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Restructure includes
The intention of this change is to reduce the interdependency of the various components to reduce compile time when applying changes.
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@@ -1,5 +1,4 @@
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#include "macro-action-run.hpp"
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#include "advanced-scene-switcher.hpp"
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#include "utility.hpp"
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#include <QProcess>
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@@ -82,7 +81,7 @@ void MacroActionRunEdit::ProcessConfigChanged(const ProcessConfig &conf)
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return;
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}
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std::lock_guard<std::mutex> lock(switcher->m);
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auto lock = LockContext();
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_entryData->_procConfig = conf;
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adjustSize();
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updateGeometry();
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