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Restructure includes
The intention of this change is to reduce the interdependency of the various components to reduce compile time when applying changes.
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@@ -1,7 +1,5 @@
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#include "macro-condition-edit.hpp"
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#include "macro-condition-hotkey.hpp"
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#include "utility.hpp"
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#include "advanced-scene-switcher.hpp"
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namespace advss {
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@@ -88,7 +86,7 @@ void MacroConditionHotkeyEdit::NameChanged()
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return;
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}
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std::lock_guard<std::mutex> lock(switcher->m);
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auto lock = LockContext();
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const auto name = _name->text().toStdString();
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// In case a hotkey is used by multiple conditions create a new hotkey
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// with the new description or get an existing hotkey matching this
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