Restructure includes

The intention of this change is to reduce the interdependency of the
various components to reduce compile time when applying changes.
This commit is contained in:
WarmUpTill
2023-04-29 22:19:16 +02:00
committed by WarmUpTill
parent 20eb56db2d
commit 9ec772f723
132 changed files with 461 additions and 488 deletions

View File

@@ -1,5 +1,4 @@
#include "macro-action-scene-visibility.hpp"
#include "advanced-scene-switcher.hpp"
#include "utility.hpp"
namespace advss {
@@ -248,7 +247,7 @@ void MacroActionSceneVisibilityEdit::SceneChanged(const SceneSelection &s)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
auto lock = LockContext();
_entryData->_scene = s;
}
@@ -258,7 +257,7 @@ void MacroActionSceneVisibilityEdit::SourceTypeChanged(int value)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
auto lock = LockContext();
_entryData->_sourceType = static_cast<SceneItemSourceType>(value);
SetWidgetVisibility();
}
@@ -270,7 +269,7 @@ void MacroActionSceneVisibilityEdit::SourceChanged(
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
auto lock = LockContext();
_entryData->_source = item;
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
@@ -282,7 +281,7 @@ void MacroActionSceneVisibilityEdit::SourceGroupChanged(const QString &text)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
auto lock = LockContext();
if (text == obs_module_text("AdvSceneSwitcher.selectItem")) {
_entryData->_sourceGroup = "";
} else {
@@ -298,7 +297,7 @@ void MacroActionSceneVisibilityEdit::ActionChanged(int value)
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
auto lock = LockContext();
_entryData->_action = static_cast<SceneVisibilityAction>(value);
}