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Fix crash when changing position of scene item transform
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@@ -147,6 +147,8 @@ static void handlePosOrScaleOrBounds(struct obs_transform_info &info,
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target = &info.scale;
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} else if (setting.GetNestedID() == "bounds") {
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target = &info.bounds;
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} else if (setting.GetNestedID() == "pos") {
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target = &info.pos;
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}
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if (setting.GetID() == "x") {
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