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Restructure includes
The intention of this change is to reduce the interdependency of the various components to reduce compile time when applying changes.
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@@ -1,9 +1,10 @@
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#include <float.h>
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#include "advanced-scene-switcher.hpp"
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#include "switcher-data.hpp"
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#include "volume-control.hpp"
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#include "utility.hpp"
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#include <float.h>
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namespace advss {
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bool AudioSwitch::pause = false;
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