variableName;
}
static inline void populateTypeSelection(QComboBox *list)
{
for (auto entry : waitTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroActionVariableEdit::MacroActionVariableEdit(
QWidget *parent, std::shared_ptr<MacroActionVariable> entryData)
: QWidget(parent),
_variables(new VariableSelection(this)),
_variables2(new VariableSelection(this)),
_actions(new QComboBox()),
_strValue(new QLineEdit()),
_numValue(new QDoubleSpinBox())
{
_numValue->setMinimum(-9999999999);
_numValue->setMaximum(9999999999);
populateTypeSelection(_actions);
QWidget::connect(_variables, SIGNAL(SelectionChanged(const QString &)),
this, SLOT(VariableChanged(const QString &)));
QWidget::connect(_variables2, SIGNAL(SelectionChanged(const QString &)),
this, SLOT(Variable2Changed(const QString &)));
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QWidget::connect(_strValue, SIGNAL(editingFinished()), this,
SLOT(StrValueChanged()));
QWidget::connect(_numValue, SIGNAL(valueChanged(double)), this,
SLOT(NumValueChanged(double)));
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{variables}}", _variables}, {"{{variables2}}", _variables2},
{"{{actions}}", _actions}, {"{{strValue}}", _strValue},
{"{{numValue}}", _numValue},
};
auto mainLayout = new QHBoxLayout;
placeWidgets(obs_module_text("AdvSceneSwitcher.action.variable.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionVariableEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_variables->SetVariable(_entryData->_variableName);
_variables2->SetVariable(_entryData->_variable2Name);
_actions->setCurrentIndex(static_cast<int>(_entryData->_type));
_strValue->setText(QString::fromStdString(_entryData->_strValue));
_numValue->setValue(_entryData->_numValue);
SetWidgetVisibility();
}
void MacroActionVariableEdit::VariableChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_variableName = text.toStdString();
}
void MacroActionVariableEdit::Variable2Changed(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_variable2Name = text.toStdString();
}
void MacroActionVariableEdit::ActionChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_type = static_cast<MacroActionVariable::Type>(value);
SetWidgetVisibility();
}
void MacroActionVariableEdit::StrValueChanged()
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_strValue = _strValue->text().toStdString();
}
void MacroActionVariableEdit::NumValueChanged(double val)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_numValue = val;
}
void MacroActionVariableEdit::SetWidgetVisibility()
{
if (!_entryData) {
return;
}
auto type = _entryData->_type;
switch (type) {
case MacroActionVariable::Type::SET:
_variables2->hide();
_strValue->show();
_numValue->hide();
break;
case MacroActionVariable::Type::APPEND:
_variables2->hide();
_strValue->show();
_numValue->hide();
break;
case MacroActionVariable::Type::APPEND_VAR:
_variables2->show();
_strValue->hide();
_numValue->hide();
break;
case MacroActionVariable::Type::INCREMENT:
_variables2->hide();
_strValue->hide();
_numValue->show();
break;
case MacroActionVariable::Type::DECREMENT:
_variables2->hide();
_strValue->hide();
_numValue->show();
break;
}
adjustSize();
updateGeometry();
}

View File

@ -0,0 +1,76 @@
#pragma once
#include "macro-action-edit.hpp"
#include "variable.hpp"
class MacroActionVariable : public MacroAction {
public:
MacroActionVariable(Macro *m) : MacroAction(m) {}
bool PerformAction();
bool Save(obs_data_t *obj);
bool Load(obs_data_t *obj);
std::string GetShortDesc();
std::string GetId() { return id; };
static std::shared_ptr<MacroAction> Create(Macro *m)
{
return std::make_shared<MacroActionVariable>(m);
}
enum class Type {
SET,
APPEND,
APPEND_VAR,
INCREMENT,
DECREMENT,
//...
};
Type _type = Type::SET;
std::string _variableName = "";
std::string _variable2Name = "";
std::string _strValue = "";
double _numValue = 0;
private:
static bool _registered;
static const std::string id;
};
class MacroActionVariableEdit : public QWidget {
Q_OBJECT
public:
MacroActionVariableEdit(
QWidget *parent,
std::shared_ptr<MacroActionVariable> entryData = nullptr);
void UpdateEntryData();
static QWidget *Create(QWidget *parent,
std::shared_ptr<MacroAction> action)
{
return new MacroActionVariableEdit(
parent,
std::dynamic_pointer_cast<MacroActionVariable>(action));
}
private slots:
void VariableChanged(const QString &);
void Variable2Changed(const QString &);
void ActionChanged(int);
void StrValueChanged();
void NumValueChanged(double);
signals:
void HeaderInfoChanged(const QString &);
protected:
VariableSelection *_variables;
VariableSelection *_variables2;
QComboBox *_actions;
QLineEdit *_strValue;
QDoubleSpinBox *_numValue;
std::shared_ptr<MacroActionVariable> _entryData;
private:
void SetWidgetVisibility();
bool _loading = true;
};

View File

@ -26,25 +26,23 @@ const static std::map<MacroConditionVariable::Type, std::string>
"AdvSceneSwitcher.condition.variable.type.greaterThan"},
};
static bool isNumber(const std::string &str)
static bool isNumber(const Variable &var)
{
char *end = nullptr;
double val = strtod(str.c_str(), &end);
return end != str.c_str() && *end == '\0' && val != HUGE_VAL;
double _;
return var.DoubleValue(_);
}
static bool compareNumber(const std::string &var, double value, bool less)
static bool compareNumber(const Variable &var, double value, bool less)
{
char *end = nullptr;
double varVal = strtod(var.c_str(), &end);
if (end != var.c_str() && *end == '\0' && varVal != HUGE_VAL) {
if (less) {
return varVal < value;
} else {
return varVal > value;
}
double varValue;
if (!var.DoubleValue(varValue)) {
return false;
}
return false;
if (less) {
return varValue < value;
}
return varValue > value;
}
bool MacroConditionVariable::Compare(const Variable &var) const
@ -74,11 +72,11 @@ bool MacroConditionVariable::CheckCondition()
case MacroConditionVariable::Type::IS_EMPTY:
return var->Value().empty();
case MacroConditionVariable::Type::IS_NUMBER:
return isNumber(var->Value());
return isNumber(*var);
case MacroConditionVariable::Type::LESS_THAN:
return compareNumber(var->Value(), _numValue, true);
return compareNumber(*var, _numValue, true);
case MacroConditionVariable::Type::GREATER_THAN:
return compareNumber(var->Value(), _numValue, false);
return compareNumber(*var, _numValue, false);
}
return false;