mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-09-08 09:36:07 -05:00
Adjust scene visibility action to support current scene
This commit is contained in:
@@ -1,6 +1,7 @@
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#pragma once
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#pragma once
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#include <QSpinBox>
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#include <QSpinBox>
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#include "macro-action-edit.hpp"
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#include "macro-action-edit.hpp"
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#include "scene-selection.hpp"
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enum class SceneVisibilityAction {
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enum class SceneVisibilityAction {
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SHOW,
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SHOW,
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@@ -20,7 +21,7 @@ public:
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return std::make_shared<MacroActionSceneVisibility>();
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return std::make_shared<MacroActionSceneVisibility>();
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}
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}
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OBSWeakSource _scene;
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SceneSelection _scene;
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OBSWeakSource _source;
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OBSWeakSource _source;
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SceneVisibilityAction _action = SceneVisibilityAction::SHOW;
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SceneVisibilityAction _action = SceneVisibilityAction::SHOW;
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@@ -47,14 +48,14 @@ public:
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}
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}
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private slots:
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private slots:
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void SceneChanged(const QString &text);
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void SceneChanged(const SceneSelection &);
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void SourceChanged(const QString &text);
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void SourceChanged(const QString &text);
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void ActionChanged(int value);
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void ActionChanged(int value);
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signals:
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signals:
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void HeaderInfoChanged(const QString &);
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void HeaderInfoChanged(const QString &);
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protected:
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protected:
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QComboBox *_scenes;
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SceneSelectionWidget *_scenes;
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QComboBox *_sources;
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QComboBox *_sources;
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QComboBox *_actions;
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QComboBox *_actions;
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std::shared_ptr<MacroActionSceneVisibility> _entryData;
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std::shared_ptr<MacroActionSceneVisibility> _entryData;
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@@ -40,7 +40,7 @@ static bool visibilityEnum(obs_scene_t *, obs_sceneitem_t *item, void *ptr)
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bool MacroActionSceneVisibility::PerformAction()
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bool MacroActionSceneVisibility::PerformAction()
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{
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{
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auto s = obs_weak_source_get_source(_scene);
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auto s = obs_weak_source_get_source(_scene.GetScene());
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auto scene = obs_scene_from_source(s);
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auto scene = obs_scene_from_source(s);
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auto sourceName = GetWeakSourceName(_source);
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auto sourceName = GetWeakSourceName(_source);
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VisInfo vInfo = {sourceName, _action == SceneVisibilityAction::SHOW};
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VisInfo vInfo = {sourceName, _action == SceneVisibilityAction::SHOW};
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@@ -65,8 +65,8 @@ void MacroActionSceneVisibility::LogAction()
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if (it != actionTypes.end()) {
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if (it != actionTypes.end()) {
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vblog(LOG_INFO,
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vblog(LOG_INFO,
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"performed visibility action \"%s\" for source \"%s\" on scene \"%s\"",
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"performed visibility action \"%s\" for source \"%s\" on scene \"%s\"",
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it->second.c_str(), GetWeakSourceName(_scene).c_str(),
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it->second.c_str(), GetWeakSourceName(_source).c_str(),
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GetWeakSourceName(_scene).c_str());
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_scene.ToString().c_str());
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} else {
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} else {
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blog(LOG_WARNING, "ignored unknown SceneVisibility action %d",
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blog(LOG_WARNING, "ignored unknown SceneVisibility action %d",
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static_cast<int>(_action));
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static_cast<int>(_action));
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@@ -76,7 +76,7 @@ void MacroActionSceneVisibility::LogAction()
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bool MacroActionSceneVisibility::Save(obs_data_t *obj)
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bool MacroActionSceneVisibility::Save(obs_data_t *obj)
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{
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{
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MacroAction::Save(obj);
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MacroAction::Save(obj);
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obs_data_set_string(obj, "scene", GetWeakSourceName(_scene).c_str());
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_scene.Save(obj);
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obs_data_set_string(obj, "source", GetWeakSourceName(_source).c_str());
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obs_data_set_string(obj, "source", GetWeakSourceName(_source).c_str());
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obs_data_set_int(obj, "action", static_cast<int>(_action));
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obs_data_set_int(obj, "action", static_cast<int>(_action));
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return true;
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return true;
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@@ -85,8 +85,7 @@ bool MacroActionSceneVisibility::Save(obs_data_t *obj)
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bool MacroActionSceneVisibility::Load(obs_data_t *obj)
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bool MacroActionSceneVisibility::Load(obs_data_t *obj)
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{
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{
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MacroAction::Load(obj);
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MacroAction::Load(obj);
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const char *sceneName = obs_data_get_string(obj, "scene");
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_scene.Load(obj);
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_scene = GetWeakSourceByName(sceneName);
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const char *sourceName = obs_data_get_string(obj, "source");
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const char *sourceName = obs_data_get_string(obj, "source");
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_source = GetWeakSourceByName(sourceName);
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_source = GetWeakSourceByName(sourceName);
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_action = static_cast<SceneVisibilityAction>(
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_action = static_cast<SceneVisibilityAction>(
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@@ -96,9 +95,8 @@ bool MacroActionSceneVisibility::Load(obs_data_t *obj)
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std::string MacroActionSceneVisibility::GetShortDesc()
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std::string MacroActionSceneVisibility::GetShortDesc()
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{
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{
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if (_scene && _source) {
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if (_source) {
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return GetWeakSourceName(_scene) + " - " +
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return _scene.ToString() + " - " + GetWeakSourceName(_source);
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GetWeakSourceName(_source);
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}
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}
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return "";
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return "";
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}
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}
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@@ -114,17 +112,16 @@ MacroActionSceneVisibilityEdit::MacroActionSceneVisibilityEdit(
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QWidget *parent, std::shared_ptr<MacroActionSceneVisibility> entryData)
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QWidget *parent, std::shared_ptr<MacroActionSceneVisibility> entryData)
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: QWidget(parent)
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: QWidget(parent)
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{
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{
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_scenes = new QComboBox();
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_scenes = new SceneSelectionWidget(window(), false, false, true);
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_sources = new QComboBox();
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_sources = new QComboBox();
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_actions = new QComboBox();
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_actions = new QComboBox();
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populateActionSelection(_actions);
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populateActionSelection(_actions);
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populateSceneSelection(_scenes);
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QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
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QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
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SLOT(ActionChanged(int)));
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SLOT(ActionChanged(int)));
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QWidget::connect(_scenes, SIGNAL(currentTextChanged(const QString &)),
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QWidget::connect(_scenes, SIGNAL(SceneChanged(const SceneSelection &)),
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this, SLOT(SceneChanged(const QString &)));
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this, SLOT(SceneChanged(const SceneSelection &)));
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QWidget::connect(_sources, SIGNAL(currentTextChanged(const QString &)),
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QWidget::connect(_sources, SIGNAL(currentTextChanged(const QString &)),
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this, SLOT(SourceChanged(const QString &)));
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this, SLOT(SourceChanged(const QString &)));
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@@ -151,23 +148,25 @@ void MacroActionSceneVisibilityEdit::UpdateEntryData()
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}
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}
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_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
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_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
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_scenes->setCurrentText(GetWeakSourceName(_entryData->_scene).c_str());
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_scenes->SetScene(_entryData->_scene);
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populateSceneItemSelection(_sources, _entryData->_scene);
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populateSceneItemSelection(_sources,
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_entryData->_scene.GetScene(false));
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_sources->setCurrentText(
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_sources->setCurrentText(
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GetWeakSourceName(_entryData->_source).c_str());
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GetWeakSourceName(_entryData->_source).c_str());
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}
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}
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void MacroActionSceneVisibilityEdit::SceneChanged(const QString &text)
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void MacroActionSceneVisibilityEdit::SceneChanged(const SceneSelection &s)
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{
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{
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if (_loading || !_entryData) {
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if (_loading || !_entryData) {
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return;
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return;
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}
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}
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{
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{
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std::lock_guard<std::mutex> lock(switcher->m);
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std::lock_guard<std::mutex> lock(switcher->m);
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_entryData->_scene = GetWeakSourceByQString(text);
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_entryData->_scene = s;
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}
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}
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_sources->clear();
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_sources->clear();
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populateSceneItemSelection(_sources, _entryData->_scene);
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populateSceneItemSelection(_sources,
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_entryData->_scene.GetScene(false));
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}
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}
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void MacroActionSceneVisibilityEdit::SourceChanged(const QString &text)
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void MacroActionSceneVisibilityEdit::SourceChanged(const QString &text)
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