diff --git a/Testing.cpp b/Testing.cpp deleted file mode 100644 index c711b929..00000000 --- a/Testing.cpp +++ /dev/null @@ -1,66 +0,0 @@ -/* - * SceneSwitcher.cpp - * SceneSwitcher - * - * Created by Till Wickenheiser on 25.06.16. - * Copyright © 2016 WarmUpTill. All rights reserved. - * - */ -#include -#include "SceneSwitcher.hpp" -#ifdef __APPLE__ //&& __MACH__ -//do stuff for mac -#endif -#ifdef __WINDOWS__ -//do stuff for windows -//this is so cool ! :D -string GetActiveWindowTitle() -{ - char wnd_title[256]; - //get handle of currently active window - HWND hwnd = GetForegroundWindow(); - GetWindowTextA(hwnd, wnd_title, sizeof(wnd_title)); - return wnd_title; -} -#endif - - -void HelloWorldPriv(const char * s) -{ - std::string cmd = "osascript -e 'tell application \"System Events\"' -e 'set frontApp to name of first application process whose frontmost is true' -e 'end tell'"; - system(cmd.c_str()); - std::cout << s << std::endl; -}; - - -//OSErr err; -//CGSValue titleValue; -//char *title; -//CGSConnection connection = _CGSDefaultConnection(); -//int windowCount, *windows, i; -// -//NSCountWindows(&windowCount); -//windows = malloc(windowCount * sizeof(*windows)); -//if (windows) { -// NSWindowList(windowCount, windows); -// for (i=0; i < windowCount; ++i) { -// err = CGSGetWindowProperty(connection, windows[i], -// CGSCreateCStringNoCopy("kCGSWindowTitle"), -// &titleValue); -// title = CGSCStringValue(titleValue); -// } -// free(windows); -//} -// -//Int getActiveWindowOSX(){ -// NSAutoreleasePool *pool=[[NSAutoreleasePool alloc] init]; -// NSApplication *myApp; -// -// -// myApp=[NSApplication sharedApplication]; -// -// NSWindow *myWindow = [myApp keyWindow]; -// -// [pool release]; -// return NWSindow; -//};