Adjust scene visibility action to support current scene

This commit is contained in:
WarmUpTill
2021-06-21 20:14:46 +02:00
committed by WarmUpTill
parent 0bc15b4c2d
commit 86fefe1e9e
2 changed files with 21 additions and 21 deletions

View File

@@ -1,6 +1,7 @@
#pragma once #pragma once
#include <QSpinBox> #include <QSpinBox>
#include "macro-action-edit.hpp" #include "macro-action-edit.hpp"
#include "scene-selection.hpp"
enum class SceneVisibilityAction { enum class SceneVisibilityAction {
SHOW, SHOW,
@@ -20,7 +21,7 @@ public:
return std::make_shared<MacroActionSceneVisibility>(); return std::make_shared<MacroActionSceneVisibility>();
} }
OBSWeakSource _scene; SceneSelection _scene;
OBSWeakSource _source; OBSWeakSource _source;
SceneVisibilityAction _action = SceneVisibilityAction::SHOW; SceneVisibilityAction _action = SceneVisibilityAction::SHOW;
@@ -47,14 +48,14 @@ public:
} }
private slots: private slots:
void SceneChanged(const QString &text); void SceneChanged(const SceneSelection &);
void SourceChanged(const QString &text); void SourceChanged(const QString &text);
void ActionChanged(int value); void ActionChanged(int value);
signals: signals:
void HeaderInfoChanged(const QString &); void HeaderInfoChanged(const QString &);
protected: protected:
QComboBox *_scenes; SceneSelectionWidget *_scenes;
QComboBox *_sources; QComboBox *_sources;
QComboBox *_actions; QComboBox *_actions;
std::shared_ptr<MacroActionSceneVisibility> _entryData; std::shared_ptr<MacroActionSceneVisibility> _entryData;

View File

@@ -40,7 +40,7 @@ static bool visibilityEnum(obs_scene_t *, obs_sceneitem_t *item, void *ptr)
bool MacroActionSceneVisibility::PerformAction() bool MacroActionSceneVisibility::PerformAction()
{ {
auto s = obs_weak_source_get_source(_scene); auto s = obs_weak_source_get_source(_scene.GetScene());
auto scene = obs_scene_from_source(s); auto scene = obs_scene_from_source(s);
auto sourceName = GetWeakSourceName(_source); auto sourceName = GetWeakSourceName(_source);
VisInfo vInfo = {sourceName, _action == SceneVisibilityAction::SHOW}; VisInfo vInfo = {sourceName, _action == SceneVisibilityAction::SHOW};
@@ -65,8 +65,8 @@ void MacroActionSceneVisibility::LogAction()
if (it != actionTypes.end()) { if (it != actionTypes.end()) {
vblog(LOG_INFO, vblog(LOG_INFO,
"performed visibility action \"%s\" for source \"%s\" on scene \"%s\"", "performed visibility action \"%s\" for source \"%s\" on scene \"%s\"",
it->second.c_str(), GetWeakSourceName(_scene).c_str(), it->second.c_str(), GetWeakSourceName(_source).c_str(),
GetWeakSourceName(_scene).c_str()); _scene.ToString().c_str());
} else { } else {
blog(LOG_WARNING, "ignored unknown SceneVisibility action %d", blog(LOG_WARNING, "ignored unknown SceneVisibility action %d",
static_cast<int>(_action)); static_cast<int>(_action));
@@ -76,7 +76,7 @@ void MacroActionSceneVisibility::LogAction()
bool MacroActionSceneVisibility::Save(obs_data_t *obj) bool MacroActionSceneVisibility::Save(obs_data_t *obj)
{ {
MacroAction::Save(obj); MacroAction::Save(obj);
obs_data_set_string(obj, "scene", GetWeakSourceName(_scene).c_str()); _scene.Save(obj);
obs_data_set_string(obj, "source", GetWeakSourceName(_source).c_str()); obs_data_set_string(obj, "source", GetWeakSourceName(_source).c_str());
obs_data_set_int(obj, "action", static_cast<int>(_action)); obs_data_set_int(obj, "action", static_cast<int>(_action));
return true; return true;
@@ -85,8 +85,7 @@ bool MacroActionSceneVisibility::Save(obs_data_t *obj)
bool MacroActionSceneVisibility::Load(obs_data_t *obj) bool MacroActionSceneVisibility::Load(obs_data_t *obj)
{ {
MacroAction::Load(obj); MacroAction::Load(obj);
const char *sceneName = obs_data_get_string(obj, "scene"); _scene.Load(obj);
_scene = GetWeakSourceByName(sceneName);
const char *sourceName = obs_data_get_string(obj, "source"); const char *sourceName = obs_data_get_string(obj, "source");
_source = GetWeakSourceByName(sourceName); _source = GetWeakSourceByName(sourceName);
_action = static_cast<SceneVisibilityAction>( _action = static_cast<SceneVisibilityAction>(
@@ -96,9 +95,8 @@ bool MacroActionSceneVisibility::Load(obs_data_t *obj)
std::string MacroActionSceneVisibility::GetShortDesc() std::string MacroActionSceneVisibility::GetShortDesc()
{ {
if (_scene && _source) { if (_source) {
return GetWeakSourceName(_scene) + " - " + return _scene.ToString() + " - " + GetWeakSourceName(_source);
GetWeakSourceName(_source);
} }
return ""; return "";
} }
@@ -114,17 +112,16 @@ MacroActionSceneVisibilityEdit::MacroActionSceneVisibilityEdit(
QWidget *parent, std::shared_ptr<MacroActionSceneVisibility> entryData) QWidget *parent, std::shared_ptr<MacroActionSceneVisibility> entryData)
: QWidget(parent) : QWidget(parent)
{ {
_scenes = new QComboBox(); _scenes = new SceneSelectionWidget(window(), false, false, true);
_sources = new QComboBox(); _sources = new QComboBox();
_actions = new QComboBox(); _actions = new QComboBox();
populateActionSelection(_actions); populateActionSelection(_actions);
populateSceneSelection(_scenes);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this, QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int))); SLOT(ActionChanged(int)));
QWidget::connect(_scenes, SIGNAL(currentTextChanged(const QString &)), QWidget::connect(_scenes, SIGNAL(SceneChanged(const SceneSelection &)),
this, SLOT(SceneChanged(const QString &))); this, SLOT(SceneChanged(const SceneSelection &)));
QWidget::connect(_sources, SIGNAL(currentTextChanged(const QString &)), QWidget::connect(_sources, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(SourceChanged(const QString &))); this, SLOT(SourceChanged(const QString &)));
@@ -151,23 +148,25 @@ void MacroActionSceneVisibilityEdit::UpdateEntryData()
} }
_actions->setCurrentIndex(static_cast<int>(_entryData->_action)); _actions->setCurrentIndex(static_cast<int>(_entryData->_action));
_scenes->setCurrentText(GetWeakSourceName(_entryData->_scene).c_str()); _scenes->SetScene(_entryData->_scene);
populateSceneItemSelection(_sources, _entryData->_scene); populateSceneItemSelection(_sources,
_entryData->_scene.GetScene(false));
_sources->setCurrentText( _sources->setCurrentText(
GetWeakSourceName(_entryData->_source).c_str()); GetWeakSourceName(_entryData->_source).c_str());
} }
void MacroActionSceneVisibilityEdit::SceneChanged(const QString &text) void MacroActionSceneVisibilityEdit::SceneChanged(const SceneSelection &s)
{ {
if (_loading || !_entryData) { if (_loading || !_entryData) {
return; return;
} }
{ {
std::lock_guard<std::mutex> lock(switcher->m); std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_scene = GetWeakSourceByQString(text); _entryData->_scene = s;
} }
_sources->clear(); _sources->clear();
populateSceneItemSelection(_sources, _entryData->_scene); populateSceneItemSelection(_sources,
_entryData->_scene.GetScene(false));
} }
void MacroActionSceneVisibilityEdit::SourceChanged(const QString &text) void MacroActionSceneVisibilityEdit::SourceChanged(const QString &text)