mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-09-07 17:16:00 -05:00
Add audio tab (#36)
* add volumemeter widget * add audio tab UI * add checkAudioSwitch functionality * use constexpr instead of preprocessing
This commit is contained in:
@@ -11,29 +11,31 @@
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#include <curl/curl.h>
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#include "utility.hpp"
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#define DEFAULT_INTERVAL 300
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constexpr auto default_interval = 300;
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#define DEFAULT_IDLE_TIME 60
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constexpr auto default_idle_time = 60;
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#define PREVIOUS_SCENE_NAME "Previous Scene"
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constexpr auto previous_scene_name = "Previous Scene";
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#define READ_FILE_FUNC 0
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#define ROUND_TRIP_FUNC 1
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#define IDLE_FUNC 2
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#define EXE_FUNC 3
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#define SCREEN_REGION_FUNC 4
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#define WINDOW_TITLE_FUNC 5
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#define MEDIA_FUNC 6
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#define TIME_FUNC 7
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constexpr auto read_file_func = 0;
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constexpr auto round_trip_func = 1;
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constexpr auto idle_func = 2;
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constexpr auto exe_func = 3;
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constexpr auto screen_region_func = 4;
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constexpr auto window_title_func = 5;
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constexpr auto media_func = 6;
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constexpr auto time_func = 7;
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constexpr auto audio_func = 8;
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#define DEFAULT_PRIORITY_0 READ_FILE_FUNC
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#define DEFAULT_PRIORITY_1 ROUND_TRIP_FUNC
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#define DEFAULT_PRIORITY_2 IDLE_FUNC
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#define DEFAULT_PRIORITY_3 EXE_FUNC
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#define DEFAULT_PRIORITY_4 SCREEN_REGION_FUNC
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#define DEFAULT_PRIORITY_5 WINDOW_TITLE_FUNC
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#define DEFAULT_PRIORITY_6 MEDIA_FUNC
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#define DEFAULT_PRIORITY_7 TIME_FUNC
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constexpr auto default_priority_0 = read_file_func;
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constexpr auto default_priority_1 = round_trip_func;
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constexpr auto default_priority_2 = idle_func;
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constexpr auto default_priority_3 = exe_func;
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constexpr auto default_priority_4 = screen_region_func;
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constexpr auto default_priority_5 = window_title_func;
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constexpr auto default_priority_6 = media_func;
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constexpr auto default_priority_7 = time_func;
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constexpr auto default_priority_8 = audio_func;
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/********************************************************************************
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* Data structs for each scene switching method
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@@ -199,7 +201,7 @@ struct FileIOData {
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struct IdleData {
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bool idleEnable = false;
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int time = DEFAULT_IDLE_TIME;
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int time = default_idle_time;
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OBSWeakSource scene;
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OBSWeakSource transition;
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bool usePreviousScene;
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@@ -238,7 +240,6 @@ struct TimeSwitch {
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OBSWeakSource transition;
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timeTrigger trigger;
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QTime time;
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bool matched;
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bool usePreviousScene;
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std::string timeSwitchStr;
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@@ -255,6 +256,107 @@ struct TimeSwitch {
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}
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};
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struct AudioSwitch {
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OBSWeakSource scene;
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OBSWeakSource audioSource;
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OBSWeakSource transition;
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int volumeThreshold;
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float peak;
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bool usePreviousScene;
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obs_volmeter_t *volmeter;
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std::string audioSwitchStr;
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static void setVolumeLevel(void *data,
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const float magnitude[MAX_AUDIO_CHANNELS],
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const float peak[MAX_AUDIO_CHANNELS],
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const float inputPeak[MAX_AUDIO_CHANNELS])
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{
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UNUSED_PARAMETER(magnitude);
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UNUSED_PARAMETER(inputPeak);
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AudioSwitch *s = static_cast<AudioSwitch *>(data);
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s->peak = peak[0];
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for (int i = 1; i < MAX_AUDIO_CHANNELS; i++)
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if (peak[i] > s->peak)
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s->peak = peak[i];
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}
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inline AudioSwitch(OBSWeakSource scene_, OBSWeakSource transition_,
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OBSWeakSource audioSource_, int volumeThreshold_,
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bool usePreviousScene_, std::string audioSwitchStr_)
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: scene(scene_),
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transition(transition_),
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audioSource(audioSource_),
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volumeThreshold(volumeThreshold_),
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usePreviousScene(usePreviousScene_),
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audioSwitchStr(audioSwitchStr_)
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{
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volmeter = obs_volmeter_create(OBS_FADER_LOG);
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obs_volmeter_add_callback(volmeter, setVolumeLevel, this);
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obs_source_t *as = obs_weak_source_get_source(audioSource);
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if (!obs_volmeter_attach_source(volmeter, as)) {
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const char *name = obs_source_get_name(as);
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blog(LOG_WARNING,
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"failed to attach volmeter to source %s", name);
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}
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obs_source_release(as);
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}
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AudioSwitch(const AudioSwitch &other)
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: scene(other.scene),
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transition(other.transition),
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audioSource(other.audioSource),
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volumeThreshold(other.volumeThreshold),
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usePreviousScene(other.usePreviousScene),
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audioSwitchStr(other.audioSwitchStr)
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{
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volmeter = obs_volmeter_create(OBS_FADER_LOG);
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obs_volmeter_add_callback(volmeter, setVolumeLevel, this);
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obs_source_t *as =
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obs_weak_source_get_source(other.audioSource);
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if (!obs_volmeter_attach_source(volmeter, as)) {
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const char *name = obs_source_get_name(as);
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blog(LOG_WARNING,
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"failed to attach volmeter to source %s", name);
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}
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obs_source_release(as);
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}
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AudioSwitch(AudioSwitch &&other)
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: scene(other.scene),
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transition(other.transition),
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audioSource(other.audioSource),
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volumeThreshold(other.volumeThreshold),
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usePreviousScene(other.usePreviousScene),
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audioSwitchStr(other.audioSwitchStr),
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volmeter(other.volmeter)
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{
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other.volmeter = nullptr;
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}
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inline ~AudioSwitch()
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{
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obs_volmeter_remove_callback(volmeter, setVolumeLevel, this);
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obs_volmeter_destroy(volmeter);
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}
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AudioSwitch &operator=(const AudioSwitch &other)
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{
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return *this = AudioSwitch(other);
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}
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AudioSwitch &operator=(AudioSwitch &&other) noexcept
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{
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if (this == &other) {
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return *this;
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}
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obs_volmeter_destroy(volmeter);
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volmeter = other.volmeter;
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other.volmeter = nullptr;
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return *this;
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}
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};
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typedef enum { NO_SWITCH = 0, SWITCH = 1, RANDOM_SWITCH = 2 } NoMatch;
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typedef enum { PERSIST = 0, START = 1, STOP = 2 } StartupBehavior;
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typedef enum {
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@@ -280,7 +382,7 @@ struct SwitcherData {
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bool verbose = false;
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bool tansitionOverrideOverride = false;
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int interval = DEFAULT_INTERVAL;
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int interval = default_interval;
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obs_source_t *waitScene = NULL; //scene during which wait started
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OBSWeakSource previousScene = NULL;
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@@ -330,10 +432,12 @@ struct SwitcherData {
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std::vector<TimeSwitch> timeSwitches;
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QDateTime liveTime;
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std::vector<AudioSwitch> audioSwitches;
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std::vector<int> functionNamesByPriority = std::vector<int>{
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DEFAULT_PRIORITY_0, DEFAULT_PRIORITY_1, DEFAULT_PRIORITY_2,
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DEFAULT_PRIORITY_3, DEFAULT_PRIORITY_4, DEFAULT_PRIORITY_5,
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DEFAULT_PRIORITY_6, DEFAULT_PRIORITY_7};
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default_priority_0, default_priority_1, default_priority_2,
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default_priority_3, default_priority_4, default_priority_5,
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default_priority_6, default_priority_7, default_priority_8};
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struct ThreadPrio {
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std::string name;
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@@ -396,6 +500,8 @@ struct SwitcherData {
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OBSWeakSource &transition);
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void checkTimeSwitch(bool &match, OBSWeakSource &scene,
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OBSWeakSource &transition);
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void checkAudioSwitch(bool &match, OBSWeakSource &scene,
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OBSWeakSource &transition);
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void saveWindowTitleSwitches(obs_data_t *obj);
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void saveScreenRegionSwitches(obs_data_t *obj);
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@@ -408,6 +514,7 @@ struct SwitcherData {
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void saveFileSwitches(obs_data_t *obj);
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void saveMediaSwitches(obs_data_t *obj);
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void saveTimeSwitches(obs_data_t *obj);
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void saveAudioSwitches(obs_data_t *obj);
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void saveGeneralSettings(obs_data_t *obj);
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void loadWindowTitleSwitches(obs_data_t *obj);
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@@ -421,6 +528,7 @@ struct SwitcherData {
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void loadFileSwitches(obs_data_t *obj);
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void loadMediaSwitches(obs_data_t *obj);
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void loadTimeSwitches(obs_data_t *obj);
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void loadAudioSwitches(obs_data_t *obj);
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void loadGeneralSettings(obs_data_t *obj);
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void Prune()
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@@ -531,6 +639,15 @@ struct SwitcherData {
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mediaSwitches.erase(mediaSwitches.begin() +
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i--);
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}
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for (size_t i = 0; i < audioSwitches.size(); i++) {
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AudioSwitch &s = audioSwitches[i];
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if ((!s.usePreviousScene &&
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!WeakSourceValid(s.scene)) ||
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!WeakSourceValid(s.transition))
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audioSwitches.erase(audioSwitches.begin() +
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i--);
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}
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}
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inline ~SwitcherData() { Stop(); }
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};
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